UI Discussions and possible UI Team
Hi Brad, Are you working on a new UI for morphic? If thats the case or even partially so, why not host your topic on the morphic list? It could use the traffic, and eventually the UI stuff will overlap or conflict with the morphic stuff anyway. Might just as well deal with it as a morphic issue. And I am interested in seeing progress made and issues defined. Yours in curiosity and service, --Jerome Peace *** >Brad Fuller bradallenfuller at yahoo.com >Mon Aug 20 19:05:40 UTC 2007 > >Hi All, > >A number of us have been discussing Squeak's user interface issues and would >like to ask others interested to chime in with their thoughts. Because it's >such a wide topic, the consensus among us was to start a separate Squeak UI >mailing list to discuss issues and also open the floor with ideas of possible >next steps. If there is sufficient interest, we would propose a team to SqF >and ask for team volunteers and commitment. > >If that is acceptable, I'd like to ask for a mailing list (already sent a >message to Squeak's mailman and Ken) and ask those who are interested to join >the list. > >Comments please! > >brad *** ____________________________________________________________________________________ Looking for a deal? Find great prices on flights and hotels with Yahoo! FareChase. http://farechase.yahoo.com/ |
On Tue August 21 2007, Jerome Peace wrote:
> UI Discussions and possible UI Team > > Hi Brad, > Are you working on a new UI for morphic? > If thats the case or even partially so, why not host > your topic on the morphic list? > > It could use the traffic, and eventually the UI stuff > will overlap or conflict with the morphic stuff > anyway. Might just as well deal with it as a morphic > issue. > > And I am interested in seeing progress made and issues > defined. I thought about that. But, I feel that user interface issues go beyond morphic. There is also MVC (don't know who uses it today, though) and native hooks such as wxSqueak. My first suggestion to the group was to decide on UI heuristics or guidelines that applications would follow to help make Squeak more consistent for the user. Some agreed, some didn't say anything. In any case, that's why I think it's a separate team. But, if others feel it is not, I'd like to hear their thoughts. brad |
On 21-Aug-07, at 8:30 AM, Brad Fuller wrote: > > I thought about that. But, I feel that user interface issues go beyond > morphic. There is also MVC (don't know who uses it today, though) > and native > hooks such as wxSqueak. My first suggestion to the group was to > decide on UI > heuristics or guidelines that applications would follow to help > make Squeak > more consistent for the user. Some agreed, some didn't say anything. Morphic - or bitblt, or ffi calls to directXplode, or plugin calls to Cairo - are implementation of graphics. UI is the *use* of both graphics and input information to provide the user environment. I guess one ought to include sound as well as graphics to be more complete. Haptics might even come into the picture sometime. I think a good discussion of UI would be very useful. The current UI in squeak is almost as bad as most other systems; time to improve it. tim -- tim Rowledge; [hidden email]; http://www.rowledge.org/tim Close your eyes and press escape three times. |
On Tue August 21 2007, tim Rowledge wrote:
> On 21-Aug-07, at 8:30 AM, Brad Fuller wrote: > > I thought about that. But, I feel that user interface issues go beyond > > morphic. There is also MVC (don't know who uses it today, though) > > and native > > hooks such as wxSqueak. My first suggestion to the group was to > > decide on UI > > heuristics or guidelines that applications would follow to help > > make Squeak > > more consistent for the user. Some agreed, some didn't say anything. > > Morphic - or bitblt, or ffi calls to directXplode, or plugin calls > to Cairo - are implementation of graphics. UI is the *use* of both > graphics and input information to provide the user environment. I > guess one ought to include sound as well as graphics to be more > complete. Haptics might even come into the picture sometime. I see it as the I/O to the user for all the human senses.. Audio, as it deals with giving the user interactive clues to the interface should be included. I'm pleased that Squeak originally used audio as feedback. Unfortunately, some of the sounds were not appropriate. But, that can be easily remedied. brad |
Free forum by Nabble | Edit this page |