I have just released the code I've written so far to use Squeak as an
environment for programming and creating GUIs for SuperCollider. It's
just a tiny project to organize and manipulate code for SuperCollider
and to control/interact with it. No rocket science. It may not work on
MacOS X or, even more so, on Win32 since it depends on OSProcess, which
as far as I know is fully implemented only on gnu/Linux.
More info here:
http://www.cesaremarilungo.com/sw/supercollider-morphs-for-squeakNote for the folks on the SuperCollider list: the screencast is a newer
one. It's not the same I've posted before.
Any kind of feedback is really appreciated.
Cheers,
c.
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