Yea, I think I get it. I was shocked when I realized that MicroSqueak
was creating a file that was filled only with an endless series of
numbers between 0-255. It's as though somebody took a three dimensional
world and flattened it.
On the flip side, the seemingly big problem of creating an application
that makes new, customizable images/object memories has everything in
common with any ByteArray. So from that point of view, it seems a less
formidable thing.
Thanks,
Chris
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