TPaint animation?

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TPaint animation?

David Faught
It occurred to me that it might be a relatively simple thing to extend
the inflation method used by Plopp and TPainter to use the Delaunay
triangulation as the basis for "bones" and skinning of the 3D figure
produced.  Has anybody explored this?
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Re: TPaint animation?

Andreas.Raab
Yes, that is the logical next step. I don't think anyone has ever
thought about how to do that though.

Cheers,
    - Andreas

David Faught wrote:
> It occurred to me that it might be a relatively simple thing to extend
> the inflation method used by Plopp and TPainter to use the Delaunay
> triangulation as the basis for "bones" and skinning of the 3D figure
> produced.  Has anybody explored this?
>
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Re: TPaint animation?

Bert Freudenberg
Well, actually, there was a master's thesis project related to this at  
the U of Magdeburg:

http://www.gaguls.de/danilo/downloads/PlayfulAnimation_low.pdf

- Bert -


On 27.05.2009, at 11:19, Andreas Raab wrote:

> Yes, that is the logical next step. I don't think anyone has ever  
> thought about how to do that though.
>
> Cheers,
>   - Andreas
>
> David Faught wrote:
>> It occurred to me that it might be a relatively simple thing to  
>> extend
>> the inflation method used by Plopp and TPainter to use the Delaunay
>> triangulation as the basis for "bones" and skinning of the 3D figure
>> produced.  Has anybody explored this?

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Re: TPaint animation?

waufrepi III
In reply to this post by David Faught
Blender has a tool called the "Grease Pencil" which allows you to draw Armatures for a mesh. You might look at the source to get some ideas.
A link to the wiki for the tool:
On Wed, May 27, 2009 at 1:26 PM, David Faught <[hidden email]> wrote:
It occurred to me that it might be a relatively simple thing to extend
the inflation method used by Plopp and TPainter to use the Delaunay
triangulation as the basis for "bones" and skinning of the 3D figure
produced.  Has anybody explored this?

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Re: TPaint animation?

Joshua Gargus-2
In reply to this post by David Faught
Cool SIGGRAPH 2007 paper about exactly this:

http://www.mit.edu/~ibaran/autorig/

Cheers,
Josh


David Faught wrote:
> It occurred to me that it might be a relatively simple thing to extend
> the inflation method used by Plopp and TPainter to use the Delaunay
> triangulation as the basis for "bones" and skinning of the 3D figure
> produced.  Has anybody explored this?
>  

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Re: TPaint animation?

David Faught
In reply to this post by Bert Freudenberg
This is a great reference.  Thanks!  Lots of good background information, and
well written despite the author's misgivings about writing in English.

Do you happen to know if any of the code for this project was made public?

Dave
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Re: TPaint animation?

KiranMutt
I think Code is already included in  the web link...
http://www.mit.edu/~ibaran/autorig/pinocchio.html

- Kiran


On Fri, May 29, 2009 at 5:35 PM, David Faught <[hidden email]> wrote:
This is a great reference.  Thanks!  Lots of good background information, and
well written despite the author's misgivings about writing in English.

Do you happen to know if any of the code for this project was made public?

Dave



--
Thanks & Regards
Kiran
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Re: TPaint animation?

David Faught
Thanks, but I was referring to the link that Bert sent, as in

>Well, actually, there was a master's thesis project related to this at the U of Magdeburg:
>
>http://www.gaguls.de/danilo/downloads/PlayfulAnimation_low.pdf
>
>- Bert -

I guess that replying by logging into the mailing list itself doesn't
give the option of including the note being replied to.

  L{o_O}

On Fri, May 29, 2009 at 8:57 AM, Kiran <[hidden email]> wrote:

> I think Code is already included in  the web link...
> http://www.mit.edu/~ibaran/autorig/pinocchio.html
>
> - Kiran
>
>
> On Fri, May 29, 2009 at 5:35 PM, David Faught <[hidden email]> wrote:
>>
>> This is a great reference.  Thanks!  Lots of good background information,
>> and
>> well written despite the author's misgivings about writing in English.
>>
>> Do you happen to know if any of the code for this project was made public?
>>
>> Dave
>
>
>
> --
> Thanks & Regards
> Kiran
>
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Re: TPaint animation?

Bert Freudenberg
In reply to this post by David Faught

On 29.05.2009, at 05:05, David Faught wrote:

> This is a great reference.  Thanks!  Lots of good background  
> information, and
> well written despite the author's misgivings about writing in English.
>
> Do you happen to know if any of the code for this project was made  
> public?


I'm not sure. Danilo would know - cc'ed.

- Bert -