Guillermo Polito <[hidden email]>
wrote: >... > > So yes, it may block upgrades, but until we have tools that allow us to > cope with the complexity, I prefer to have reproducible versions where I > can reproduce bugs in a reproducible way than an unpredictable version > where I cannot grasp the cause of a problem :/. I strongly advice against using Baselines for that. They are supposed to be edited from hand, and using them for reproducible versions will break other projects, as we've seen earlier with Configurations. AFAIK Metacello can register which versions were loaded in which order, so that information should be recorded for reproducibility. Stephan |
2018-03-05 18:23 GMT+01:00 Stephan Eggermont <[hidden email]>: Guillermo Polito <[hidden email]> I support the idea of Stephan to go thru a two steps process: - use Metacello to extract exact versions - store this information as the specification of the bootstrap version. Can Metacello perform a sort of dry run? If not, would be nice! Then a UI with such information would be nice too (to answer the question: what will be loaded exactly, and from where?). |
In reply to this post by Stephan Eggermont-3
2018-03-05 18:23 GMT+01:00 Stephan Eggermont <[hidden email]>: Guillermo Polito <[hidden email]> It is clear that we need both baselines for that case. But because we will move Calypso to Pharo repo I think it is easy to manage strong versions directly in Pharo loading script for now (in #loadCalypso method).
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In reply to this post by CyrilFerlicot
Cyril, For development I tend to use Metacello locking instead of
hard-wired dependencies in the BaselineOf and that works very well
--- it completely avoids the need to edit a baseline for
development purposes and this approach works really well for me
... perhaps we can discuss this in more detail in a separate
thread or even private email? This all seems to be more
complicated for you guys than has been my experience and of course
you guys _appear_ to be completely ignoring the Metacello locking
feature so I'm curious why ... Dale On 03/05/2018 08:02 AM, Cyril Ferlicot
wrote:
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In reply to this post by Denis Kudriashov
Denis Kudriashov <[hidden email]>
wrote: > > It is clear that we need both baselines for that case. > But because we will move Calypso to Pharo repo I think it is easy to manage > strong versions directly in Pharo loading script for now (in #loadCalypso > method). Easy for now, yes. And also a bad example for others to follow. And something that doesn't scale. Where is the increased modularity going to come from if we still manage everything as a monorepo? Stephan |
In reply to this post by Stephan Eggermont-3
On 03/05/2018 08:48 AM, Stephan Eggermont wrote: > [hidden email] > <[hidden email]> wrote: >> Hello, >> i have seen in the latest version of Pharo baselines pointing to >> "floating" versions. A version that is not fixed. I want to know why this >> is like that? > Because that is the way it should be? It is hand-edited, so repeatable > builds are not the goal, just working software. Repeatable builds come from > recording what you loaded in what order. Repeatable builds with fixed > dependency versions don't help you with working software, as they block > your dependencies from getting patched. Never depend on hard-coded versions > of anything you don't control yourself. See the 5D paper > > Stephan Eggermont For this approach to work it is important that people not make a practice of committing api-breaking changes and by definition each new release of pharo breaks the fundamental api ... I've been able to survive in this universe with Metacello over the years, because I make a point of ensuring that the latest version of Metacello works on all supported platform versions and my observation has been that most Pharo projects ignore older versions of pharo for as long as they can get away with it and this becomes the source of so many issues I've seen ... With github and travis-ci it is practical to support projects on multiple platform versions ... if you want to ... this approach means that when you move to a new platform version you have to use packaging to isolate your version-specific changes and you probably have to refactor your implementation to be able to manage these version-specific changes ... only when you make api-breaking changes is it necessary to start new branches or use a series of tags ... Dale |
In reply to this post by Dale Henrichs-3
Hi Dale. Where to read about locking? 2018-03-05 18:57 GMT+01:00 Dale Henrichs <[hidden email]>:
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In reply to this post by Guillermo Polito
On 03/05/2018 09:07 AM, Guillermo Polito wrote: > On the other side, there is the fact that Metacello baselines are so > far nice to describe release project dependencies, but they are not so > nice to describe subprojects/development dependencies that may get > edited along with the parent project. Kind of what we used to do with > #bleedingEdge. I feel this is a complex problem, that not even SBT or > maven that are there since years are capable of solving nicely... Tode > and Iceberg metacello integration try to solve this problem by > "ignoring the dependency and using the loaded repository" but this may > not be successful either... I have not been following this thread in detail, but this comment leads me to believe that the issue that you guys are running into has to do with trying to ongoing distributed development across multiple projects and multiple platform versions ... If so then I think that the moral equivalent of #bleedingEdge should be a branch structure along the lines of: master branch --- the project release that is known to work on all supported platform versions. dev_pharo6 --- the current #bleedingEdge for Pharo6.0 dev_pharo7 --- the current #bleedingEdge for Pharo7.0 In an image where you want to use the dev_pharo7 for a project, you do a Metacello lock on github://xxxx/xxx:dev_pharo7/src BEFORE loading the project ... if there are multiple projects that need to all coordinate development then you follow the same convention and use a Metacello lock for each of the projects ... Executing expressions to lock projects is tedious to use and manage. In tODE I started using project entries[1] that are downloaded to disk and shared by multiple images that allow a developer to specify what branch/tag/commit they are interested in using ... each image that is started up in a "cluster" uses the project entry to do a Metacello lock on the project "automagically"... if there is a series of projects where the developer needs to use dev_pharo6 they can arrange to edit the project entry to reflect the proper branches for the set of projects that need special _development_ treatment ... these .ston files can be shared amongst groups of developers ... of course once the local clones of these projects are on the local disk, then it is up to the developer (or a set of scripts) to periodically update to the latest development version of each of the projects ... To share a specific configuration of development git repos, you need to know that SHA anyway, so the image can produce a collection of project entries with the SHA of the commit and those project entries can be included in a bug report ... For Rowan[2], I am using a "load specification"[3], which is a second generation project entry .... the Rowan work is still evolving ... Anyway, I think that putting the control of what is being used for development completely in the developers hands and avoiding the need to edit baselines is a good thing ... and I think that the idea of having specifications that are shared by a cluster of images is a good way to go ... Dale [1] https://github.com/GsDevKit/GsDevKit_home/blob/gh-pages/Seaside32.ston [2] https://github.com/dalehenrich/Rowan [3] https://github.com/dalehenrich/Rowan/blob/master/specs/Rowan.ston |
In reply to this post by Dale Henrichs-3
Dale
no private emails please. stef On Mon, Mar 5, 2018 at 6:57 PM, Dale Henrichs <[hidden email]> wrote: > Cyril, > > For development I tend to use Metacello locking instead of hard-wired > dependencies in the BaselineOf and that works very well --- it completely > avoids the need to edit a baseline for development purposes and this > approach works really well for me ... perhaps we can discuss this in more > detail in a separate thread or even private email? This all seems to be more > complicated for you guys than has been my experience and of course you guys > _appear_ to be completely ignoring the Metacello locking feature so I'm > curious why ... > > Dale > > > On 03/05/2018 08:02 AM, Cyril Ferlicot wrote: > > > On Mon, Mar 5, 2018 at 4:51 PM, Guillermo Polito <[hidden email]> > wrote: >> >> >> I still do not understand... Also I do not understand your usage of the >> term "the merge". Can somebody give a **concrete** scenario? >> > I'll try > For example the project MaterialDesignLite have two branches that are always > here: > - master > - development > Each commit on master is a stable release and end up with a tag as "v1.2.2". > Since it's stable, BaselineOfMaterialDesignLite should depend only on fixed > version of the dependencies. For example it should depend on > MaterialDesignColor "v1.0.0". > On the branch dev, we want to get the patches and possibly the minor > versions of the dependencies automatically. In the baseline we then want to > depend on MaterialDesignColor "v1.x.x". Thus, we follow the changes of > MaterialDesignColor while it's not a major release. > Because of this situation, BaselineOfMaterialDesignLite is different on the > two branches. Later, if I want to merge development into master in order to > release a new version, master will get the BaselineOfMaterialDesignLite with > semantic versionning dependencies instead of the fixed dependencies. Before > the release I'll need to change the Baseline to get fix dependencies once > again. > I hope I was clearer. :) > >> >> When you release a version, please do not move that version. You should >> then create new versions, with new numbers and new code. But never touch old >> versions with old numbers and old code. Like that I can download the same >> old code using the same old number to get the old version whenever I want >> :). >> >> You can try to do it with branches, tags, different repositories, or even >> with zipfiles in mails. I don't care. Just don't modify releases and I'm >> happy with it. >> >> >> > > > -- > Cyril Ferlicot > https://ferlicot.fr > > |
In reply to this post by Denis Kudriashov
Denis, See the "Lock Command Reference"[1] .. As I mention in a
subsequent message I think that the best approach is to have meta
specification for the configuration of a development environment
that includes a spec for what should be loaded and this spec needs
to be something that individual developers can customize for there
local dev environment ... then the Metacello BaselineOf is used
for production loading purposes and the load specification is used
for customizing a particular development environment which may
include a mix of additional projects that all _under development_
together ... Dale On 03/05/2018 10:18 AM, Denis
Kudriashov wrote:
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In reply to this post by Stephane Ducasse-3
That's fine ... but then it should be a separate thread ...
Dale On 03/05/2018 11:16 AM, Stephane Ducasse wrote: > Dale > > no private emails please. > > stef > > On Mon, Mar 5, 2018 at 6:57 PM, Dale Henrichs > <[hidden email]> wrote: >> Cyril, >> >> For development I tend to use Metacello locking instead of hard-wired >> dependencies in the BaselineOf and that works very well --- it completely >> avoids the need to edit a baseline for development purposes and this >> approach works really well for me ... perhaps we can discuss this in more >> detail in a separate thread or even private email? This all seems to be more >> complicated for you guys than has been my experience and of course you guys >> _appear_ to be completely ignoring the Metacello locking feature so I'm >> curious why ... >> >> Dale >> >> >> On 03/05/2018 08:02 AM, Cyril Ferlicot wrote: >> >> >> On Mon, Mar 5, 2018 at 4:51 PM, Guillermo Polito <[hidden email]> >> wrote: >>> >>> I still do not understand... Also I do not understand your usage of the >>> term "the merge". Can somebody give a **concrete** scenario? >>> >> I'll try >> For example the project MaterialDesignLite have two branches that are always >> here: >> - master >> - development >> Each commit on master is a stable release and end up with a tag as "v1.2.2". >> Since it's stable, BaselineOfMaterialDesignLite should depend only on fixed >> version of the dependencies. For example it should depend on >> MaterialDesignColor "v1.0.0". >> On the branch dev, we want to get the patches and possibly the minor >> versions of the dependencies automatically. In the baseline we then want to >> depend on MaterialDesignColor "v1.x.x". Thus, we follow the changes of >> MaterialDesignColor while it's not a major release. >> Because of this situation, BaselineOfMaterialDesignLite is different on the >> two branches. Later, if I want to merge development into master in order to >> release a new version, master will get the BaselineOfMaterialDesignLite with >> semantic versionning dependencies instead of the fixed dependencies. Before >> the release I'll need to change the Baseline to get fix dependencies once >> again. >> I hope I was clearer. :) >> >>> When you release a version, please do not move that version. You should >>> then create new versions, with new numbers and new code. But never touch old >>> versions with old numbers and old code. Like that I can download the same >>> old code using the same old number to get the old version whenever I want >>> :). >>> >>> You can try to do it with branches, tags, different repositories, or even >>> with zipfiles in mails. I don't care. Just don't modify releases and I'm >>> happy with it. >>> >>> >>> >> >> -- >> Cyril Ferlicot >> https://ferlicot.fr >> >> |
In reply to this post by Dale Henrichs-3
On Mon, Mar 5, 2018 at 8:07 PM, Dale Henrichs
<[hidden email]> wrote: > > > On 03/05/2018 09:07 AM, Guillermo Polito wrote: >> >> On the other side, there is the fact that Metacello baselines are so far >> nice to describe release project dependencies, but they are not so nice to >> describe subprojects/development dependencies that may get edited along with >> the parent project. Kind of what we used to do with #bleedingEdge. I feel >> this is a complex problem, that not even SBT or maven that are there since >> years are capable of solving nicely... Tode and Iceberg metacello >> integration try to solve this problem by "ignoring the dependency and using >> the loaded repository" but this may not be successful either... > > > I have not been following this thread in detail, but this comment leads me > to believe that the issue that you guys are running into has to do with > trying to ongoing distributed development across multiple projects and > multiple platform versions ... > > If so then I think that the moral equivalent of #bleedingEdge should be a > branch structure along the lines of: > > master branch --- the project release that is known to work on all > supported platform versions. > dev_pharo6 --- the current #bleedingEdge for Pharo6.0 > dev_pharo7 --- the current #bleedingEdge for Pharo7.0 for Pharo master is the current released version and dev the bleeding edge > > In an image where you want to use the dev_pharo7 for a project, you do a > Metacello lock on github://xxxx/xxx:dev_pharo7/src BEFORE loading the > project ... if there are multiple projects that need to all coordinate > development then you follow the same convention and use a Metacello lock for > each of the projects ... Executing expressions to lock projects is tedious > to use and manage. Do you have a text explaining what is a lock? I do not understand the problems locks solve. > > In tODE I started using project entries[1] that are downloaded to disk and > shared by multiple images that allow a developer to specify what > branch/tag/commit they are interested in using ... each image that is > started up in a "cluster" uses the project entry to do a Metacello lock on > the project "automagically"... if there is a series of projects where the > developer needs to use dev_pharo6 they can arrange to edit the project entry > to reflect the proper branches for the set of projects that need special > _development_ treatment ... these .ston files can be shared amongst groups > of developers ... of course once the local clones of these projects are on > the local disk, then it is up to the developer (or a set of scripts) to > periodically update to the latest development version of each of the > projects ... > > To share a specific configuration of development git repos, you need to know > that SHA anyway, so the image can produce a collection of project entries > with the SHA of the commit and those project entries can be included in a > bug report ... > > For Rowan[2], I am using a "load specification"[3], which is a second > generation project entry .... the Rowan work is still evolving ... > > Anyway, I think that putting the control of what is being used for > development completely in the developers hands and avoiding the need to edit > baselines is a good thing ... and I think that the idea of having > specifications that are shared by a cluster of images is a good way to go > ... > > Dale > > [1] https://github.com/GsDevKit/GsDevKit_home/blob/gh-pages/Seaside32.ston > [2] https://github.com/dalehenrich/Rowan > [3] https://github.com/dalehenrich/Rowan/blob/master/specs/Rowan.ston > |
On 03/05/2018 11:22 AM, Stephane
Ducasse wrote:
The "Lock Command Reference" hopefully does the job[1].In an image where you want to use the dev_pharo7 for a project, you do a Metacello lock on github://xxxx/xxx:dev_pharo7/src BEFORE loading the project ... if there are multiple projects that need to all coordinate development then you follow the same convention and use a Metacello lock for each of the projects ... Executing expressions to lock projects is tedious to use and manage.Do you have a text explaining what is a lock? I do not understand the problems locks solve. Dale [1] https://github.com/Metacello/metacello/blob/master/docs/LockCommandReference.md#lock-command-reference |
In reply to this post by Dale Henrichs-3
Hi Dale!
On Mon, Mar 5, 2018 at 8:07 PM, Dale Henrichs <[hidden email]> wrote:
I don't know exactly the case of Calypso, but I don't think it is being maintained for other than latest Pharo 7. The Calypso case as I understand it is that it has a couple of dependencies Calypso | - commander | - class annotations The three projects are hosted in different repositories, but Denis wants to work on "bleeding edge" of the three of them at the same time. Then when he loads calypso in a new image, if he just uses a baseline he will load specific versions of the dependencies and not the latest ones... I think this is the particular use case for locking, isn't it?
It is not that complicated I think ^^.
YES. This gets closer to what I want. What I don't like from locking is that I have to: - know in advance all the projects (+ dependencies) I want to develop (specially if I'm not the main project developer) - know where they are stored in the disk - do an explicit locking on each of them There is a missing abstraction that probably you get in Rowan or tODE with that project entry specification? Because the reality is that personally I'm starting a new image every a couple of days, and having a specification for it would be much easier than locking here and there... I want just to specify "My project X at development time requires Y, Z, H and Z and H are subprojects". Then, he should realize he should lock Z and H for me. Now, If subprojects Z and H are in the same repository as X, that should not be complicated :). In Denis' case it could be more complicated...
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In reply to this post by Dale Henrichs-3
So I made pull request for new Calypso version. It modifies #loadCalypso method to fix versions of all dependencies using locking statements. I checked it for Pharo 6. It works fine. 2018-03-05 20:25 GMT+01:00 Dale Henrichs <[hidden email]>:
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In reply to this post by Guillermo Polito
On 03/06/2018 06:21 AM, Guillermo
Polito wrote:
Yes this is exactly the use case for locking. I have found that "load specifications" are much easier to work with than "load expressions", similar to the way class definitions are superior to smalltalk code for creating classes, one can reason about a "load specification" for example it is possible to merge two load specifications to produce a single load specification whereas this kind of thing is not possible if you are given two arbitrary Smalltalk expressions to merge ... Haha, and that is why I created the project entries ("load specifications") in the first place:) Yes, tODE project entries are an implementation that I have been using for several years now and over time I have found some limitations in the tODE implementation that I am attempting to correct in the Rowan implementation ... The Rowan spec I originally referenced[1] is actually "load expression" that is the equivalent of a Gofer load expression ... I have classes for a Metacello-based "load expression" but I haven't gotten to the point where I have integrated Metacello into Rowan. [1] https://github.com/dalehenrich/Rowan/blob/master/specs/Rowan.ston Yes this is exactly the problem I was dealing with in the early implementation of tODE and with project entries. You might want to look again at my FAST talk on "Dangerous Liaisons: Smalltalk, Files, And Git"[2] as I talk about "image clusters" that share a collection of project entries and the fact that each image needs to be able to have a private set of "project entries" ... now that you are experiencing the pain my talk might make more sense:) ... also I am thinking in terms of an "image specification" that is made up of a collection of Rowan "load specifications" ... Rowan has the notion of a Project Set and it is possible to load a set of projects. So it is not that big of a stretch to imagine a .ston image specification (collection load specifications) can be passed around and then customized if needed by individual developers and then project set can be used to create the image or images .... [2] https://www.youtube.com/watch?v=Ejmqs0xLvSk Right but once Denis gets his dependent projects cloned to local disk he can update each of the projects on his schedule by pulling later versions of the projects as he goes ... I lean to disk-based clones that can be shared by multiple images (an "image cluster") ... tODE does not have the notion of image clusters, but I do have sets of images that are sharing a common set of projects where a number of those projects are on development-specific branches so Iknow that this concept makes sense ...
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In reply to this post by Guillermo Polito
On 5 March 2018 at 23:51, Guillermo Polito <[hidden email]> wrote:
Not branches. Git has is no real difference between branches and tags, except that "by definition" branches move and tags don't. cheers -ben |
In reply to this post by Dale Henrichs-3
Thanks dale I will watch and read and sync with guys when I'm back to civilisation :) On Tue, Mar 6, 2018 at 6:35 PM, Dale Henrichs <[hidden email]> wrote:
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In reply to this post by Denis Kudriashov
2018-03-05 16:17 GMT+01:00 Denis Kudriashov <[hidden email]>:
At the end I found that this approach with two baselines is not really working. So I will adopt my projects to the following pattern: Each release will point to static version of dependencies. They all in master branch. Floating version like 0.5.x will be maintained in separate branch instead of floating tag. In this branch baseline will reference dependencies using similar "floating" branch in their repositories. So to get all minor fixes from all dependencies the code should be loaded from such floating branch (0.5.x). The main project can be locked to fix current version (only dependencies will be updated). And all released versions (0.5.3 tag) will be completely reproducible.
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Le 16/03/2018 à 18:37, Denis Kudriashov a écrit :
> > 2018-03-05 16:17 GMT+01:00 Denis Kudriashov <[hidden email] > <mailto:[hidden email]>>: > > 2018-03-05 16:13 GMT+01:00 Cyril Ferlicot <[hidden email] > <mailto:[hidden email]>>: > > On Mon, Mar 5, 2018 at 4:10 PM, Denis Kudriashov > <[hidden email] <mailto:[hidden email]>> wrote: > > Hi Pablo. > > > > Dev branch approach not really works. Because any merge into master will > > break master baseline. (notice that baseline is in same repo). > > And managing merges by hand all the time is not a solution. > > > > > Hi! > If you don't want to manage the merges by hand you can maybe > have two bsaelines? > BaselineOfCalypso and BaselineOfCalypsoDev? > > > At the end I found that this approach with two baselines is not really > working. > So I will adopt my projects to the following pattern: > > Each release will point to static version of dependencies. They all in > master branch. > Floating version like 0.5.x will be maintained in separate branch > instead of floating tag. In this branch baseline will reference > dependencies using similar "floating" branch in their repositories. > > So to get all minor fixes from all dependencies the code should be > loaded from such floating branch (0.5.x). The main project can be locked > to fix current version (only dependencies will be updated). > And all released versions (0.5.3 tag) will be completely reproducible. That sounds like a nice scheme. Thierry > > It should work. But is it right way that everybody should follow? > > With configurations it was easy to do in single class. > > > -- > Cyril Ferlicot > https://ferlicot.fr > > > |
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