Marcel Taeumel uploaded a new version of Morphic to project The Trunk:
http://source.squeak.org/trunk/Morphic-mt.1634.mcz ==================== Summary ==================== Name: Morphic-mt.1634 Author: mt Time: 5 March 2020, 1:23:09.843611 pm UUID: 5c787d47-61df-6e45-87c8-4513a96c1ac9 Ancestors: Morphic-mt.1633 Updates some access to colors, which now resides in UI themes. I think most of those methods are not needed anymore. #textHighlightColor: got moved to 60Deprecated. =============== Diff against Morphic-mt.1633 =============== Item was changed: ----- Method: Morph class>>selectionBackground (in category 'defaults') ----- selectionBackground "The background for selected items in lists and tree-list thingies." ^ self subduedHilites ifTrue: [ + TranslucentColor r: 0.0 g: 0.0 b: 0.8 alpha: 0.2 - Preferences textHighlightColor ] ifFalse: [ "This is tuned so the red-foreground used for list texts stays somewhat legible." Color r: 0.8 g:0.8 b: 0.81 alpha: 0.85 ]. ! Item was removed: - ----- Method: PluggableListMorph>>textHighlightColor (in category 'initialization') ----- - textHighlightColor - "Answer my default text highlight color." - ^self valueOfProperty: #textHighlightColor ifAbsent: [ self textColor negated ]. - ! Item was removed: - ----- Method: PluggableListMorph>>textHighlightColor: (in category 'initialization') ----- - textHighlightColor: aColor - "Set my default text highlight color." - self setProperty: #textHighlightColor toValue: aColor. - ! Item was changed: ----- Method: TextMorph class>>initialize (in category 'class initialization') ----- initialize "TextMorph initialize" "Initialize the default text editor class to use" DefaultEditorClass := SmalltalkEditor. "Initialize constants shared by classes associated with text display." CaretForm := (ColorForm extent: 16@5 fromArray: #(2r001100e26 2r001100e26 2r011110e26 2r111111e26 2r110011e26) offset: -2@0) + colors: (Array with: Color transparent with: (TranslucentColor r: 0.0 g: 0.0 b: 0.8 alpha: 0.2)). - colors: (Array with: Color transparent with: Preferences textHighlightColor). self registerInFlapsRegistry. ! Item was changed: ----- Method: TheWorldMenu>>appearanceMenu (in category 'construction') ----- appearanceMenu "Build the appearance menu for the world." ^self fillIn: (self menu: 'appearance...') from: { {'preferences...' . { self . #openPreferencesBrowser} . 'Opens a "Preferences Browser" which allows you to alter many settings' } . {'choose set of preferences...' . { Preferences . #offerThemesMenu} . 'Presents you with a menu of sets or preferences; each item''s balloon-help will tell you about the particular set. If you choose one, many different preferences that come along are set at the same time; you can subsequently change any settings by using a Preferences Panel'} . nil . {'system fonts...' . { self . #standardFontDo} . 'Choose the standard fonts to use for code, lists, menus, window titles, etc.'}. - {'text highlight color...' . { Preferences . #chooseTextHighlightColor} . 'Choose which color should be used for text highlighting in Morphic.'}. - {'insertion point color...' . { Preferences . #chooseInsertionPointColor} . 'Choose which color to use for the text insertion point in Morphic.'}. - {'keyboard focus color' . { Preferences . #chooseKeyboardFocusColor} . 'Choose which color to use for highlighting which pane has the keyboard focus'}. nil. {#menuColorString . { self . #toggleMenuColorPolicy} . 'Governs whether menu colors should be derived from the desktop color.'}. {#roundedCornersString . { self . #toggleRoundedCorners} . 'Governs whether morphic windows and menus should have rounded corners.'}. nil. {'full screen on' . { DisplayScreen . #fullScreenOn} . 'puts you in full-screen mode, if not already there.'}. {'full screen off' . { DisplayScreen . #fullScreenOff} . 'if in full-screen mode, takes you out of it.'}. nil. {'set display depth...' . {self. #setDisplayDepth} . 'choose how many bits per pixel.'}. {'set desktop color...' . {self. #changeBackgroundColor} . 'choose a uniform color to use as desktop background.'}. {'set gradient color...' . {self. #setGradientColor} . 'choose second color to use as gradient for desktop background.'}. {'use texture background' . { #myWorld . #setStandardTexture} . 'apply a graph-paper-like texture background to the desktop.'}. nil. {'clear turtle trails from desktop' . { #myWorld . #clearTurtleTrails} . 'remove any pigment laid down on the desktop by objects moving with their pens down.'}. {'pen-trail arrowhead size...' . { Preferences. #setArrowheads} . 'choose the shape to be used in arrowheads on pen trails.'}. }! |
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