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Americo broke out of a mass production style : out of what was doing
object method enumerations-- into creating new classes .
After a grand (to me) victory making my very first squeak smalltalk
class Cat , I worked through 2 sections on embedded applications, since
I suspect this documentation is very old, in the beta croquet .
I got some confidence doing various sorts of saves this morning because
I replaced changes and image files from the installer disk to do
"resets". Being able to do repetitions helped me see the dance of the
logic paths I was taking in greater relief so I could save an app
without an obscure error message.
This way of resetting doesn't guarantee which version I am in to report
troubles , but I suspect a functionality was lost with version, not
gained. I am not clear enough on my saves to mess with the nonbeta
version and invent a project .
So, I remark on :
2D APPLICATIONS INSIDE 3D - Part 2
said for me to "Drag the "SimpleDemo(Master)" and open a Portal to the
"Movie world"."
I didn't see anything but the same world, "SimpleDemo(Master)", to go
to on the menu .
To get stargate functionality on one machine, I found I have to save
two images and launch them to see worlds appear to go to on menus , but
entertaining this working hypothesis, I fear, further fogs up what it
means to save .
To regain confidence, I tried looking at the world from another
computer on wifi and I did not see the application in the mirror . That
was a solid bad observation, I could not collaborate the way I had
posted here and found Americo documented .
Further, I could not do the big save to modify the "Movie world" to
permanently have looking glass to project . He promises to elaborate on
persistance, a profound programming design concept, so I read on .
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