Hey everyone!
Another thing I'm wondering- has anyone tried getting Squeak going on the Xbox 360? Like the PS3, it's an incredibly powerful machine- three async multi-processing cores at 2.5 GHz, if I'm remembering correctly. For anyone interested, you can download the XNA Game Studio Express 1.0 for free from MS's site at the URL below. Hobbyists can use to develop programs for the 360 without having to use a modchip or other DMCA-violating measures. http://msdn2.microsoft.com/en-us/xna/aa937795.aspx I'm thinking about getting a 360, and probably will- I'm just waiting around hoping for a drop in price. If no one else has tried it or plans on it, I will probably take a whack at it. Now that I have an Intel Mac Book Pro, I can run these Windows-only programs! Regards, Aaron |
2007/1/28, Aaron Reichow <[hidden email]>:
> Hey everyone! > > Another thing I'm wondering- has anyone tried getting Squeak going on > the Xbox 360? Like the PS3, it's an incredibly powerful machine- > three async multi-processing cores at 2.5 GHz, if I'm remembering > correctly. PS3 is about half the speed of a 1 GHz PIII for Squeak. I think it is reasonable to expect the Xbox 360 being in the same range for Squeak. Philippe > For anyone interested, you can download the XNA Game Studio Express > 1.0 for free from MS's site at the URL below. Hobbyists can use to > develop programs for the 360 without having to use a modchip or other > DMCA-violating measures. > > http://msdn2.microsoft.com/en-us/xna/aa937795.aspx > > I'm thinking about getting a 360, and probably will- I'm just waiting > around hoping for a drop in price. If no one else has tried it or > plans on it, I will probably take a whack at it. Now that I have an > Intel Mac Book Pro, I can run these Windows-only programs! > > Regards, > Aaron > > |
Philippe Marschall wrote:
> PS3 is about half the speed of a 1 GHz PIII for Squeak. I think it is > reasonable to expect the Xbox 360 being in the same range for Squeak. Where does this number come from? Given that PS3 utilizes a POWER-Core at 3.2 GHz it sounds somewhat unreasonable. Cheers, - Andreas |
2007/1/28, Andreas Raab <[hidden email]>:
> Philippe Marschall wrote: > > PS3 is about half the speed of a 1 GHz PIII for Squeak. I think it is > > reasonable to expect the Xbox 360 being in the same range for Squeak. > > Where does this number come from? Given that PS3 utilizes a POWER-Core > at 3.2 GHz it sounds somewhat unreasonable. http://lists.squeakfoundation.org/pipermail/squeak-dev/2007-January/112829.html Philippe |
On 28-Jan-07, at 4:00 AM, Philippe Marschall wrote: > 2007/1/28, Andreas Raab <[hidden email]>: >> Philippe Marschall wrote: >> > PS3 is about half the speed of a 1 GHz PIII for Squeak. I think >> it is >> > reasonable to expect the Xbox 360 being in the same range for >> Squeak. >> >> Where does this number come from? Given that PS3 utilizes a POWER- >> Core >> at 3.2 GHz it sounds somewhat unreasonable. > > http://lists.squeakfoundation.org/pipermail/squeak-dev/2007-January/ > 112829.html Clearly there is something odd going on with the combination of compiler/vm/cpu on Jerry's PS3 since a 2GHz G5 mac gets 157441574 bytecodes/sec; 6467114 sends/sec. Since the bytecodes figure scales amazingly closely to clock speed I'd expect more like 230mBc/s and perhaps 8m sends/s since that depends a bit more on cache and memory arcitecture. Assuming of course that the claims I've read of the Cell having a 3.2GHz POWER core are correct. The xb360 also has 3.2GHz ppcs so I'd anticipate similar performance. With 3 cores it might even be possible to run 3 copies and get decent performance if one is lucky enough to catch the process scheduler in a good mood and able to run the main threads at one per cpu. No idea if the xb can even do that. tim -- tim Rowledge; [hidden email]; http://www.rowledge.org/tim Adding manpower to a late software project makes it later. |
On Jan 28, 2007, at 18:43 , tim Rowledge wrote:
> Assuming of course that the claims I've read of the Cell having a > 3.2GHz POWER core are correct. Well, *I* read that it's not even remotely comparable to either a POWER or a PowerPC core, it just happens to use the same instruction set. It's stripped to the bare minimum, for example, it does not do out-of-order execution. Or, while a G5 can issue 8 instructions at a time, the Cell does only 2. I can't find a good reference right now, but a bit is mentioned here http://arstechnica.com/articles/paedia/cpu/cell-2.ars and here http://www.blachford.info/computer/Cell/Cell1_v2.html - Bert - |
That's my working theory too. John McIntosh has offered to help me
check out various VM issues but I've dropped the ball on my end. I hope to free up some time to follow up this week. Jerry Bell On Jan 28, 2007, at 12:53 PM, Bert Freudenberg wrote: > On Jan 28, 2007, at 18:43 , tim Rowledge wrote: > >> Assuming of course that the claims I've read of the Cell having a >> 3.2GHz POWER core are correct. > > Well, *I* read that it's not even remotely comparable to either a > POWER or a PowerPC core, it just happens to use the same > instruction set. It's stripped to the bare minimum, for example, it > does not do out-of-order execution. Or, while a G5 can issue 8 > instructions at a time, the Cell does only 2. I can't find a good > reference right now, but a bit is mentioned here > > http://arstechnica.com/articles/paedia/cpu/cell-2.ars > > and here > > http://www.blachford.info/computer/Cell/Cell1_v2.html > > - Bert - > > > |
In reply to this post by Bert Freudenberg
Bert Freudenberg wrote:
> On Jan 28, 2007, at 18:43 , tim Rowledge wrote: > >> Assuming of course that the claims I've read of the Cell having a >> 3.2GHz POWER core are correct. > > Well, *I* read that it's not even remotely comparable to either a POWER > or a PowerPC core, it just happens to use the same instruction set. It's > stripped to the bare minimum, for example, it does not do out-of-order > execution. IF true, this would suck. Do we know if the xbox has the same limitations? Cheers, - Andreas |
2007/1/28, Andreas Raab <[hidden email]>:
> Bert Freudenberg wrote: > > On Jan 28, 2007, at 18:43 , tim Rowledge wrote: > > > >> Assuming of course that the claims I've read of the Cell having a > >> 3.2GHz POWER core are correct. > > > > Well, *I* read that it's not even remotely comparable to either a POWER > > or a PowerPC core, it just happens to use the same instruction set. It's > > stripped to the bare minimum, for example, it does not do out-of-order > > execution. > > IF true, this would suck. Do we know if the xbox has the same limitations? Wikipedia says yes: http://en.wikipedia.org/wiki/Xenon_%28processor%29 Philippe > Cheers, > - Andreas > > |
In reply to this post by Andreas.Raab
Don't forget Apple did evaluate the Cell for "general purpose
computations" when they were evaluatiing going forward with PowerPC, versus Intel or AMD. And decided it wasn't general purpose enough, ie performance wasn't what you would expect, mmm wonder where the reference to that study is... I'll note the core 2 duos crank out some impressive numbers, likely all parts of the VM needed to do the tiny benchmarking get sucked into the primary cache. On Jan 28, 2007, at 12:54 PM, Andreas Raab wrote: > Bert Freudenberg wrote: >> On Jan 28, 2007, at 18:43 , tim Rowledge wrote: >>> Assuming of course that the claims I've read of the Cell having a >>> 3.2GHz POWER core are correct. >> Well, *I* read that it's not even remotely comparable to either a >> POWER or a PowerPC core, it just happens to use the same >> instruction set. It's stripped to the bare minimum, for example, >> it does not do out-of-order execution. > > IF true, this would suck. Do we know if the xbox has the same > limitations? > > Cheers, > - Andreas > -- ======================================================================== === John M. McIntosh <[hidden email]> Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com ======================================================================== === |
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