Hi,
I am in the midst of porting Smalltalk-80-V2, released April 1, 1983, to Squeak 1.18. So far it works fine, but I am missing the original strike fonts, that made up the original DefaultTextStyle. (12 10-point fonts and 12 12-point fonts) that seem to be part of the said image. Any hints at how to get at the *.st files? I already found the PaloAlto-12 Font, but that turned out not to be what I am looking for. Are those vintage fonts gone for ever? Hope not, Greetings Wolfgang |
Wolfgang Helbig <[hidden email]> wrote...
>I am in the midst of porting Smalltalk-80-V2, released April 1, 1983, to >Squeak 1.18. So far it works fine, but I am missing the original strike >fonts, that made up the original DefaultTextStyle. (12 10-point fonts >and 12 12-point fonts) that seem to be part of the said image. Any hints >at how to get at the *.st files? I already found the PaloAlto-12 Font, >but that turned out not to be what I am looking for. Are those vintage >fonts gone for ever? > >Hope not, Hi, Wofgang - I'm a bit confused by your message. The fonts are *in* the image, so they are definitely not lost forever. And what do you mean by the *.st files? I am guessing that you are getting the source code to run on the Squeak VM, and that you want .st files that would create the fonts in Squeak. Is that right? I have that image running in Squeak (see attached image), but I see no fileOut code for StrikeFont. I suppose we could copy over the fileOut code from Squeak, get it to run in my St80, and fileOut all the fonts in DefaultTextStyle. Is this what you want? - Dan St80.gif (18K) Download Attachment |
Do you have the original c source for running that image I wonder?
Sean Things are really bad when only a fictional character has the right thing to say... "So this is how liberty dies; to the sound of thunderous applause..." --Padme, SW3 -----Original Message----- From: [hidden email] [mailto:[hidden email]] On Behalf Of Dan Ingalls Sent: Wednesday, March 29, 2006 7:15 PM To: The general-purpose Squeak developers list Subject: Re: original ST-80 fonts Wolfgang Helbig <[hidden email]> wrote... >I am in the midst of porting Smalltalk-80-V2, released April 1, 1983, to >Squeak 1.18. So far it works fine, but I am missing the original strike >fonts, that made up the original DefaultTextStyle. (12 10-point fonts >and 12 12-point fonts) that seem to be part of the said image. Any hints >at how to get at the *.st files? I already found the PaloAlto-12 Font, >but that turned out not to be what I am looking for. Are those vintage >fonts gone for ever? > >Hope not, Hi, Wofgang - I'm a bit confused by your message. The fonts are *in* the image, so they are definitely not lost forever. And what do you mean by the *.st files? I am guessing that you are getting the source code to run on the Squeak VM, and that you want .st files that would create the fonts in Squeak. Is that right? I have that image running in Squeak (see attached image), but I see no fileOut code for StrikeFont. I suppose we could copy over the fileOut code from Squeak, get it to run in my St80, and fileOut all the fonts in DefaultTextStyle. Is this what you want? - Dan |
"Sean Glazier" <[hidden email]> asked...
>Do you have the original c source for running that image I wonder? The original source wasn't in C. It was Nova assembler plus microcode for various Xerox processors. However there's one in Smalltalk in the blue book. And the Squeak VM is very close, except for its object memory which is much nicer. I do have this Squeak version of Hobbes that runs it, but it's not as simple as you might hope. I think a couple of folks wrote interpreters in C for that image, so you might still find one. I'd ask on comp.lang.smalltalk. I think Stoney Ballard's was in C, but he changed the object memory too. Good luck - Dan |
>>>>> "Dan" == Dan Ingalls <[hidden email]> writes:
Dan> The original source wasn't in C. It was Nova assembler plus microcode Dan> for various Xerox processors. However there's one in Smalltalk in the Dan> blue book. And the Squeak VM is very close, except for its object memory Dan> which is much nicer. I do have this Squeak version of Hobbes that runs Dan> it, but it's not as simple as you might hope. Dan> I think a couple of folks wrote interpreters in C for that image, so you Dan> might still find one. I'd ask on comp.lang.smalltalk. I think Stoney Dan> Ballard's was in C, but he changed the object memory too. Wasn't the version on the Tek Magnolia in C? That's the one I ran ST80 with, for a few months until I left to get a real job. -- Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 777 0095 <[hidden email]> <URL:http://www.stonehenge.com/merlyn/> Perl/Unix/security consulting, Technical writing, Comedy, etc. etc. See PerlTraining.Stonehenge.com for onsite and open-enrollment Perl training! |
In reply to this post by Sean Glazier-3
Hi Sean,
"Sean Glazier" <[hidden email]> wrote: > Do you have the original c source for running that image I wonder? No. I do not have an ST80 image. Instead I file in class descriptions from an ST80 source file into an Squeak 1.18 image. Before filing in, I rename the classes, i. e. View into ST80View. I started this process without renaming, but that crashed my image to often during file in. One of the classes is ST80DefaultTextStyle that is supposed to contain 24 fonts, instances of ST80StrikeFont. These StrikeFonts naturally are not distributed with the ST80 sources file and thats why I am looking for them. Regards, Wolfgang |
In reply to this post by Dan Ingalls
Dan Ingalls <[hidden email]> wrote:
> I'm a bit confused by your message. Sorry. > The fonts are *in* the image, so they are definitely not lost forever. Yes, but I do not have an image running ST80 sources. This is the target of my little project. >And what do you mean by the *.st files? Sorry, typing error. I meant *.sf files. Like in PaloAlto.sf2. > I am guessing that you are getting the source code to run on the Squeak VM, exactly > and that you want .st files that would create the fonts in Squeak. Is that right? I fact, .sf files, because I thought that StrikeFonts where distributed as .sf files. But I learned, that this is not so. > > I have that image running in Squeak (see attached image), Fantastic! This is just what I am trying to achieve: ST80 classes running in a Squeak image! > but I see no fileOut code for StrikeFont. I suppose we could copy over > the fileOut code from Squeak, get it to run in my St80, and fileOut > all the fonts in DefaultTextStyle. Is this what you want? Exactly! But what I really want by now is your image :-) Can you distribute it? Or are there legal reasons not to? Thanks a lot for your kind reply! Greetings Wolfgang |
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