TFrame>>#globalPosition returns a Vector3 location of the TFrame in
global coordinates. If you want local coordinates, use
TFrame>>#translation. A later version of Croquet will also allow you to
use #localPosition for consistency.
David
[hidden email] wrote:
> Hello all.
>
> How can I access the x, y, z positions of a TFrame?
> I have tried to access with globalPosition with no luck.
>
> This positions are relative to the top center or bottom of the TFrame?
>
> Thanks in advance.
>