With a morph containing complex submorphs with TableLayout and
#spaceFill resizing attribute, I have found this strange behavior.
When the Morph is open in the world, the layout is not correct (see
screenshot BadLayout.png). If I resize this morph, the layout is
recomputed correctly (see screenshot GoodLayout.png).
Methods layoutChanged or changed does not help
When the morph is displayed, sending twice a message (myMorph extent:
myMorph extent + 1) update correctly the layout. The trick does not work
when the morph is not displayed
I tested this with 3.9
Hilaire Fernandes