Marcel Taeumel uploaded a new version of Morphic to project The Trunk:
http://source.squeak.org/trunk/Morphic-mt.1235.mcz ==================== Summary ==================== Name: Morphic-mt.1235 Author: mt Time: 5 August 2016, 10:22:23.493358 am UUID: 43b23bfb-3c3e-8744-82f5-649eac497e1b Ancestors: Morphic-mt.1234 Improve wording to not use "theme" for sets of preferences anymore to not confuse the user in the face of the new UI themes. (Yes, UI themes could, theoretically, store any preference. This is just a minor trade-off for now.) =============== Diff against Morphic-mt.1234 =============== Item was changed: ----- Method: TheWorldMenu>>appearanceMenu (in category 'construction') ----- appearanceMenu "Build the appearance menu for the world." ^self fillIn: (self menu: 'appearance...') from: { {'preferences...' . { self . #openPreferencesBrowser} . 'Opens a "Preferences Browser" which allows you to alter many settings' } . + {'choose set of preferences...' . { Preferences . #offerThemesMenu} . 'Presents you with a menu of sets or preferences; each item''s balloon-help will tell you about the particular set. If you choose one, many different preferences that come along are set at the same time; you can subsequently change any settings by using a Preferences Panel'} . - {'choose theme...' . { Preferences . #offerThemesMenu} . 'Presents you with a menu of themes; each item''s balloon-help will tell you about the theme. If you choose a theme, many different preferences that come along with that theme are set at the same time; you can subsequently change any settings by using a Preferences Panel'} . nil . {'system fonts...' . { self . #standardFontDo} . 'Choose the standard fonts to use for code, lists, menus, window titles, etc.'}. {'text highlight color...' . { Preferences . #chooseTextHighlightColor} . 'Choose which color should be used for text highlighting in Morphic.'}. {'insertion point color...' . { Preferences . #chooseInsertionPointColor} . 'Choose which color to use for the text insertion point in Morphic.'}. {'keyboard focus color' . { Preferences . #chooseKeyboardFocusColor} . 'Choose which color to use for highlighting which pane has the keyboard focus'}. nil. {#menuColorString . { self . #toggleMenuColorPolicy} . 'Governs whether menu colors should be derived from the desktop color.'}. {#roundedCornersString . { self . #toggleRoundedCorners} . 'Governs whether morphic windows and menus should have rounded corners.'}. nil. {'full screen on' . { DisplayScreen . #fullScreenOn} . 'puts you in full-screen mode, if not already there.'}. {'full screen off' . { DisplayScreen . #fullScreenOff} . 'if in full-screen mode, takes you out of it.'}. nil. {'set display depth...' . {self. #setDisplayDepth} . 'choose how many bits per pixel.'}. {'set desktop color...' . {self. #changeBackgroundColor} . 'choose a uniform color to use as desktop background.'}. {'set gradient color...' . {self. #setGradientColor} . 'choose second color to use as gradient for desktop background.'}. {'use texture background' . { #myWorld . #setStandardTexture} . 'apply a graph-paper-like texture background to the desktop.'}. nil. {'clear turtle trails from desktop' . { #myWorld . #clearTurtleTrails} . 'remove any pigment laid down on the desktop by objects moving with their pens down.'}. {'pen-trail arrowhead size...' . { Preferences. #setArrowheads} . 'choose the shape to be used in arrowheads on pen trails.'}. }! |
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