Thank you!
But, I don't get very clear why does exist this limitation. Do you know if there is any document where I could read about this limitation?
By the way if I should split my method, suppose the next scenario:
I got an object (suppose a cube) and I would like to modify their behavior making a translation or any transformation with respect to a second object, how could get access to the behavior of the second object accessing it from the first object? How to gain access to their variables?
Does it have sense? Thank you for your time.
Rafael
On Thu, Jul 17, 2008 at 7:35 PM, Andreas Raab <
[hidden email]> wrote:
That's a limit of the compiler / byte code representation. Split your method into two and have one call the other instead.
Cheers,
- Andreas
Rafael Rojano wrote:
Dear all,
Does any body knows why the code in each class should be less than 1 KB?
When I wrote code bigger than 1 KB I got an error from the compiler.
Regards,
Rafael