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Hello friends,
Here i saw one character animation c++ library called cal3D,with the help of this,
we can export skeleton,mesh,object and animation of the object
from some animation software(3dmax , milkshape3D) to this library,
so it is easy way to make every thing in animation software and export
it to this library and from that library we connect croquet for make new
application, i thing its helpful for physics application
have any idea
by
charles joe
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