version: 4.2, 4.3
Morphic: laza.605 in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph. verified that it also does not work with items dragged from the objects(o) palette. found in TransformationMorph>>adjustAfter that a test for actorState had been added. can anyone give the rationale for this? certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work. thanks, hal |
It appears here:
Name: Morphic-ar.294 Author: ar Time: 4 January 2010, 12:41:38 pm UUID: 38e0490f-19f0-a14e-9125-01e6672121ef Ancestors: Morphic-ar.293 Make Etoys unloadable: Move lots of methods to Etoys package. Remove the old Fabrik remnants. Unfortunately, the diff did not appear in squeak-dev (probably a case of change list too long ?). So the only way to find it is by consulting the version timestamp and browse Morphic changes in commits posterior to that date... Unfortunately again, the comment does not really help, so only Andreas could maybe... Nicolas 2012/6/4 Hal Eden <[hidden email]>: > version: 4.2, 4.3 > Morphic: laza.605 > > in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph. > > verified that it also does not work with items dragged from the objects(o) palette. > > found in TransformationMorph>>adjustAfter that a test for actorState had been added. > > can anyone give the rationale for this? > > certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work. > > thanks, > > hal > > |
On 2012-06-19, at 23:31, Nicolas Cellier wrote: > It appears here: > > Name: Morphic-ar.294 > Author: ar > Time: 4 January 2010, 12:41:38 pm > UUID: 38e0490f-19f0-a14e-9125-01e6672121ef > Ancestors: Morphic-ar.293 > > Make Etoys unloadable: Move lots of methods to Etoys package. Remove > the old Fabrik remnants. > > > Unfortunately, the diff did not appear in squeak-dev (probably a case > of change list too long ?). http://source.squeak.org/trunk/Morphic-ar.294.diff > So the only way to find it is by consulting the version timestamp and > browse Morphic changes in commits posterior to that date... > Unfortunately again, the comment does not really help, so only Andreas > could maybe... > > Nicolas > > 2012/6/4 Hal Eden <[hidden email]>: >> version: 4.2, 4.3 >> Morphic: laza.605 >> >> in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph. >> >> verified that it also does not work with items dragged from the objects(o) palette. >> >> found in TransformationMorph>>adjustAfter that a test for actorState had been added. >> >> can anyone give the rationale for this? >> >> certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work. >> >> thanks, >> >> hal >> >> > - Bert - |
Thanks, long diff indeed...
It may help once we discovered the exact version where the change happened. But it can't help to find this exact version, it's not indexed by search engines... Nicolas 2012/6/19 Bert Freudenberg <[hidden email]>: > > On 2012-06-19, at 23:31, Nicolas Cellier wrote: > >> It appears here: >> >> Name: Morphic-ar.294 >> Author: ar >> Time: 4 January 2010, 12:41:38 pm >> UUID: 38e0490f-19f0-a14e-9125-01e6672121ef >> Ancestors: Morphic-ar.293 >> >> Make Etoys unloadable: Move lots of methods to Etoys package. Remove >> the old Fabrik remnants. >> >> >> Unfortunately, the diff did not appear in squeak-dev (probably a case >> of change list too long ?). > > > http://source.squeak.org/trunk/Morphic-ar.294.diff > >> So the only way to find it is by consulting the version timestamp and >> browse Morphic changes in commits posterior to that date... >> Unfortunately again, the comment does not really help, so only Andreas >> could maybe... >> >> Nicolas >> >> 2012/6/4 Hal Eden <[hidden email]>: >>> version: 4.2, 4.3 >>> Morphic: laza.605 >>> >>> in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph. >>> >>> verified that it also does not work with items dragged from the objects(o) palette. >>> >>> found in TransformationMorph>>adjustAfter that a test for actorState had been added. >>> >>> can anyone give the rationale for this? >>> >>> certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work. >>> >>> thanks, >>> >>> hal >>> >>> >> > > - Bert - > > > |
A rough guess is that it helped Andreas to play with unloading, as
some remnant states can make some behavior unspecified and your Morphic experience bitter... Nicolas 2012/6/19 Nicolas Cellier <[hidden email]>: > Thanks, long diff indeed... > It may help once we discovered the exact version where the change happened. > But it can't help to find this exact version, it's not indexed by > search engines... > > Nicolas > > 2012/6/19 Bert Freudenberg <[hidden email]>: >> >> On 2012-06-19, at 23:31, Nicolas Cellier wrote: >> >>> It appears here: >>> >>> Name: Morphic-ar.294 >>> Author: ar >>> Time: 4 January 2010, 12:41:38 pm >>> UUID: 38e0490f-19f0-a14e-9125-01e6672121ef >>> Ancestors: Morphic-ar.293 >>> >>> Make Etoys unloadable: Move lots of methods to Etoys package. Remove >>> the old Fabrik remnants. >>> >>> >>> Unfortunately, the diff did not appear in squeak-dev (probably a case >>> of change list too long ?). >> >> >> http://source.squeak.org/trunk/Morphic-ar.294.diff >> >>> So the only way to find it is by consulting the version timestamp and >>> browse Morphic changes in commits posterior to that date... >>> Unfortunately again, the comment does not really help, so only Andreas >>> could maybe... >>> >>> Nicolas >>> >>> 2012/6/4 Hal Eden <[hidden email]>: >>>> version: 4.2, 4.3 >>>> Morphic: laza.605 >>>> >>>> in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph. >>>> >>>> verified that it also does not work with items dragged from the objects(o) palette. >>>> >>>> found in TransformationMorph>>adjustAfter that a test for actorState had been added. >>>> >>>> can anyone give the rationale for this? >>>> >>>> certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work. >>>> >>>> thanks, >>>> >>>> hal >>>> >>>> >>> >> >> - Bert - >> >> >> |
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