We can now import better avatars and animations into Croquet because
there is now support for BVH pose/motion files for avatars. This is really our first release of this stuff and we just started tuning it, so think of this as a baseline rather than a finished product. I used SnapZ ProX on a MacBookPro to make some movies as a form of self-service demo, but keep in mind that the same machine that is running Croquet is also capturing the movies, and your mileage may vary. I'm quite interested in getting some meshes and motions that we can distribute free, and in understanding what we can do to help create a healthy ecosystem for artists who make avatars (see http://croquet-bento.blogspot.com/2006/06/better-avatars.html). now dim the lights, everyone's gone to the movies... Example: http://hedgehog.software.umn.edu/croquet/croquetMovies/ avatarObjBVH.mov How to update your Croquet image: http://hedgehog.software.umn.edu/croquet/croquetMovies/ updateToMotion.mov Locating legacy content for demo purposes: http://hedgehog.software.umn.edu/croquet/croquetMovies/ firefoxAvatar.mov Poser import and export to Croquet compatible format: http://hedgehog.software.umn.edu/croquet/croquetMovies/ PoserToCroquet.mov Another example: http://hedgehog.software.umn.edu/croquet/croquetMovies/ SLfemaleInCroquet.mov |
On Jun 7, 2006, at 8:32 AM, David Faught wrote: > > This does prompt a few questions though: > 1. Is the method you describe in this movie for updating an image > the proper and preferred method, or is it one of a few available > that happened to work for these updates? Monticello is the preferred method of publishing updates/changes to the Croquet SDK, and the update method shown in the movie is what to use if you want to keep up with things as they develop. Think of the changes (particularly in the "contributions" and "public contributions" areas) as the development/unstable branch of the project. That movie showed you how to track those changes. > 2. Does this mean that the update stream won't be used? The update stream is useful to apply an update once (and only once) to a given image. Monticello has virtues like showing you diffs, and allowing you to go back to a previous version easily, but Monticello changesets need to be designed so that they can be applied more than once to an image. We'll probably only use the update stream to bundle together a big bunch of Monticello changeset for a major new release at some point. In other words, the update stream is there in case we need it, but Monticello is where the real action is. > 3. Should I save this updated image replacing my normal image, or > as a new version? I usually keep a couple versions around. One is a known good image and another is experimental. > 4. Are there some updated Monticello packages that should not be > part of my normal image? Croquet-Updates-mpm.1.mcz - is not needed by most people. It is just there for those who will create changesets for the update stream, but we almost never use the update stream, and only a few people create changesets for it, so ignore this. install.mcm - was there to create the base image (which you already have) Fdlibm-ar.5.mcz - I'm not sure what the status of this is. > 5. Is there going to be a place to share content such as legally > shareable meshes, textures, and animation files with the Croquet > community? I'm working on getting a self-service way for people to put that sort of content up for sharing, give me a week and we'll get something in place on hedgehog.software.umn.edu. For now, if there is something needed, let me know and I'll put it up by hand. We have plenty of space to hold this sort of thing, I've just been busy. > 6. After updating my image as you describe, I noticed that there > are now some Robot entries in the menus. Are these functional? I > had a little trouble when I tried them. > there is an update coming soon for Robot services... and a movie about them too. > Maybe I am being a little too literal minded with some of this, but > I am a curious sort. |
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