ideas on how to demo squeak?

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ideas on how to demo squeak?

Daniel Lewis-5
Hey guys, I'm doing a presentation tommorow to a group of scientists - in the field of human-computer interaction - on the topic of video game creation. I am demoing a couple of application: Yo Yo Games Game Maker, Zillions of Games, Scratch and Squeak. However all I have to show for Squeak right now is running and explaining a game of chess.

Does anybody have ideas for cool stuff to show these scientists? Part of my objective is to suggest Squeak as a development platform for our own game creation application. Any suggestions (and explanations of how to actually enact those suggestions) would be much appreciated.

Cheers,

Daniel

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Re: ideas on how to demo squeak?

Klaus D. Witzel
On Mon, 18 Aug 2008 19:27:12 +0200, Daniel Lewis <[hidden email]>  
wrote:

> Hey guys, I'm doing a presentation tommorow to a group of scientists - in
> the field of human-computer interaction - on the topic of video game
> creation. I am demoing a couple of application: Yo Yo Games Game Maker,
> Zillions of Games, Scratch and Squeak. However all I have to show for  
> Squeak right now is running and explaining a game of chess.

You might perhaps want to show them something from this Squeak application

- http://www.opencroquet.org/index.php/Screenshots/Videos

/Klaus

> Does anybody have ideas for cool stuff to show these scientists? Part of  
> my
> objective is to suggest Squeak as a development platform for our own game
> creation application. Any suggestions (and explanations of how to  
> actually
> enact those suggestions) would be much appreciated.
>
> Cheers,
>
> Daniel


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