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Author: andreas
Date: 2010-04-01 21:52:59 -0700 (Thu, 01 Apr 2010)
New Revision: 2170
Modified:
trunk/platforms/win32/plugins/B3DAcceleratorPlugin/sqWin32DualB3DX.c
Log:
The 4.0 series of VMs defaults to OpenGL as the 3D support of choice.
Modified: trunk/platforms/win32/plugins/B3DAcceleratorPlugin/sqWin32DualB3DX.c
===================================================================
--- trunk/platforms/win32/plugins/B3DAcceleratorPlugin/sqWin32DualB3DX.c 2010-04-02 03:03:32 UTC (rev 2169)
+++ trunk/platforms/win32/plugins/B3DAcceleratorPlugin/sqWin32DualB3DX.c 2010-04-02 04:52:59 UTC (rev 2170)
@@ -3,11 +3,7 @@
extern struct VirtualMachine *interpreterProxy;
-#ifdef CROQUET
int glMode = 1; /* default to OpenGL */
-#else
-int glMode = 0; /* default to D3D */
-#endif
int b3dxInitialize(void) {
int *ptr;
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