Marcel Taeumel uploaded a new version of EToys to project The Trunk:
http://source.squeak.org/trunk/EToys-kfr.378.mcz ==================== Summary ==================== Name: EToys-kfr.378 Author: kfr Time: 18 January 2020, 7:45:20.675611 pm UUID: a01d56e9-8ac1-b544-aa6b-a594e325389e Ancestors: EToys-kfr.377 Refactoring Mines levels and hi score enhancement =============== Diff against EToys-kfr.377 =============== Item was changed: AlignmentMorph subclass: #Mines + instanceVariableNames: 'board minesDisplay timeDisplay helpText level levelButton hiScoreDisplay' - instanceVariableNames: 'board minesDisplay timeDisplay helpText level levels levelButton hiScoreDisplay' classVariableNames: '' poolDictionaries: '' category: 'Etoys-Squeakland-Morphic-Games'! Item was changed: ----- Method: Mines class>>initialize (in category 'parts bin') ----- initialize super initialize. "boardSizes are column, row, mines, highScore" BoardSizes := Dictionary new. + BoardSizes at: 1 put:{8. 8. 10. 999. 'Beginner'}. + BoardSizes at: 2 put:{16. 16. 40. 999. 'Intermediate'}. + BoardSizes at: 3 put:{30. 16. 99. 999. 'Expert'}. - BoardSizes at: 'Expert' put:{30. 16. 99. 999}. - BoardSizes at: 'Intermediate' put:{16. 16. 40. 999}. - BoardSizes at: 'Beginner' put:{8. 8. 10. 999}. ! Item was changed: ----- Method: Mines>>initialize (in category 'initialization') ----- initialize "initialize the state of the receiver" super initialize. + + level := 1. - levels := {'Beginner'. 'Intermediate'. 'Expert'}. - level := levels first. self listDirection: #topToBottom; wrapCentering: #center; cellPositioning: #topCenter; vResizing: #shrinkWrap; hResizing: #shrinkWrap; layoutInset: 3; addMorph: self makeControls; addMorph: self board. helpText := nil. self newGame! Item was changed: ----- Method: Mines>>newGame (in category 'actions') ----- newGame | boardSize | boardSize := BoardSizes at: level. timeDisplay value: 0; flash: false. timeDisplay stop. timeDisplay reset. minesDisplay value: (boardSize at: 3). hiScoreDisplay value: (boardSize at: 4). + levelButton label: (boardSize at: 5) asString. self board resetBoard: level.! Item was changed: + ----- Method: Mines>>nextLevel (in category 'actions') ----- - ----- Method: Mines>>nextLevel (in category 'access') ----- nextLevel + level := level + 1. + level = 4 ifTrue:[level := 1]. - | nextLevel | - nextLevel := (levels indexOf:level) + 1. - nextLevel = 4 ifTrue:[nextLevel := 1]. - level := levels at:(nextLevel). - levelButton label: level asString. self newGame ! Item was changed: ----- Method: MinesBoard>>initialize (in category 'initialization') ----- initialize "initialize the state of the receiver" super initialize. "" target := nil. actionSelector := #selection. arguments := #(). "" self layoutPolicy: nil; hResizing: #rigid; vResizing: #rigid. "" + boardSize := BoardSizes at: 1. - boardSize := BoardSizes at:'Beginner'. columns := self preferredColumns. rows := self preferredRows. flashCount := 0. "" self extent: self protoTile extent * (columns @ rows). self adjustTiles. + self resetBoard: 1.! - self resetBoard: 'Beginner'.! |
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