The Inbox: Morphic-bp.1064.mcz

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The Inbox: Morphic-bp.1064.mcz

commits-2
Bernhard Pieber uploaded a new version of Morphic to project The Inbox:
http://source.squeak.org/inbox/Morphic-bp.1064.mcz

==================== Summary ====================

Name: Morphic-bp.1064
Author: bp
Time: 10 January 2016, 11:55:13.379638 pm
UUID: 4fd3f0db-2d9f-4abc-9659-9415f279bda4
Ancestors: Morphic-eem.1063, Morphic-bp.1033

Merged

=============== Diff against Morphic-eem.1063 ===============

Item was changed:
  MorphicModel subclass: #SystemWindow
  instanceVariableNames: 'labelString stripes label closeBox collapseBox activeOnlyOnTop paneMorphs paneRects collapsedFrame fullFrame isCollapsed menuBox mustNotClose labelWidgetAllowance updatablePanes allowReframeHandles labelArea expandBox'
+ classVariableNames: 'ClickOnLabelToEdit CloseBoxFrame CloseBoxImageFlat CloseBoxImageGradient CollapseBoxImageFlat CollapseBoxImageGradient DoubleClickOnLabelToExpand DragToEdges ExpandBoxFrame ExpandBoxImageFlat ExpandBoxImageGradient FocusFollowsMouse GradientWindow HideExpandButton MenuBoxFrame MenuBoxImageFlat MenuBoxImageGradient ResizeAlongEdges ReuseWindows TopWindow WindowsRaiseOnClick'
- classVariableNames: 'ClickOnLabelToEdit CloseBoxFrame CloseBoxImageFlat CloseBoxImageGradient CollapseBoxImageFlat CollapseBoxImageGradient DoubleClickOnLabelToExpand ExpandBoxFrame ExpandBoxImageFlat ExpandBoxImageGradient FocusFollowsMouse GradientWindow HideExpandButton MenuBoxFrame MenuBoxImageFlat MenuBoxImageGradient ResizeAlongEdges ReuseWindows TopWindow WindowsRaiseOnClick'
  poolDictionaries: ''
  category: 'Morphic-Windows'!
 
  !SystemWindow commentStamp: '<historical>' prior: 0!
  SystemWindow is the Morphic equivalent of StandardSystemView -- a labelled container for rectangular views, with iconic facilities for close, collapse/expand, and resizing.
 
  The attribute onlyActiveOnTop, if set to true (and any call to activate will set this), determines that only the top member of a collection of such windows on the screen shall be active.  To be not active means that a mouse click in any region will only result in bringing the window to the top and then making it active.!

Item was added:
+ ----- Method: SystemWindow class>>dragToEdges (in category 'preferences') -----
+ dragToEdges
+ <preference: 'Drag To Edges'
+ category: 'windows'
+ description: 'When true, windows snap and resize to corners and edges of the Display.'
+ type: #Boolean>
+ ^DragToEdges ifNil: [false]!

Item was added:
+ ----- Method: SystemWindow class>>dragToEdges: (in category 'preferences') -----
+ dragToEdges: aBoolean
+ DragToEdges := aBoolean!

Item was changed:
  ----- Method: SystemWindow>>doFastFrameDrag: (in category 'events') -----
  doFastFrameDrag: grabPoint
  "Do fast frame dragging from the given point"
 
  | offset newBounds outerWorldBounds |
  outerWorldBounds := self boundsIn: nil.
  offset := outerWorldBounds origin - grabPoint.
+ newBounds := outerWorldBounds newRectFrom: [:f |
+ | p a selector |
+ p := Sensor cursorPoint.
+ a := ActiveWorld clearArea.
+ (self class dragToEdges and: [(selector := self dragToEdgesSelectorFor: p in: a) notNil])
+ ifTrue: [a perform: selector]
+ ifFalse: [p + offset extent: outerWorldBounds extent]].
+ self bounds: newBounds; comeToFront!
- newBounds := outerWorldBounds newRectFrom: [:f |
- Sensor cursorPoint + offset extent: outerWorldBounds extent].
- self position: (self globalPointToLocal: newBounds topLeft); comeToFront!

Item was added:
+ ----- Method: SystemWindow>>dragToEdgesSelectorFor:in: (in category 'resize/collapse') -----
+ dragToEdgesSelectorFor: p in: a
+ "answer first matching drag resize selector, if none is found, answer nil"
+ #(point:nearTopLeftOf: point:nearTopRightOf: point:nearBottomLeftOf: point:nearBottomRightOf: point:nearTopOf: point:nearBottomOf: point:nearLeftOf: point:nearRightOf:)
+ with: #(topLeftQuadrant topRightQuadrant bottomLeftQuadrant bottomRightQuadrant topHalf bottomHalf leftHalf rightHalf)
+ do: [:predicate :selector |
+ (self perform: predicate with: p with: a) ifTrue: [^selector]].
+ ^nil!

Item was added:
+ ----- Method: SystemWindow>>point:nearBottomLeftOf: (in category 'resize/collapse') -----
+ point: p nearBottomLeftOf: a
+ ^(self point: p nearBottomOf: a) and: [self point: p nearLeftOf: a]!

Item was added:
+ ----- Method: SystemWindow>>point:nearBottomOf: (in category 'resize/collapse') -----
+ point: p nearBottomOf: a
+ ^p y > (a bottom - 10)!

Item was added:
+ ----- Method: SystemWindow>>point:nearBottomRightOf: (in category 'resize/collapse') -----
+ point: p nearBottomRightOf: a
+ ^(self point: p nearBottomOf: a) and: [self point: p nearRightOf: a]!

Item was added:
+ ----- Method: SystemWindow>>point:nearLeftOf: (in category 'resize/collapse') -----
+ point: p nearLeftOf: a
+ ^p x < (a left + 10)!

Item was added:
+ ----- Method: SystemWindow>>point:nearRightOf: (in category 'resize/collapse') -----
+ point: p nearRightOf: a
+ ^p x > (a right - 10)!

Item was added:
+ ----- Method: SystemWindow>>point:nearTopLeftOf: (in category 'resize/collapse') -----
+ point: p nearTopLeftOf: a
+ ^(self point: p nearTopOf: a) and: [self point: p nearLeftOf: a]!

Item was added:
+ ----- Method: SystemWindow>>point:nearTopOf: (in category 'resize/collapse') -----
+ point: p nearTopOf: a
+ ^p y < (a top + 10)!

Item was added:
+ ----- Method: SystemWindow>>point:nearTopRightOf: (in category 'resize/collapse') -----
+ point: p nearTopRightOf: a
+ ^(self point: p nearTopOf: a) and: [self point: p nearRightOf: a]!