Hi,
I've just made a short screencast to show you my ongoing experiments with squeak and supercollider. I'm trying new ways to edit and store code, and to interact with supercollider using squeak as a gui. These are just experiments but I would like to discuss with those interested about where to go from here, and if you think it's a waste of time or not. Thanks in advance for your feedback. http://www.cesaremarilungo.com/temporary/sc_squeak1.ogg (6.4M) The video is in ogg theora, with audio (made with recordmydesktop, which is great and records audio from Jack too). c. -- http://www.cesaremarilungo.com _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
Cesare Marilungo wrote:
> Hi, > I've just made a short screencast to show you my ongoing experiments > with squeak and supercollider. > > I'm trying new ways to edit and store code, and to interact with > supercollider using squeak as a gui. These are just experiments but I > would like to discuss with those interested about where to go from > here, and if you think it's a waste of time or not. > > Thanks in advance for your feedback. > > http://www.cesaremarilungo.com/temporary/sc_squeak1.ogg (6.4M) I take it you talk to SC using OSC? Can you explain your progress and what you plan on doing. For me, this is not a waste of time at all. I just recently started looking at SC, so I can' t give you any advice. But, I sure would like to know what your plans are and how others can be included. -- brad fuller website: www.bradfuller.com linkedin: http://www.linkedin.com/in/bradfuller +1 (408) 799-6124 _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
Brad Fuller wrote:
> Cesare Marilungo wrote: > >> Hi, >> I've just made a short screencast to show you my ongoing experiments >> with squeak and supercollider. >> >> I'm trying new ways to edit and store code, and to interact with >> supercollider using squeak as a gui. These are just experiments but I >> would like to discuss with those interested about where to go from >> here, and if you think it's a waste of time or not. >> >> Thanks in advance for your feedback. >> >> http://www.cesaremarilungo.com/temporary/sc_squeak1.ogg (6.4M) >> > absolutely cool, Cesare! > I take it you talk to SC using OSC? Can you explain your progress and > what you plan on doing. > For me, this is not a waste of time at all. I just recently started > looking at SC, so I can' t give you any advice. But, I sure would like > to know what your plans are and how others can be included. > > No, I'm not using OSC. I send the chucks of sclang code from squeak using a PipeableOSProcess. That's nice since you only need to launch squeak and it starts the Supercollider sclang process. I'm preparing another screencast to show that you can nest morphic one inside the other and so on. The idea is to make the code more clear (visually), highlighting the hierarchical structure. So you can, for instance, put the code to play a Ugen on the outside and then add (or swap) submorphs which produce the sound. Each morph, when triggered, outputs the code inside it and its submorphs (they can be subnested) from left to right and from top to bottom. Another interesting thing in this experiment is the idea of the slider. The two rectangles above the slider contains the code that will be added 'around' the slider value (which is from 0 to 1). Obviously most of the interesting functionalities, like copying, connecting, and organizing your objects, are already built in squeak. So you can put the buttons to create these SuperCollider related objects inside a BookMorph, for instance. Or save a composition just like any other squeak project. About my plans, I just wanted to hear some feedback and ideas from others. Then I'll clean up the squeak classes, create a clean project and publish the thing on squeakmap. By the way, does somebody has some suggestion about a name for this project? c. -- http://www.cesaremarilungo.com _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
Cesare Marilungo wrote:
> > > By the way, does somebody has some suggestion about a name for this > project? SqueakCollider? SqueakyCollider? -- brad fuller website: www.bradfuller.com linkedin: http://www.linkedin.com/in/bradfuller +1 (408) 799-6124 _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
In reply to this post by Cesare Marilungo
Hi all, If we're trading screencasts, I just finished an hour-long in-depth introduction to the new release of Siren. I haven't announced the new release yet, but plan to later tonight. The screencast is available in lo-fi (94 MB) and hi-fi (240 MB) versions at http://FASTLabInc.com/Siren/Siren7.5.Demo-lo-res.mov and http://FASTLabInc.com/Siren/Siren7.5.Demo-hi-res.mov respectively. ...comments are solicited. stp -- Stephen Travis Pope -- Santa Barbara, California, USA http://HeavenEverywhere.com http://FASTLabInc.com _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio pastedGraphic.tiff (3K) Download Attachment |
(I really wish Siren was on Squeak.) When will you release this? I'd like to point people to it from my blog. brad Stephen Travis Pope wrote:
-- brad fuller website: www.bradfuller.com linkedin: http://www.linkedin.com/in/bradfuller +1 (408) 799-6124 _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
In reply to this post by Cesare Marilungo
> No, I'm not using OSC. I send the chucks of sclang code from squeak > using a PipeableOSProcess. That's nice since you only need to launch > squeak and it starts the Supercollider sclang process. nice. now, I guess this only works under Unix, right ? Stef _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
Stéphane Rollandin wrote:
> >> No, I'm not using OSC. I send the chucks of sclang code from squeak >> using a PipeableOSProcess. That's nice since you only need to launch >> squeak and it starts the Supercollider sclang process. > > > nice. now, I guess this only works under Unix, right ? Yes, If I remember correctly OSProcess is not fully implemented on Win32. c. > > Stef > > _______________________________________________ > SqueakAudio mailing list > [hidden email] > http://www.create.ucsb.edu/mailman/listinfo/squeakaudio > > -- http://www.cesaremarilungo.com _______________________________________________ SqueakAudio mailing list [hidden email] http://www.create.ucsb.edu/mailman/listinfo/squeakaudio |
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