Hi Tobias,
It is snappy enough, but it's not such a good idea to rely on
UUIDGenerator while the seeding problem exists in Random[1].
I have a solution for that in progress, which works without VM support,
but it still has a few question marks.
When I asked for a primitive to solve that issue, the thread[1] got
totally derailed.
Btw, this change should have no effect when UUIDPlugin doesn't work.
Levente
[1]
http://forum.world.st/Seeding-instances-of-Random-tt4859041.htmlOn Sat, 2 Apr 2016, Tobias Pape wrote:
>
> On 02.04.2016, at 19:32,
[hidden email] wrote:
>
>> Levente Uzonyi uploaded a new version of Network to project The Trunk:
>>
http://source.squeak.org/trunk/Network-ul.176.mcz>>
>> ==================== Summary ====================
>>
>> Name: Network-ul.176
>> Author: ul
>> Time: 2 April 2016, 9:06:31.957661 pm
>> UUID: 1b580a49-2663-4d5d-a659-606ba1c698de
>> Ancestors: Network-ul.175
>>
>> Use primitiveMakeUUID when it's available in UUID >> #makeUUID. This should keep things snappier when UUIDPlugin works, and it should decrease the possibility of a UUID collision due to our poor seed generation in Random.
>>
>
> I thought the non-primitive version was snappy enough already?
> libuuid has been a constant nag for me when doing CI stuff...
>
> Best
> -Tobias
>
>> =============== Diff against Network-ul.175 ===============
>>
>> Item was changed:
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