Hi, after a couple of hours playing with Lion, here some experience collected: 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 2) B3DAcceleratorPlugin does not compiles anymore 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). 4) Is looking cool with full screen mode :) to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. cheers, Esteban |
On 22 July 2011 01:14, Esteban Lorenzano <[hidden email]> wrote: > > Hi, > after a couple of hours playing with Lion, here some experience collected: > > 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 ages? hmm.. last time i tried to build VM using llvm compiler i felt its even faster than gcc. (and much nicer error messages... for console.. but not for log :) > 2) B3DAcceleratorPlugin does not compiles anymore > 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). > 4) Is looking cool with full screen mode :) > > to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. > > cheers, > Esteban > > > -- Best regards, Igor Stasenko AKA sig. |
In reply to this post by EstebanLM
On 7/22/2011 0:14, Esteban Lorenzano wrote: > > Hi, > after a couple of hours playing with Lion, here some experience collected: > > 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 > 2) B3DAcceleratorPlugin does not compiles anymore Any error messages you'd like to share? Cheers, - Andreas > 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). > 4) Is looking cool with full screen mode :) > > to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. > > cheers, > Esteban > > > |
Hi, <AGL/gl.h> now is <OpenGL/gl.h>, once changed that, the error I'm getting is: error: 'useTempMem' undeclared (first use in this function) why this error was not present with older xcode versions, remains a mystery for me :) cheers, Esteban El 22/07/2011, a las 2:57a.m., Andreas Raab escribió: > On 7/22/2011 0:14, Esteban Lorenzano wrote: >> >> Hi, >> after a couple of hours playing with Lion, here some experience collected: >> >> 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 >> 2) B3DAcceleratorPlugin does not compiles anymore > > Any error messages you'd like to share? > > Cheers, > - Andreas > >> 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). >> 4) Is looking cool with full screen mode :) >> >> to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. >> >> cheers, >> Esteban >> >> >> |
In reply to this post by Igor Stasenko
Hi Igor Weren't you using llvm-clang? It is different from llvm-gcc. With Clang you get nicer parse error whereas with llvm-gcc it use gcc for the parser and IR generator. Regards -- Mathieu 2011/7/22 Igor Stasenko <[hidden email]>: > > On 22 July 2011 01:14, Esteban Lorenzano <[hidden email]> wrote: >> >> Hi, >> after a couple of hours playing with Lion, here some experience collected: >> >> 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 > > ages? hmm.. last time i tried to build VM using llvm compiler i felt > its even faster than gcc. > (and much nicer error messages... for console.. but not for log :) > >> 2) B3DAcceleratorPlugin does not compiles anymore >> 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). >> 4) Is looking cool with full screen mode :) >> >> to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. >> >> cheers, >> Esteban >> >> >> > > > > -- > Best regards, > Igor Stasenko AKA sig. > |
On 25 July 2011 14:39, Mathieu SUEN <[hidden email]> wrote: > > Hi Igor > > Weren't you using llvm-clang? > It is different from llvm-gcc. > With Clang you get nicer parse error whereas with llvm-gcc it use gcc > for the parser and IR generator. > i just set the compiler to clang.. and it was built using it. i don't know much details who does what :) See StackCocoaIOSCLANGConfig in CMakeVMMaker package. > Regards > > -- Mathieu > > 2011/7/22 Igor Stasenko <[hidden email]>: >> >> On 22 July 2011 01:14, Esteban Lorenzano <[hidden email]> wrote: >>> >>> Hi, >>> after a couple of hours playing with Lion, here some experience collected: >>> >>> 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 >> >> ages? hmm.. last time i tried to build VM using llvm compiler i felt >> its even faster than gcc. >> (and much nicer error messages... for console.. but not for log :) >> >>> 2) B3DAcceleratorPlugin does not compiles anymore >>> 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). >>> 4) Is looking cool with full screen mode :) >>> >>> to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. >>> >>> cheers, >>> Esteban >>> >>> >>> >> >> >> >> -- >> Best regards, >> Igor Stasenko AKA sig. >> > -- Best regards, Igor Stasenko AKA sig. |
In reply to this post by Mathieu SUEN
Hi, using llvm-gcc I can compile it (without the b3d plugin), but vm crashes when trying to open any image. I still didn't figure out why. cheers, Esteban El 25/07/2011, a las 9:39a.m., Mathieu SUEN escribió: > > Hi Igor > > Weren't you using llvm-clang? > It is different from llvm-gcc. > With Clang you get nicer parse error whereas with llvm-gcc it use gcc > for the parser and IR generator. > > Regards > > -- Mathieu > > 2011/7/22 Igor Stasenko <[hidden email]>: >> >> On 22 July 2011 01:14, Esteban Lorenzano <[hidden email]> wrote: >>> >>> Hi, >>> after a couple of hours playing with Lion, here some experience collected: >>> >>> 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 >> >> ages? hmm.. last time i tried to build VM using llvm compiler i felt >> its even faster than gcc. >> (and much nicer error messages... for console.. but not for log :) >> >>> 2) B3DAcceleratorPlugin does not compiles anymore >>> 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). >>> 4) Is looking cool with full screen mode :) >>> >>> to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. >>> >>> cheers, >>> Esteban >>> >>> >>> >> >> >> >> -- >> Best regards, >> Igor Stasenko AKA sig. >> |
At wwdc 09 I observed the same thing talked to the engineers they said can you point to the bad compile c code line? Sent from my iPhone On Jul 25, 2011, at 9:22 AM, Esteban Lorenzano <[hidden email]> wrote: > > Hi, > using llvm-gcc I can compile it (without the b3d plugin), but vm crashes when trying to open any image. > I still didn't figure out why. > > cheers, > Esteban > > El 25/07/2011, a las 9:39a.m., Mathieu SUEN escribió: > >> >> Hi Igor >> >> Weren't you using llvm-clang? >> It is different from llvm-gcc. >> With Clang you get nicer parse error whereas with llvm-gcc it use gcc >> for the parser and IR generator. >> >> Regards >> >> -- Mathieu >> >> 2011/7/22 Igor Stasenko <[hidden email]>: >>> >>> On 22 July 2011 01:14, Esteban Lorenzano <[hidden email]> wrote: >>>> >>>> Hi, >>>> after a couple of hours playing with Lion, here some experience collected: >>>> >>>> 1) new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2 >>> >>> ages? hmm.. last time i tried to build VM using llvm compiler i felt >>> its even faster than gcc. >>> (and much nicer error messages... for console.. but not for log :) >>> >>>> 2) B3DAcceleratorPlugin does not compiles anymore >>>> 3) vm performance seems to be a bit lower... but not so much (and I'm not sure). >>>> 4) Is looking cool with full screen mode :) >>>> >>>> to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins. >>>> >>>> cheers, >>>> Esteban >>>> >>>> >>>> >>> >>> >>> >>> -- >>> Best regards, >>> Igor Stasenko AKA sig. >>> > |
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