Hi- trying to simulate a coin toss. I'm putting two objects in a holder - a circle and a star.
I created two variables in the Holder, circleCounter and starCounter (one for heads, one for tails) I assign the cursor of the Holder a random 1 or 2. I don't know how to check the position of the cursor. The simplest way would just be: Test if cursor value == 1... but I don't see that as a menu option. So I'm trying: Test if graphic at cursor == Circle ... How do I do this - check the value of the graphic or item at the cursor in a holder?
The default value for "Test Holder's graphic at cursor..." is neither the circle or the star, how do I insert either of those two images into the Test?
Or can I just test the value of the cursor somehow? (Is it a 1 or a 2) By the way, I've done this in Scratch, it seems easier to put together initially, but the speed is an issue. For alot of 'spins' - like 1000 or more, it may take in terms of minutes to finish. I think Etoys will be faster.
Also - can I output the results to a data file? It'd be nice to graph the results. In Scratch, I put the results into data lists, these can be exported to .txt files with a right click on the list.
Thanks for your help, Randy Latimer _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland |
At Tue, 11 Oct 2011 13:02:09 -0400,
R.D. Latimer wrote: > > Hi- trying to simulate a coin toss. I'm putting two objects in a holder - a circle and a star. > I created two variables in the Holder, circleCounter and starCounter (one for heads, one for tails) > > I assign the cursor of the Holder a random 1 or 2. > > I don't know how to check the position of the cursor. The simplest way would just be: > Test if cursor value == 1... > > but I don't see that as a menu option. In the Holder's Viewer, there is a category called "collections" and there is a tile called "Holder's cursor". If you drop it to the Test part of test, you get the comparison there and you can change '>' to '='. -- Yoshiki _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland |
In reply to this post by R.D. Latimer
I made a Coin Toss project that starts with an Etoys challenge for you to build your own coin toss race. You could ask kids what to run a bunch of races, compare results and if they noticed anything about the way the coins move.
I also played around with how to help folks find certain tiles on page 2 using Event Theatre. The problem with this approach is it doesn't work when you switch languages (because it records mouse position) Would be nice to have some way to add a "how to find this tile" mechanism, for etoys challenges and for folks looking at other peoples scripts. Perhaps an <alt><click> to help show where to find it.
Also on the last page is a visual that you can "scroll" to see the pattern of heads/tails. It broke down when I made the playfield length ~10,000 (the stamped, images re-arranged when I started scrolling.
Stephen On Tue, Oct 11, 2011 at 1:02 PM, R.D. Latimer <[hidden email]> wrote: Hi- trying to simulate a coin toss. I'm putting two objects in a holder - a circle and a star. _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland |
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