Where would I report a bug in CrocquetGL?

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Where would I report a bug in CrocquetGL?

Hans-Martin Mosner
I found a minor bug in the Croquet OpenGL implementation (at http://www.squeaksource.com/CroquetGL).
The method OpenGL>>#modelviewMatrix incorrectly uses GLModelview instead of GLModelviewMatrix, which results in
incorrect behavior.
Mantis does not have a category for this. Should I report it to Andreas directly?

Cheers,
Hans-Martin

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Re: Where would I report a bug in CrocquetGL?

LawsonEnglish
I've found one or two bugs in Croquet OpenGL also, so if you find out
how to report bugs/fixes, let me know.

BTW, I can't emphasize enough the potential for NBOpenGL. Its quite kool.

Lawson

On 1/22/12 4:29 AM, Hans-Martin Mosner wrote:
> I found a minor bug in the Croquet OpenGL implementation (at http://www.squeaksource.com/CroquetGL).
> The method OpenGL>>#modelviewMatrix incorrectly uses GLModelview instead of GLModelviewMatrix, which results in
> incorrect behavior.
> Mantis does not have a category for this. Should I report it to Andreas directly?
>
> Cheers,
> Hans-Martin
>
>


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Re: Where would I report a bug in CrocquetGL?

Eliot Miranda-2
In reply to this post by Hans-Martin Mosner


On Sun, Jan 22, 2012 at 3:29 AM, Hans-Martin Mosner <[hidden email]> wrote:
I found a minor bug in the Croquet OpenGL implementation (at http://www.squeaksource.com/CroquetGL).
The method OpenGL>>#modelviewMatrix incorrectly uses GLModelview instead of GLModelviewMatrix, which results in
incorrect behavior.
Mantis does not have a category for this. Should I report it to Andreas directly?

Why not ask to become a committer and commit directly?
 

Cheers,
Hans-Martin




--
best,
Eliot