The Trunk: EToys-mt.427.mcz

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The Trunk: EToys-mt.427.mcz

commits-2
Marcel Taeumel uploaded a new version of EToys to project The Trunk:
http://source.squeak.org/trunk/EToys-mt.427.mcz

==================== Summary ====================

Name: EToys-mt.427
Author: mt
Time: 20 February 2021, 12:50:02.706759 pm
UUID: 357175d9-1c27-224f-bfe8-f9ea651cb4a5
Ancestors: EToys-mt.426

Complements Morphic-mt.1724

=============== Diff against EToys-mt.426 ===============

Item was changed:
  ----- Method: Chess960Morph>>addButtonRow (in category 'initialize') -----
  addButtonRow
 
  | r m |
  r := AlignmentMorph newRow hResizing: #shrinkWrap; vResizing: #shrinkWrap; color: Color transparent.
  r cellInset: 2.
  r addMorphBack: (self buttonName: '  New  ' translated action: #newGame).
  r addMorphBack: (self buttonName: '  960  ' translated action: #new960Game).
  r addMorphBack: (self buttonName: '  Help  ' translated action: #findBestMove).
  r addMorphBack: (self buttonName: '  Play  ' translated action: #thinkAndMove).
  r addMorphBack: (self buttonName: '  Auto  ' translated action: #autoPlay).
  r addMorphBack: (self buttonName: '  Undo  ' translated action: #undoMove).
  r addMorphBack: (self buttonName: '  Redo  ' translated action: #redoMove).
  r addMorphBack: (self buttonName: '  Quit  ' translated action: #delete).
+ r disableLayout: true.
- r disableTableLayout: true.
  r align: r bounds topLeft with: self layoutBounds topLeft.
  self addMorphFront: r.
  m := UpdatingStringMorph on: self selector: #statusString.
  m useStringFormat.
  m disableTableLayout: true.
  m stepTime: 50.
  m align: m bounds topLeft with: r fullBounds bottomLeft.
  self addMorphFront: m.
  m
  font: self textFont;
  color: self statusColor;
  maximumWidth: self width - self squareSize;
  position:  self position + (self squareSize @ self squareSize * 0.6)!

Item was changed:
  ----- Method: ChessMorph>>addButtonRow (in category 'initialize') -----
  addButtonRow
 
  | r m |
  r := AlignmentMorph newRow hResizing: #shrinkWrap; vResizing: #shrinkWrap; color: Color transparent.
  r cellInset: 2.
  r addMorphBack: (self buttonName: '  New  ' translated action: #newGame).
  r addMorphBack: (self buttonName: '  Help  ' translated action: #findBestMove).
  r addMorphBack: (self buttonName: '  Play  ' translated action: #thinkAndMove).
  r addMorphBack: (self buttonName: '  Auto  ' translated action: #autoPlay).
  r addMorphBack: (self buttonName: '  Undo  ' translated action: #undoMove).
  r addMorphBack: (self buttonName: '  Redo  ' translated action: #redoMove).
  r addMorphBack: (self buttonName: '  Quit  ' translated action: #delete).
+ r disableLayout: true.
- r disableTableLayout: true.
  r align: r bounds topLeft with: self layoutBounds topLeft.
  self addMorphFront: r.
  m := UpdatingStringMorph on: self selector: #statusString.
  m useStringFormat.
  m disableTableLayout: true.
  m align: m bounds topLeft with: r fullBounds bottomLeft.
  self addMorphFront: m.!