Re: [Newbies] Looking at Squeak

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Re: [Newbies] Looking at Squeak

K. K. Subramaniam
On Friday 27 April 2007 2:56 pm, Edgar J. De Cleene wrote:
> What IS true is what .pr files usually works without problems between same
> versions of Squeak.
Not being backward compatible is a problem. Active essays shouldnt be bound to
its authoring image.

Pervasive Technology Labs at Indiana University has some excellent essays
written as Squeak projects. But I couldn't get their math model (
http://pervasivetechnologylabs.iu.edu/lab_sda/K-12/math-model-nature.045.pr)
project to run in my browser. This project makes use of NCLineMorph and
GeeMail which doesnt exist in the SqueakPlugin image and I have no clue which
version they used for their project.

Regards .. Subbu

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Re: [Newbies] Looking at Squeak

Edgar J. De Cleene



El 4/27/07 8:10 AM, "subbukk" <[hidden email]> escribió:

> Not being backward compatible is a problem. Active essays shouldnt be bound to
> its authoring image.
>
> Pervasive Technology Labs at Indiana University has some excellent essays
> written as Squeak projects. But I couldn't get their math model (
> http://pervasivetechnologylabs.iu.edu/lab_sda/K-12/math-model-nature.045.pr)
> project to run in my browser. This project makes use of NCLineMorph and
> GeeMail which doesnt exist in the SqueakPlugin image and I have no clue which
> version they used for their project.
>
> Regards .. Subbu
Not Found
The requested URL /lab_sda/K-12/math-model-nature.045.pr was not found on
this server.

Send the .pr to me private and I return a 3.10 compatible one.

Edgar



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Re: [Newbies] Looking at Squeak

K. K. Subramaniam
On Friday 27 April 2007 5:01 pm, Edgar J. De Cleene wrote:
> Not Found
> The requested URL /lab_sda/K-12/math-model-nature.045.pr was not found on
> this server.
It is available at http://sda.iu.edu/K-12/math-model-nature.045.pr. It is
about 5.2M.

BTW, I just found this project loads fine with Squeakland plugin image
(v3.8-05), but fails in Squeak3.8-6665 and Squeak3.9-final-7067.

Regards .. Subbu

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Re: [Newbies] Looking at Squeak

Edgar J. De Cleene



El 4/27/07 9:23 AM, "subbukk" <[hidden email]> escribió:

> It is available at http://sda.iu.edu/K-12/math-model-nature.045.pr. It is
> about 5.2M.
>
> BTW, I just found this project loads fine with Squeakland plugin image
> (v3.8-05), but fails in Squeak3.8-6665 and Squeak3.9-final-7067.
>
> Regards .. Subbu


First time what I see a project so big.
As I have a collection of several different images, I first open on the
image what you reported.
>From here I learn what classes the .pr use what was in this image and not in
the target image.
The quick dirty solution is fileOut any classes what was in the image what
load and run the project fine and fileIn again in the target.
Same for any method what could be deprecated or ripped of recent ones.
Made with all this a "Glue" .cs and install into the target image.
Usually , this opens any old project.
Backward compatibility is not possible between 3.8 and beyond and 3.7
because format change of #Symbol (byte) to #WideSymbol (word) .

I loading the .pr now, stay tuned

Edgar



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Re: [Newbies] Looking at Squeak

Bert Freudenberg

On Apr 27, 2007, at 14:47 , Edgar J. De Cleene wrote:

>
>
>
> El 4/27/07 9:23 AM, "subbukk" <[hidden email]> escribió:
>
>> It is available at http://sda.iu.edu/K-12/math-model-nature.
>> 045.pr. It is
>> about 5.2M.
>>
>> BTW, I just found this project loads fine with Squeakland plugin  
>> image
>> (v3.8-05), but fails in Squeak3.8-6665 and Squeak3.9-final-7067.
>>
>> Regards .. Subbu
>
>
> First time what I see a project so big.
> As I have a collection of several different images, I first open on  
> the
> image what you reported.
>> From here I learn what classes the .pr use what was in this image  
>> and not in
> the target image.
> The quick dirty solution is fileOut any classes what was in the  
> image what
> load and run the project fine and fileIn again in the target.
> Same for any method what could be deprecated or ripped of recent ones.
> Made with all this a "Glue" .cs and install into the target image.
> Usually , this opens any old project.
> Backward compatibility is not possible between 3.8 and beyond and 3.7
> because format change of #Symbol (byte) to #WideSymbol (word) .
>
> I loading the .pr now, stay tuned

FWIW this project works fine in Squeakland image, which works hard on  
backwards-compatibility, even converting Symbols to ByteSymbols.

- Bert -



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Re: [Newbies] Looking at Squeak

Edgar J. De Cleene
In reply to this post by K. K. Subramaniam



El 4/27/07 9:23 AM, "subbukk" <[hidden email]> escribió:

> BTW, I just found this project loads fine with Squeakland plugin image
> (v3.8-05), but fails in Squeak3.8-6665 and Squeak3.9-final-7067.
>
> Regards .. Subbu

I have working into the FunSqueak3.10.

What you need:
FileIn the attached first.
Find Connectors-nk.185.mcz and load.
Then you could load your .pr .

By the way, a nice hard test for my work of loading/unloading Etoys, as all
is Etoys based.

Cheers

Edgar




GlueFor3dot10.1.cs (3K) Download Attachment