Bill writes:
>> I can't assign a variable to the "add a parameter" feature available >> through the scripts menu in etoys. The parameter type is displayed >> and the type can be altered but it doesn't go green when I try to >> replace it with a variable of the right type. I can drag off a tile >> for the parameter type but that doesn't seem to help. I had a different but similar tile problem last weekend. I had successfully dragged the tile var1 onto move forward 5 to turn it into move forward var1. I then looked for a way to turn it back to move forward 5. I guessed I was looking for a "constant" tile but couldn't find or create one. My concern is less about what the solution to my problem is but rather why finding the solution was not intuitive. I have taught kids aged 10-14 with another drag&drop programming language, Game Maker, and they only need 1/2 hour of instruction and they are teaching themselves the programming environment and have made a Pacman style game in 2 hours. This was my third attempt with Etoys, two previous 1 hour sessions had been unproductive, my most recent session was three hours and at the end I still hadn't been able to drive and steer my car with the cursor keys. I had been able to make it move on any key and could steer and move by clicking on other rectangles, but 5 hours in and I still can't make a rudimentary game. I could not find a help system. The context sensitive bubbles are good for identifying what a feature does but are no use in the reverse direction, when you know what you want to do and are looking for the thing that does it. Nevertheless a help system is not much use to 10-14 year olds, they almost never read the help, it would have helped me though! My question is, why aren't the solutions to my and Bill's questions intuitive enough for a 10-14 year old to solve if they can be made intuitive in other drag&drop environments? Tony _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
Hi, Tony,
On Nov 6, 2007, at 5:40 PM, Tony Forster wrote: > > ...I had a different but similar tile problem last weekend. I had > successfully dragged the tile var1 onto move forward 5 to turn it > into move forward var1. I then looked for a way to turn it back to > move forward 5. I guessed I was looking for a "constant" tile but > couldn't find or create one. If operating in the olpc etoys system, you'll find a "constant tile" in the gold-box. Cheers, -- Scott _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
> If operating in the olpc etoys system, you'll find a "constant tile" in
> the gold-box. Thanks Scott. Sorry, I didn't specify, I was using the squeakland install. If it has a gold-box, I didn't see it. _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
Hi, Tony,
Indeed, there's no gold-box on the old "squeakland install", only on etoys systems based on the olpc image. Hopefully before to long we can convert the "squeakland install" over to a derivative of the latest olpc system. Cheers, -- Scott On Nov 6, 2007, at 6:07 PM, Tony Forster wrote: >> If operating in the olpc etoys system, you'll find a "constant >> tile" in the gold-box. > > Thanks Scott. > Sorry, I didn't specify, I was using the squeakland install. If it > has a gold-box, I didn't see it. _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
Free forum by Nabble | Edit this page |