Javier: I cannot help you, but I can advice you to ask this VM related questions not only in Pharo but also in the VM mailing list: [hidden email] as you will probably receive more help :) Cheers Mariano 2010/2/23 Javier Pimás <[hidden email]> Made some tests to find out what is happening, and found the problem. I can confirm that this happens both in squeak and pharo. The thing is that B3DAccelerator doesn't work as internal plugin in unix. Making it external worked fine. |
Javier, Yes, I can build a linux VM (on OSX) from a Pharo image. I always build B3DAcceleratorPlugin as an internal plugin. Cheers, Adrian On Feb 24, 2010, at 09:30 , Mariano Martinez Peck wrote: > Javier: I cannot help you, but I can advice you to ask this VM related > questions not only in Pharo but also in the VM mailing list: > > [hidden email] > > as you will probably receive more help :) > > Cheers > > Mariano > > 2010/2/23 Javier Pimás <[hidden email]> > >> Made some tests to find out what is happening, and found the problem. I can >> confirm that this happens both in squeak and pharo. The thing is that >> B3DAccelerator doesn't work as internal plugin in unix. Making it external >> worked fine. >> >> This lead me to some questions: >> >> - To make it work as internal the only thing needed is to add that -lGL to >> the linking process. Does anybody know how to modify the cmake files to do >> that? Maybe it's just a thing of adding a line to >> unix/plugins/B3DAcceleratorPlugin/config.cmake or unix/vm/config.cmake?? >> >> - Does anybody build the VM in unix? using cmake? >> >> Regards, >> Javier. >> >> >> On Mon, Feb 22, 2010 at 1:07 PM, Javier Pimás <[hidden email]>wrote: >> >>> I'm cross-posting to vm-dev because I get the same errors with Squeak >>> 3.10.2.7179 image. I have >>> >>> GL_VERSION = 3.2.0 NVIDIA 190.53 >>> >>> After navigating trough the makefiles, I found I was right, it's not >>> linking to opengl. The linking command was autogenerated and sitting in >>> blddir/CMakeFiles/squeakvm.dir/link.txt. Adding -lGL to it solved that >>> problem. Does anybody know what caused the missing "-lGL" and how to solve >>> it? >>> >>> Now I can get back to trying to compile alien! >>> >>> Regards, >>> Javier. >>> >>> >>> >>> But I don't think it's a version problem, these undefined functions are >>> there since OpenGL 1. the >>> >>> On Sun, Feb 21, 2010 at 4:27 PM, Martin McClure <[hidden email]>wrote: >>> >>>> Javier Pimás wrote: >>>>> >>>>> Linking C executable squeakvm >>>>> >>>>> >>>>> B3DAcceleratorPlugin/libB3DAcceleratorPlugin.a(sqOpenGLRenderer.c.o): >>>> In >>>>> function >>>>> `glRenderVertexBuffer': >>>>> >>>>> >>>> /home/javier/st/squeak-svn/platforms/Cross/plugins/B3DAcceleratorPlugin/sqOpenGLRenderer.c:846: >>>>> undefined reference to >>>>> `glColorMaterial' >>>>> >>>> /home/javier/st/squeak-svn/platforms/Cross/plugins/B3DAcceleratorPlugin/sqOpenGLRenderer.c:847: >>>>> undefined reference to >>>>> `glGetError' >>>>> >>>> /home/javier/st/squeak-svn/platforms/Cross/plugins/B3DAcceleratorPlugin/sqOpenGLRenderer.c:848: >>>>> undefined reference to >>>>> `glEnable' >>>>> >>>> /home/javier/st/squeak-svn/platforms/Cross/plugins/B3DAcceleratorPlugin/sqOpenGLRenderer.c:849: >>>>> undefined reference to `glGetError' >>>>> >>>>> ... >>>>> >>>>> >>>> /home/javier/st/squeak-svn/platforms/unix/plugins/B3DAcceleratorPlugin/sqUnixOpenGL.c:159: >>>>> undefined reference to `glLightModelfv' >>>>> >>>> /home/javier/st/squeak-svn/platforms/unix/plugins/B3DAcceleratorPlugin/sqUnixOpenGL.c:160: >>>>> undefined reference to `glGetError' >>>>> collect2: ld returned 1 exit status >>>>> make[2]: *** [squeakvm] Error 1 >>>>> make[1]: *** [CMakeFiles/squeakvm.dir/all] Error 2 >>>>> make: *** [all] Error 2 >>>>> >>>>> >>>>> Maybe it should be linking to opengl lib but it isn't, what do you >>>> think? >>>> >>>> What version of OpenGL do you have installed on your machine? I haven't >>>> looked at the details, but I believe that the interface changed quite a >>>> lot between OpenGL 1.x and OpenGL 2.x, so if B3D is expecting 2.x and >>>> you have 1.x, or the other way around, you might get problems like this. >>>> >>>> Regards, >>>> >>>> -Martin >>>> >>>> _______________________________________________ >>>> Pharo-project mailing list >>>> [hidden email] >>>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project >>>> >>> >>> >>> >>> -- >>> Javier Pimás >>> Ciudad de Buenos Aires >>> >> >> >> >> -- >> Javier Pimás >> Ciudad de Buenos Aires >> >> _______________________________________________ >> Pharo-project mailing list >> [hidden email] >> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project >> |
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