Marcel Taeumel uploaded a new version of EToys to project The Trunk:
http://source.squeak.org/trunk/EToys-ct.406.mcz ==================== Summary ==================== Name: EToys-ct.406 Author: ct Time: 17 September 2020, 12:23:18.233813 pm UUID: 0b76e3b6-1567-c542-8350-de5b7a28fcf2 Ancestors: EToys-eem.400 Minor Tetris refactorings. Expose action selectors for game control as part of the public Tetris protocol. This will be used to play/pause a tetris game from the outside. Recategorize some methods. This commit is part of reconstruction of Objectland (also known as "The Worlds of Squeak"). For more information, see: http://forum.world.st/The-Inbox-MorphicExtras-ct-267-mcz-td5104764.html =============== Diff against EToys-eem.400 =============== Item was changed: + ----- Method: Tetris class>>colors (in category 'constants') ----- - ----- Method: Tetris class>>colors (in category 'as yet unclassified') ----- colors ^{ Color r: 0.5 g: 0 b: 0. Color r: 0 g: 0.5 b: 0. Color r: 0 g: 0 b: 0.5. Color r: 0.5 g: 0.5 b: 0. Color r: 0.5 g: 0 b: 0.5. Color r: 0 g: 0.5 b: 0.5 } ! Item was changed: ----- Method: Tetris>>makeGameControls (in category 'initialization') ----- makeGameControls ^ self rowForButtons addMorph: (self buildButtonTarget: self label: 'Quit' translated selector: #delete help: 'quit' translated); addMorph: (self + buildButtonTarget: self - buildButtonTarget: board label: 'Pause' translated selector: #pause help: 'pause' translated); addMorph: (self + buildButtonTarget: self - buildButtonTarget: board label: 'New game' translated selector: #newGame help: 'new game' translated)! Item was added: + ----- Method: Tetris>>newGame (in category 'actions') ----- + newGame + + board newGame.! Item was added: + ----- Method: Tetris>>pause (in category 'actions') ----- + pause + + board pause.! Item was changed: + ----- Method: TetrisBlock class>>flipShapes: (in category 'support') ----- - ----- Method: TetrisBlock class>>flipShapes: (in category 'as yet unclassified') ----- flipShapes: anArray ^OrderedCollection new add: anArray; add: (anArray collect: [ :each | each y negated @ each x]); add: (anArray collect: [ :each | each x negated @ each y negated]); add: (anArray collect: [ :each | each y @ each x negated]); yourself ! Item was changed: + ----- Method: TetrisBlock class>>shapeChoices (in category 'constants') ----- - ----- Method: TetrisBlock class>>shapeChoices (in category 'as yet unclassified') ----- shapeChoices ^ ShapeChoices ifNil: [ ShapeChoices := { { { 0 @ 0 . 1 @ 0 . 0 @ 1 . 1 @ 1 } }. "square - one is sufficient here" self flipShapes: { 0 @ 0 . -1 @ 0 . 1 @ 0 . 0 @ -1 }. "T" { { 0 @ 0 . -1 @ 0 . 1 @ 0 . 2 @ 0 }. { 0 @ 0 . 0 @ -1 . 0 @ 1 . 0 @ 2 } "long - two are sufficient here" }. self flipShapes: { 0 @ 0 . 0 @ -1 . 0 @ 1 . 1 @ 1 }. "L" self flipShapes: { 0 @ 0 . 0 @ -1 . 0 @ 1 . -1 @ 1 }. "inverted L" self flipShapes: { 0 @ 0 . -1 @ 0 . 0 @ -1 . 1 @ -1 }. "S" self flipShapes: { 0 @ 0 . 1 @ 0 . 0 @ -1 . -1 @ -1 } "Z" }. ] ! Item was changed: + ----- Method: TetrisBoard>>cellSize (in category 'accessing') ----- - ----- Method: TetrisBoard>>cellSize (in category 'as yet unclassified') ----- cellSize ^12@12! Item was changed: + ----- Method: TetrisBoard>>originForCell: (in category 'accessing') ----- - ----- Method: TetrisBoard>>originForCell: (in category 'as yet unclassified') ----- originForCell: aPoint ^aPoint - (1@1) * self cellSize + self position ! |
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