The Trunk: EToys-kfr.377.mcz

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The Trunk: EToys-kfr.377.mcz

commits-2
Marcel Taeumel uploaded a new version of EToys to project The Trunk:
http://source.squeak.org/trunk/EToys-kfr.377.mcz

==================== Summary ====================

Name: EToys-kfr.377
Author: kfr
Time: 17 January 2020, 11:11:14.960611 pm
UUID: ca9f5e38-21b2-7648-b98d-09fc2644d0c3
Ancestors: EToys-dtl.376

3 different levels and hi score for Mines

=============== Diff against EToys-dtl.376 ===============

Item was changed:
  AlignmentMorph subclass: #Mines
+ instanceVariableNames: 'board minesDisplay timeDisplay helpText level levels levelButton hiScoreDisplay'
- instanceVariableNames: 'board minesDisplay timeDisplay helpText'
  classVariableNames: ''
  poolDictionaries: ''
  category: 'Etoys-Squeakland-Morphic-Games'!

Item was added:
+ ----- Method: Mines class>>initialize (in category 'parts bin') -----
+ initialize
+ super initialize.
+      "boardSizes are column, row, mines, highScore"
+ BoardSizes := Dictionary new.
+ BoardSizes at: 'Expert' put:{30. 16. 99. 999}.
+       BoardSizes at: 'Intermediate' put:{16. 16. 40. 999}.
+       BoardSizes at: 'Beginner' put:{8. 8. 10. 999}.
+
+ !

Item was added:
+ ----- Method: Mines>>hiScoreDisplay (in category 'access') -----
+ hiScoreDisplay
+
+ ^ hiScoreDisplay!

Item was changed:
  ----- Method: Mines>>initialize (in category 'initialization') -----
  initialize
  "initialize the state of the receiver"
+
  super initialize.
+ levels := {'Beginner'. 'Intermediate'. 'Expert'}.
+       level := levels first.
- ""
  self listDirection: #topToBottom;
   wrapCentering: #center;
  cellPositioning: #topCenter;
   vResizing: #shrinkWrap;
   hResizing: #shrinkWrap;
   layoutInset: 3;
   addMorph: self makeControls;
   addMorph: self board.
  helpText := nil.
+
  self newGame!

Item was added:
+ ----- Method: Mines>>level (in category 'access') -----
+ level
+  ^level!

Item was changed:
  ----- Method: Mines>>makeControls (in category 'initialize') -----
  makeControls
  | row |
  row := AlignmentMorph newRow color: color;
  borderWidth: 2;
  layoutInset: 3.
  row borderStyle: BorderStyle inset.
  row hResizing: #spaceFill;
  vResizing: #shrinkWrap;
  wrapCentering: #center;
  cellPositioning: #leftCenter;
  extent: 5 @ 5.
  row
  addMorph: (self
  buildButton: SimpleSwitchMorph new
  target: self
  label: '  Help  ' translated
  selector: #help:).
  row
  addMorph: (self
+ buildButton: (levelButton := SimpleButtonMorph new)
+ target: self
+ label: level asString translated
+ selector: #nextLevel).
+ row
+ addMorph: (self
  buildButton: SimpleButtonMorph new
  target: self
  label: '  Quit  ' translated
  selector: #delete).
  "row
  addMorph: (self
  buildButton: SimpleButtonMorph new
  target: self
  label: ' Hint '  translated
  selector: #hint)."
  row
  addMorph: (self
  buildButton: SimpleButtonMorph new
  target: self
  label: '  New game  ' translated
  selector: #newGame).
  minesDisplay := LedMorph new digits: 2;
  extent: 2 * 10 @ 15.
  row
  addMorph: (self wrapPanel: minesDisplay label: 'Mines:' translated).
+ timeDisplay := LedTimerMorph new digits: 3;  extent: 3 * 10 @ 15.
+
- timeDisplay := LedTimerMorph new digits: 3;
- extent: 3 * 10 @ 15.
  row
  addMorph: (self wrapPanel: timeDisplay label: 'Time:' translated).
+ hiScoreDisplay := LedMorph new digits: 3;  extent: 3 * 10 @ 15.
+ row
+ addMorph: (self wrapPanel: hiScoreDisplay label: 'Hi Score:' translated).
  ^ row!

Item was changed:
  ----- Method: Mines>>newGame (in category 'actions') -----
  newGame
+       | boardSize |
+       boardSize := BoardSizes at: level.
-
  timeDisplay value: 0; flash: false.
  timeDisplay stop.
  timeDisplay reset.
+ minesDisplay value: (boardSize at: 3).
+ hiScoreDisplay value: (boardSize at: 4).
+ self board resetBoard: level.!
- minesDisplay value: 99.
- self board resetBoard.!

Item was added:
+ ----- Method: Mines>>nextLevel (in category 'access') -----
+ nextLevel
+       | nextLevel |
+       nextLevel := (levels indexOf:level) + 1.
+       nextLevel = 4 ifTrue:[nextLevel := 1].
+ level := levels at:(nextLevel).
+ levelButton label: level asString.
+ self newGame
+
+ !

Item was changed:
  AlignmentMorph subclass: #MinesBoard
+ instanceVariableNames: 'protoTile rows columns flashCount tileCount target actionSelector arguments gameStart gameOver boardSize'
- instanceVariableNames: 'protoTile rows columns flashCount tileCount target actionSelector arguments gameStart gameOver'
  classVariableNames: ''
  poolDictionaries: ''
  category: 'Etoys-Squeakland-Morphic-Games'!

Item was changed:
  ----- Method: MinesBoard>>initialize (in category 'initialization') -----
  initialize
  "initialize the state of the receiver"
  super initialize.
  ""
  target := nil.
  actionSelector := #selection.
  arguments := #().
  ""
  self layoutPolicy: nil;
   hResizing: #rigid;
   vResizing: #rigid.
  ""
+ boardSize := BoardSizes at:'Beginner'.
+
- rows := self preferredRows.
  columns := self preferredColumns.
+ rows  := self preferredRows.
  flashCount := 0.
  ""
  self extent: self protoTile extent * (columns @ rows).
  self adjustTiles.
+ self resetBoard: 'Beginner'.!
- self resetBoard!

Item was changed:
  ----- Method: MinesBoard>>preferredColumns (in category 'preferences') -----
  preferredColumns
 
+ ^ boardSize at: 1!
- ^ 30!

Item was changed:
  ----- Method: MinesBoard>>preferredMines (in category 'preferences') -----
  preferredMines
 
+ ^boardSize at:3!
- ^ 99!

Item was changed:
  ----- Method: MinesBoard>>preferredRows (in category 'preferences') -----
  preferredRows
 
+ ^ boardSize at:2!
- ^ 16!

Item was removed:
- ----- Method: MinesBoard>>resetBoard (in category 'initialization') -----
- resetBoard
-
- gameStart := false.
- gameOver := false.
- [flashCount = 0] whileFalse: [self step].
- flashCount := 0.
- tileCount := 0.
- Collection initialize.  "randomize the Collection class"
- self purgeAllCommands.
- self submorphsDo: "set tiles to original state."
- [:m | m privateOwner: nil.  "Don't propagate all these changes..."
- m mineFlag: false.
- m disabled: false.
- m switchState: false.
- m isMine: false.
- m privateOwner: self].
- self changed  "Now note the change in bulk"!

Item was added:
+ ----- Method: MinesBoard>>resetBoard: (in category 'initialization') -----
+ resetBoard: aLevel
+    
+       boardSize := BoardSizes at: aLevel.
+       columns := self preferredColumns.
+ rows  := self preferredRows.
+ flashCount := 0.
+ ""
+ self extent: self protoTile extent * (columns @ rows).
+ self adjustTiles.
+
+       gameStart := false.
+ gameOver := false.
+
+ flashCount := 0.
+ tileCount := 0.
+ Collection initialize.  "randomize the Collection class"
+ self purgeAllCommands.
+ self submorphsDo: "set tiles to original state."
+ [:m | m privateOwner: nil.  "Don't propagate all these changes..."
+ m mineFlag: false.
+ m disabled: false.
+ m switchState: false.
+ m isMine: false.
+ m privateOwner: self].
+ self changed  "Now note the change in bulk"!

Item was changed:
  ----- Method: MinesBoard>>stepOnTile: (in category 'actions') -----
  stepOnTile: location
 
+ | mines tile score |
- | mines tile |
  tile := self tileAt: location.
  tile mineFlag ifFalse:[
  tile isMine ifTrue: [tile color: Color gray darker darker. self blowUp. ^false.]
  ifFalse:[
  mines := self findMines: location.
  tile switchState: true.
  tileCount := tileCount + 1.
  mines = 0 ifTrue:
  [self selectTilesAdjacentTo: location]].
+ tileCount = ((columns*rows) - self preferredMines) ifTrue:[ gameOver := true. flashCount := 2. owner timeDisplay stop.
+ score :=  owner timeDisplay value.
+ ( score < (boardSize at:4))
+ ifTrue:[(BoardSizes at: owner level ) at: 4 put: score.
+ owner hiScoreDisplay value: score]].
- tileCount = ((columns*rows) - self preferredMines) ifTrue:[ gameOver := true. flashCount := 2. owner timeDisplay stop.].
  ^ true.]
  ifTrue: [^ false.]
 
  !