Author: piumarta Date: 2010-04-01 20:02:01 -0700 (Thu, 01 Apr 2010) New Revision: 2168 Modified: trunk/platforms/unix/plugins/SoundPlugin/sqUnixSound.c trunk/platforms/unix/vm-sound-ALSA/sqUnixSoundALSA.c trunk/platforms/unix/vm-sound-MacOSX/sqUnixSoundMacOSX.c trunk/platforms/unix/vm-sound-NAS/sqUnixSoundNAS.c trunk/platforms/unix/vm-sound-OSS/sqUnixSoundOSS.c trunk/platforms/unix/vm-sound-Sun/sqUnixSoundSun.c trunk/platforms/unix/vm-sound-custom/sqUnixCustomSound.c trunk/platforms/unix/vm-sound-null/sqUnixSoundNull.c trunk/platforms/unix/vm/SqSound.h Log: Use new sqSound.h prototypes. Modified: trunk/platforms/unix/plugins/SoundPlugin/sqUnixSound.c =================================================================== --- trunk/platforms/unix/plugins/SoundPlugin/sqUnixSound.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/plugins/SoundPlugin/sqUnixSound.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -43,7 +43,7 @@ #include "SqModule.h" #include "SqSound.h" -extern int snd_Stop(void); +extern sqInt snd_Stop(void); /*** module initialisation/shutdown ***/ @@ -52,7 +52,7 @@ static struct SqSound *snd= 0; -int soundInit(void) +sqInt soundInit(void) { if (!soundModule # if 0 @@ -83,7 +83,7 @@ } -int soundShutdown(void) +sqInt soundShutdown(void) { if (snd) snd->snd_Stop(); return 1; @@ -92,44 +92,44 @@ /* output */ -int snd_AvailableSpace(void) +sqInt snd_AvailableSpace(void) { return snd->snd_AvailableSpace(); } -int snd_InsertSamplesFromLeadTime(int frameCount, int srcBufPtr, int samplesOfLeadTime) +sqInt snd_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime) { return snd->snd_InsertSamplesFromLeadTime(frameCount, srcBufPtr, samplesOfLeadTime); } -int snd_PlaySamplesFromAtLength(int frameCount, int arrayIndex, int startIndex) +sqInt snd_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { - return snd->snd_PlaySamplesFromAtLength(frameCount, arrayIndex, startIndex); + return snd->snd_PlaySamplesFromAtLength(frameCount, srcBufPtr, startIndex); } -int snd_PlaySilence(void) +sqInt snd_PlaySilence(void) { return snd->snd_PlaySilence(); } -int snd_Start(int frameCount, int samplesPerSec, int stereo, int semaIndex) +sqInt snd_Start(sqInt frameCount, sqInt samplesPerSec, sqInt stereo, sqInt semaIndex) { return snd->snd_Start(frameCount, samplesPerSec, stereo, semaIndex); } -int snd_Stop(void) +sqInt snd_Stop(void) { return snd->snd_Stop(); } /* input */ -int snd_StartRecording(int desiredSamplesPerSec, int stereo, int semaIndex) +sqInt snd_StartRecording(sqInt desiredSamplesPerSec, sqInt stereo, sqInt semaIndex) { return snd->snd_StartRecording(desiredSamplesPerSec, stereo, semaIndex); } -int snd_StopRecording(void) +sqInt snd_StopRecording(void) { return snd->snd_StopRecording(); } @@ -139,16 +139,16 @@ return snd->snd_GetRecordingSampleRate(); } -int snd_RecordSamplesIntoAtLength(int buf, int startSliceIndex, int bufferSizeInBytes) +sqInt snd_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) { return snd->snd_RecordSamplesIntoAtLength(buf, startSliceIndex, bufferSizeInBytes); } /* mixer */ -void snd_Volume(double *left, double *right) { snd->snd_Volume(left, right); } -void snd_SetVolume(double left, double right) { snd->snd_SetVolume(left, right); } -int snd_SetRecordLevel(int level) { return snd->snd_SetRecordLevel(level); } -int snd_GetSwitch(int id, int captureFlag, int channel) { return snd->snd_GetSwitch(id, captureFlag, channel); } -int snd_SetSwitch(int id, int captureFlag, int parameter) { return snd->snd_SetSwitch(id, captureFlag, parameter); } -int snd_SetDevice(int id, char *name) { return snd->snd_SetDevice(id, name); } +void snd_Volume(double *left, double *right) { snd->snd_Volume(left, right); } +void snd_SetVolume(double left, double right) { snd->snd_SetVolume(left, right); } +void snd_SetRecordLevel(sqInt level) { snd->snd_SetRecordLevel(level); } +sqInt snd_GetSwitch(sqInt id, sqInt captureFlag, sqInt channel) { return snd->snd_GetSwitch(id, captureFlag, channel); } +sqInt snd_SetSwitch(sqInt id, sqInt captureFlag, sqInt parameter) { return snd->snd_SetSwitch(id, captureFlag, parameter); } +sqInt snd_SetDevice(sqInt id, char *name) { return snd->snd_SetDevice(id, name); } Modified: trunk/platforms/unix/vm/SqSound.h =================================================================== --- trunk/platforms/unix/vm/SqSound.h 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm/SqSound.h 2010-04-02 03:02:01 UTC (rev 2168) @@ -12,8 +12,8 @@ int version; /* output */ sqInt (*snd_AvailableSpace)(void); - sqInt (*snd_InsertSamplesFromLeadTime)(sqInt frameCount, sqInt srcBufPtr, sqInt samplesOfLeadTime); - sqInt (*snd_PlaySamplesFromAtLength)(sqInt frameCount, sqInt arrayIndex, sqInt startIndex); + sqInt (*snd_InsertSamplesFromLeadTime)(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime); + sqInt (*snd_PlaySamplesFromAtLength)(sqInt frameCount, void *arrayIndex, sqInt startIndex); sqInt (*snd_PlaySilence)(void); sqInt (*snd_Start)(sqInt frameCount, sqInt samplesPerSec, sqInt stereo, sqInt semaIndex); sqInt (*snd_Stop)(void); @@ -21,14 +21,14 @@ sqInt (*snd_StartRecording)(sqInt desiredSamplesPerSec, sqInt stereo, sqInt semaIndex); sqInt (*snd_StopRecording)(void); double (*snd_GetRecordingSampleRate)(void); - sqInt (*snd_RecordSamplesIntoAtLength)(sqInt buf, sqInt startSliceIndex, sqInt bufferSizeInBytes); + sqInt (*snd_RecordSamplesIntoAtLength)(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes); /* mixer */ void (*snd_Volume)(double *left, double *right); void (*snd_SetVolume)(double left, double right); - sqInt (*snd_SetRecordLevel)(sqInt level); - int (*snd_GetSwitch)(int id, int captureFlag, int channel); - int (*snd_SetSwitch)(int id, int captureFlag, int parameter); - int (*snd_SetDevice)(int id, char *name); + void (*snd_SetRecordLevel)(sqInt level); + sqInt (*snd_GetSwitch)(int id, int captureFlag, int channel); + sqInt (*snd_SetSwitch)(int id, int captureFlag, int parameter); + sqInt (*snd_SetDevice)(int id, char *name); }; Modified: trunk/platforms/unix/vm-sound-ALSA/sqUnixSoundALSA.c =================================================================== --- trunk/platforms/unix/vm-sound-ALSA/sqUnixSoundALSA.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-ALSA/sqUnixSoundALSA.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -2,7 +2,7 @@ * * Author: [hidden email] * - * Last edited: 2009-12-17 10:26:20 by piumarta on ubuntu + * Last edited: 2010-04-01 13:48:37 by piumarta on emilia-2.local * * Copyright (C) 2006 by Ian Piumarta * All rights reserved. @@ -196,13 +196,13 @@ #endif } -static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, sqInt srcBufPtr, sqInt samplesOfLeadTime) FAIL(frameCount) +static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime) FAIL(frameCount) -static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, sqInt arrayIndex, sqInt startIndex) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { if (output_handle) { - void *samples= (void *)arrayIndex + startIndex * output_channels * 2; + void *samples= srcBufPtr + startIndex * output_channels * 2; int count= snd_pcm_writei(output_handle, samples, frameCount); if (count < frameCount / 2) { @@ -299,11 +299,11 @@ return (double)input_rate; } -static sqInt sound_RecordSamplesIntoAtLength(sqInt buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) { if (input_handle) { - void *samples= (void *)buf + (startSliceIndex * 2); + void *samples= buf + (startSliceIndex * 2); int frameCount= ((bufferSizeInBytes / 2) - startSliceIndex) / input_channels; int count= snd_pcm_readi(input_handle, samples, frameCount); if (count < 0) @@ -515,10 +515,9 @@ } } -static sqInt sound_SetRecordLevel(sqInt level) +static void sound_SetRecordLevel(sqInt level) { mixer_setVolume(sound_capture, 1, (double)level / 100.0, (double)level / 100.0); - return 1; } static sqInt sound_SetDevice(sqInt id, char *arg) Modified: trunk/platforms/unix/vm-sound-MacOSX/sqUnixSoundMacOSX.c =================================================================== --- trunk/platforms/unix/vm-sound-MacOSX/sqUnixSoundMacOSX.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-MacOSX/sqUnixSoundMacOSX.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -2,7 +2,7 @@ * * Author: [hidden email] * - * Last edited: 2009-08-19 04:34:40 by piumarta on emilia-2.local + * Last edited: 2010-04-01 13:54:58 by piumarta on emilia-2.local * * Copyright (C) 1996-2005 by Ian Piumarta and other authors/contributors * listed elsewhere in this file. @@ -644,7 +644,7 @@ // Note: this is only used when the "sound quick start" preference is // enabled in the image. // -static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, sqInt srcBufPtr, sqInt framesOfLeadTime) +static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt framesOfLeadTime) { Stream *s= output; @@ -715,9 +715,9 @@ if ((frontFrames + backFrames) >= (frameCount / 2)) { - mixFrames((short *)frontData, (short *)pointerForOop(srcBufPtr), frontFrames); + mixFrames((short *)frontData, (short *)srcBufPtr, frontFrames); // mixFrames((short *)frontData, (short *)pointerForOop(srcBufPtr), frontFrames); srcBufPtr += frontFrames * SqueakFrameSize; - mixFrames((short *)backData, (short *)pointerForOop(srcBufPtr), backFrames); + mixFrames((short *)backData, (short *)srcBufPtr, backFrames); // mixFrames((short *)backData, (short *)pointerForOop(srcBufPtr), backFrames); framesDone= frontFrames + backFrames; } return framesDone; @@ -731,7 +731,7 @@ // play (exactly) frameCount of samples (and no less, since the result is // ignored). // -static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, sqInt arrayIndex, sqInt startIndex) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { if (output) { @@ -739,7 +739,7 @@ if (Buffer_free(output->buffer) >= byteCount) { Buffer_write(output->buffer, - pointerForOop(arrayIndex) + (startIndex * SqueakFrameSize), + srcBufPtr + (startIndex * SqueakFrameSize), // pointerForOop(arrayIndex) + (startIndex * SqueakFrameSize), byteCount); return frameCount; } @@ -861,7 +861,7 @@ } -static sqInt sound_RecordSamplesIntoAtLength(sqInt buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) { if (input) { @@ -869,8 +869,9 @@ { int start= startSliceIndex * SqueakFrameSize / 2; UInt32 count= min(input->cvtBufSize, bufferSizeInBytes - start); - if (kAudioHardwareNoError == AudioConverterFillBuffer(input->converter, bufferDataProc, input, - &count, pointerForOop(buf) + start)) + if (kAudioHardwareNoError == AudioConverterFillBuffer(input->converter, + bufferDataProc, input, &count, + buf + start)) // pointerForOop(buf) + start)) return count / (SqueakFrameSize / 2) / input->channels; } return 0; Modified: trunk/platforms/unix/vm-sound-NAS/sqUnixSoundNAS.c =================================================================== --- trunk/platforms/unix/vm-sound-NAS/sqUnixSoundNAS.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-NAS/sqUnixSoundNAS.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -102,22 +102,22 @@ static AuFlowID flow; /* the NAS flow being used */ static int semaIndex; /* the semaphore to signal Squeak with */ static int stereo; /* whether Squeak sees stereo or not */ -static int bytesAvail; /* current number of bytes that may be written +static sqInt bytesAvail; /* current number of bytes that may be written or read from the server */ static int sampleRate; /* the sample rate of the device. Currently not accurate. */ -static int sound_AvailableSpace(void) +static sqInt sound_AvailableSpace(void) { - if(server == NULL) + if (server == NULL) return 0; return bytesAvail; } -static int sound_InsertSamplesFromLeadTime(int frameCount, int srcBufPtr, - int samplesOfLeadTime) +static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, + sqInt samplesOfLeadTime) { /* not possible, I don't think using NAS */ success(false); @@ -125,9 +125,9 @@ } -static int sound_Stop(void) +static sqInt sound_Stop(void) { - if(server != NULL) { + if (server != NULL) { aioDisable(AuServerConnectionNumber(server)); AuCloseServer(server); @@ -141,14 +141,14 @@ -static int sound_PlaySamplesFromAtLength(int frameCount, int arrayIndex, int startIndex) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { int bytesToPlay; int framesToPlay; - char *buf; /* buffer to play from; it may not be arrayIndex if a + char *buf; /* buffer to play from; it may not be srcBufPtr if a conversion is necessary */ - debugf("PlaySamples(frameCount=%d, arrayIndex=%d, startIndex=%d\n", frameCount, arrayIndex, startIndex); + debugf("PlaySamples(frameCount=%d, srcBufPtr=%d, startIndex=%d\n", frameCount, srcBufPtr, startIndex); /* figure out how much to play */ bytesToPlay = frameCount * bytesPerPlayFrame(); @@ -160,9 +160,9 @@ /* convert the buffer when not in stereo; when playing back, Squeak will send mono data as stereo, where the right channel is to be ignored */ - if(stereo) + if (stereo) { - buf= (char *) (arrayIndex + 4*startIndex); + buf= (char *) (srcBufPtr+ 4*startIndex); } else { @@ -172,7 +172,7 @@ debugf("converting\n"); buf= malloc(2 * frameCount); - if(buf == NULL) + if (buf == NULL) { fprintf(stderr, "out of memory\n"); return 0; @@ -182,7 +182,7 @@ for(i=0; i<frameCount; i++) { - sbuf[i]= ((short *) (arrayIndex + 4*startIndex)) [2*i]; + sbuf[i]= ((short *) (srcBufPtr + 4*startIndex)) [2*i]; } } @@ -198,7 +198,7 @@ bytesAvail -= bytesToPlay; - if(!stereo) + if (!stereo) { free(buf); } @@ -211,7 +211,7 @@ whether we are recording or playing back */ static void handleAudioEvents(int fd, void *data, int flags) { - if(!server) { + if (!server) { debugf( "handleAudioEvents called while unconnected!\n"); return; } @@ -255,7 +255,7 @@ case AuElementNotifyKindState: debugf("state change (%d->%d)\n", enEvent->prev_state, enEvent->cur_state); bytesAvail += enEvent->num_bytes; - if(enEvent->cur_state == AuStatePause) { + if (enEvent->cur_state == AuStatePause) { /* if the flow has stopped, then arrange for it to get started again */ /* XXX there is probably a more intelligent place to do this, in case there is a real reason it has paused */ @@ -270,7 +270,7 @@ } } - if(bytesAvail > 0) { + if (bytesAvail > 0) { debugf("bytesAvail: %d\n", bytesAvail); signalSemaphoreWithIndex(semaIndex); } @@ -278,7 +278,7 @@ aioHandle(fd, handleAudioEvents, flags & AIO_RW); } -static int sound_PlaySilence(void) +static sqInt sound_PlaySilence(void) { return 0; } @@ -295,7 +295,7 @@ /* look for a physical device of the proper kind, with the proper number of channels */ for (i = 0; i < AuServerNumDevices(server); i++) { - if((AuDeviceKind(AuServerDevice(server, i)) + if ((AuDeviceKind(AuServerDevice(server, i)) == desiredDeviceKind) && (AuDeviceNumTracks(AuServerDevice(server, i)) == desired_channels)) @@ -306,7 +306,7 @@ /* look for a physical device of the proper kind; ignore number of channels */ for (i = 0; i < AuServerNumDevices(server); i++) { - if(AuDeviceKind(AuServerDevice(server, i)) + if (AuDeviceKind(AuServerDevice(server, i)) == desiredDeviceKind) return AuDeviceIdentifier(AuServerDevice(server, i)); } @@ -316,7 +316,7 @@ return AuNone; } -static int sound_Start(int frameCount, int samplesPerSec, int stereo0, int semaIndex0) +static sqInt sound_Start(sqInt frameCount, sqInt samplesPerSec, sqInt stereo0, sqInt semaIndex0) { AuElement elements[2]; /* first is a client element, second is a device output element */ @@ -326,7 +326,7 @@ /* open the server */ debugf("opening server\n"); server = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL); - if(server == NULL) { + if (server == NULL) { debugf("failed to open audio server\n"); return false; } @@ -340,7 +340,7 @@ /* pick a device to play to */ device = choose_nas_device(server, samplesPerSec, stereo, 0); - if(device == AuNone) { + if (device == AuNone) { debugf("no available device on the server!\n"); AuCloseServer(server); server = NULL; @@ -411,7 +411,7 @@ XXX this routine is almost identical to snd_Start(). The two should be factored into a single function! */ -static int sound_StartRecording(int desiredSamplesPerSec, int stereo0, int semaIndex0) +static sqInt sound_StartRecording(sqInt desiredSamplesPerSec, sqInt stereo0, sqInt semaIndex0) { AuElement elements[2]; /* elements for the NAS flow to assemble: element 0 = physical input @@ -424,7 +424,7 @@ debugf("opening server\n"); server = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL); - if(server == NULL) { + if (server == NULL) { debugf("failed to open audio server\n"); return false; } @@ -436,7 +436,7 @@ sampleRate= desiredSamplesPerSec; device= choose_nas_device(server, desiredSamplesPerSec, stereo, 1); - if(device == AuNone) { + if (device == AuNone) { debugf("no available device on the server!\n"); AuCloseServer(server); server = NULL; @@ -504,7 +504,7 @@ } -static int sound_StopRecording(void) +static sqInt sound_StopRecording(void) { return sound_Stop(); } @@ -517,8 +517,8 @@ } -static int sound_RecordSamplesIntoAtLength(int buf, int startSliceIndex, - int bufferSizeInBytes) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, + sqInt bufferSizeInBytes) { int bytesToRead; int sliceSize= (stereo ? 4 : 2); /* a "slice" seems to be a "frame": one sample from each channel */ @@ -528,17 +528,17 @@ buf, startSliceIndex, bufferSizeInBytes); /* sanity checks */ - if(server==NULL || !recording) { + if (server==NULL || !recording) { success(false); return 0; } - if(bytesAvail <= 0) + if (bytesAvail <= 0) return 0; /* figure out how much to read */ bytesToRead= bufferSizeInBytes - (startSliceIndex * sliceSize); - if(bytesToRead > bytesAvail) + if (bytesToRead > bytesAvail) bytesToRead= bytesAvail; debugf("reading %d bytes\n", bytesToRead); @@ -560,7 +560,7 @@ /* mixer settings */ -static int sound_SetRecordLevel(int level) +static sqInt sound_SetRecordLevel(sqInt level) { return level; } Modified: trunk/platforms/unix/vm-sound-OSS/sqUnixSoundOSS.c =================================================================== --- trunk/platforms/unix/vm-sound-OSS/sqUnixSoundOSS.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-OSS/sqUnixSoundOSS.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -744,16 +744,16 @@ } -static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, sqInt srcBufPtr, sqInt samplesOfLeadTime) +static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime) { return success(false); } -static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, sqInt arrayIndex, sqInt startIndex) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { assert(out->write != 0); - return out->write(out, pointerForOop(arrayIndex) + startIndex * out->sq.bpf, frameCount); + return out->write(out, srcBufPtr + startIndex * out->sq.bpf, frameCount); } @@ -822,7 +822,7 @@ } -static sqInt sound_RecordSamplesIntoAtLength(sqInt buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) { /*PRINTF(("record %d %d %d\n", buf, startSliceIndex, bufferSizeInBytes));*/ @@ -848,7 +848,7 @@ frameCount= min(frameCount, framesAvail); /*PRINTF(("<%d", frameCount * in->hw.bpf));*/ return in->read(in, - pointerForOop(buf) + startSliceIndex * 2, + buf + startSliceIndex * 2, frameCount) * in->sq.channels; } @@ -1020,9 +1020,9 @@ #endif -static sqInt sound_SetRecordLevel(sqInt level) +static void sound_SetRecordLevel(sqInt level) { - if (noSoundMixer) return 1; + if (noSoundMixer) return; if (mixer || (mixer= mixerOpen(&dev_mixer))) { level= level * LEVEL_MAX / 1000; @@ -1031,10 +1031,9 @@ else if (level > 255) level= 255; - if (mixerSetLevel(mixer, SOUND_MIXER_RECLEV, level, level)) return 1; - if (mixerSetLevel(mixer, SOUND_MIXER_IGAIN, level, level)) return 1; + if (mixerSetLevel(mixer, SOUND_MIXER_RECLEV, level, level)) return; + if (mixerSetLevel(mixer, SOUND_MIXER_IGAIN, level, level)) return; } - return 0; } static sqInt sound_SetSwitch(sqInt id, sqInt captureFlag, sqInt parameter) Modified: trunk/platforms/unix/vm-sound-Sun/sqUnixSoundSun.c =================================================================== --- trunk/platforms/unix/vm-sound-Sun/sqUnixSoundSun.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-Sun/sqUnixSoundSun.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -71,14 +71,14 @@ # define PRINTF(ARGS) #endif -static int sound_Stop(void); +static sqInt sound_Stop(void); static int sound_AvailableSpace(void); static int auFd= -1; /* open on /dev/audio */ static int auCtlFd= -1; /* open on /dev/audioctl */ -static int fmtStereo= 0; /* whether we are playing in stereo or not */ -static int auPlaySemaIndex= 0; /* an index to signal when new data may be played */ -static int auBufBytes= 0; /* buffer size to use for playback. +static sqInt fmtStereo= 0; /* whether we are playing in stereo or not */ +static sqInt auPlaySemaIndex= 0; /* an index to signal when new data may be played */ +static sqInt auBufBytes= 0; /* buffer size to use for playback. unfortunately, this bears no relationship to whatever the kernel and soundcard are using */ static int auBuffersPlayed= 0; @@ -103,7 +103,7 @@ /*** exported sound output functions ***/ -static int sound_Stop(void) +static sqInt sound_Stop(void) { PRINTF(); if (auFd == -1) return 0; @@ -122,7 +122,7 @@ } -static int sound_Start(int frameCount, int samplesPerSec, int stereo, int semaIndex) +static sqInt sound_Start(sqInt frameCount, sqInt samplesPerSec, sqInt stereo, sqInt semaIndex) { PRINTF(("(frameCount=%d, samplesPerSec=%d, stereo=%d, semaIndex=%d)", frameCount, samplesPerSec, stereo, semaIndex)); @@ -194,7 +194,7 @@ } -static int sound_AvailableSpace(void) +static sqInt sound_AvailableSpace(void) { PRINTF(); struct audio_info info; @@ -216,11 +216,11 @@ } -static int sound_PlaySamplesFromAtLength(int frameCount, int arrayIndex, int startIndex) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { PRINTF(("(frameCount=%d, arrayIndex=%d, startIndex=%d)", frameCount, arrayIndex, startIndex)); - short *src= (short *) (arrayIndex + 4*startIndex); + short *src= (short *) (srcBufPtr + 4*startIndex); short buf[2*frameCount]; int i; int bytes; @@ -263,8 +263,8 @@ } -static int sound_InsertSamplesFromLeadTime(int frameCount, int srcBufPtr, - int samplesOfLeadTime) +static sqInt sound_InsertSamplesFromLeadTime(sqint frameCount, void *srcBufPtr, + sqInt samplesOfLeadTime) { PRINTF(("(frameCount=%d, srcBufPtr=%d, samplesOfLeadTime=%d)", frameCount, srcBufPtr, samplesOfLeadTime)); @@ -272,7 +272,7 @@ } -static int sound_PlaySilence(void) +static sqInt sound_PlaySilence(void) { PRINTF(); success(false); @@ -281,7 +281,7 @@ /** recording not supported **/ -static int sound_SetRecordLevel(int level) +static sqInt sound_SetRecordLevel(sqInt level) { PRINTF(); success(false); @@ -289,7 +289,7 @@ } -static int sound_StartRecording(int desiredSamplesPerSec, int stereo, int semaIndex) +static sqInt sound_StartRecording(sqInt desiredSamplesPerSec, sqInt stereo, sqInt semaIndex) { PRINTF(); success(false); @@ -297,7 +297,7 @@ } -static int sound_StopRecording(void) +static sqInt sound_StopRecording(void) { PRINTF(); return 0; @@ -312,7 +312,7 @@ } -static int sound_RecordSamplesIntoAtLength(int buf, int startSliceIndex, int bufferSizeInBytes) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) { PRINTF(); success(false); Modified: trunk/platforms/unix/vm-sound-custom/sqUnixCustomSound.c =================================================================== --- trunk/platforms/unix/vm-sound-custom/sqUnixCustomSound.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-custom/sqUnixCustomSound.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -28,13 +28,13 @@ return 8192; } -static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, sqInt srcBufPtr, sqInt samplesOfLeadTime) +static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime) { trace(); return frameCount; } -static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, sqInt arrayIndex, sqInt startIndex) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) { trace(); return frameCount; @@ -80,7 +80,7 @@ return 8192; } -static sqInt sound_RecordSamplesIntoAtLength(sqInt buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) { trace(); return 8192; @@ -100,10 +100,9 @@ trace(); } -static sqInt sound_SetRecordLevel(sqInt level) +static void sound_SetRecordLevel(sqInt level) { trace(); - return level; } static sqInt sound_SetSwitch(sqInt id, sqInt captureFlag, sqInt parameter) Modified: trunk/platforms/unix/vm-sound-null/sqUnixSoundNull.c =================================================================== --- trunk/platforms/unix/vm-sound-null/sqUnixSoundNull.c 2010-04-02 02:59:50 UTC (rev 2167) +++ trunk/platforms/unix/vm-sound-null/sqUnixSoundNull.c 2010-04-02 03:02:01 UTC (rev 2168) @@ -44,8 +44,8 @@ /* output */ static sqInt sound_AvailableSpace(void) FAIL(8192) -static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, sqInt srcBufPtr, sqInt samplesOfLeadTime) FAIL(frameCount) -static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, sqInt arrayIndex, sqInt startIndex) FAIL(8192) +static sqInt sound_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime) FAIL(frameCount) +static sqInt sound_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex) FAIL(8192) static sqInt sound_PlaySilence(void) FAIL(8192) static sqInt sound_Start(sqInt frameCount, sqInt samplesPerSec, sqInt stereo, sqInt semaIndex) FAIL(1) static sqInt sound_Stop(void) FAIL(0) @@ -53,11 +53,11 @@ static sqInt sound_StartRecording(sqInt desiredSamplesPerSec, sqInt stereo, sqInt semaIndex) FAIL(0) static sqInt sound_StopRecording(void) FAIL(0) static double sound_GetRecordingSampleRate(void) FAIL(0) -static sqInt sound_RecordSamplesIntoAtLength(sqInt buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) FAIL(0) +static sqInt sound_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes) FAIL(0) /* mixer */ static void sound_Volume(double *left, double *right) { return; } static void sound_SetVolume(double left, double right) { return; } -static sqInt sound_SetRecordLevel(sqInt level) { return level; } +static void sound_SetRecordLevel(sqInt level) { return; } static sqInt sound_SetSwitch(sqInt id, sqInt captureFlag, sqInt parameter) FAIL(-1) static sqInt sound_GetSwitch(sqInt id, sqInt captureFlag, sqInt channel) FAIL(-1) |
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