Sophie RC2 goes out, with quicktime graphics importer logic

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
3 messages Options
Reply | Threaded
Open this post in threaded view
|

Sophie RC2 goes out, with quicktime graphics importer logic

johnmci
We shipped Sophie release candidate 2 on the weekend, of interest is


a) Our QuickTimeReaderWriter which using FFI and quicktime graphics  
importers to render all sorts of graphics formats to a squeak form,
or a squeak form to a PNG representation. People might find that code  
useful. 1000x times faster when someone wants to read and render a  
7.8MB PNG.
Technically you can output to all sorts of graphics formats, but I  
didn't write code for doing that, someone else can.

b) Use of the Quicktime Movie Controller interface, we found Apple  
seems to have two execution paths for playing back media, Controller  
related
and non-controller related. Except for the fact the non-controller  
related logic locks up your machine when playing back mpeg movies  
over the
internet, why you shouldn't find a difference... Hah.

c) A *very* lightweight interface to let people read/edit/save books  
onto a Server, which seems to be located in the deepest/darkest part  
of eastern Germany
and runs at 1200 baud. But nothing some fresh funding wouldn't fix...

PS linux support should be better, mind if you don't use mpeg 1 then  
bring your own codec.
I've seen quicktime *like* clones about, someone should integrate.


http://www.sophieproject.org/


--
========================================================================
===
John M. McIntosh <[hidden email]>
Corporate Smalltalk Consulting Ltd.  http://www.smalltalkconsulting.com
========================================================================
===



Reply | Threaded
Open this post in threaded view
|

Re: Sophie RC2 goes out, with quicktime graphics importer logic

Edgar J. De Cleene



El 3/7/07 2:18 AM, "John M McIntosh" <[hidden email]>
escribió:

> a) Our QuickTimeReaderWriter which using FFI and quicktime graphics
> importers to render all sorts of graphics formats to a squeak form,
> or a squeak form to a PNG representation. People might find that code
> useful. 1000x times faster when someone wants to read and render a
> 7.8MB PNG.
> Technically you can output to all sorts of graphics formats, but I
> didn't write code for doing that, someone else can.


Could be used in Squeak, or all Sophie toys is only for she ?

Edgar



       

       
               
__________________________________________________
Preguntá. Respondé. Descubrí.
Todo lo que querías saber, y lo que ni imaginabas,
está en Yahoo! Respuestas (Beta).
¡Probalo ya!
http://www.yahoo.com.ar/respuestas


Reply | Threaded
Open this post in threaded view
|

Re: Sophie RC2 goes out, with quicktime graphics importer logic

johnmci

On Mar 7, 2007, at 12:54 AM, Edgar J. De Cleene wrote:

>
> Could be used in Squeak, or all Sophie toys is only for she ?
>
> Edgar


http://www.sophieproject.org/about/license


The readerwriter relies on FFI interfaces for windows/mac, and  
various subclasses supporting
macintosh cross platform datatypes. So someone could package it for  
Squeak outside of Sophie.
It's not quite assembled that way at the moment tho however it would  
require just a couple of
hours of work with MC.

The other large chunk of work there is the macintosh navigation  
services interface which my son
worked on, that allows you to use os-x file dialogs for open/saving  
files. A nice feature that
makes squeak based macintosh application feel much more natural to a  
user.

--
========================================================================
===
John M. McIntosh <[hidden email]>
Corporate Smalltalk Consulting Ltd.  http://www.smalltalkconsulting.com
========================================================================
===