On 8-May-08, at 2:50 PM, Merik Voswinkel wrote: > > > I personally think it is a great loss that the fun bits are gone. I > can reload them but most users can and will not. > But more importantly, the fun stuff are the things that will get > Squeak and Croquet adopted by the large majority of users. Well the fun stuff isn't *gone* it's just not included in the default image referred to on the relevant webpage. We could 'solve' that issue (and I agree that it is an issue of some concern) simply by altering the download page to show- the funsqueak image as the recommended download for newcomers the developer image as one suggested for typical younger developers the base image as one best for us old farts that don't like autocompletion, flashing lights and the other assorted bling. ... and of course any other pre-built systems of interest, such as seaside setups. A subsidiary issue that those of you that are fun-enthusiasts must get together to solve is keeping the fun stuff alive and working. If you think it is important, you have to treat it as such and maintain it. No one else has any obligation to do so. tim -- tim Rowledge; [hidden email]; http://www.rowledge.org/tim Managing programmers is like herding cats. |
On May 9, 2008, at 1:17 AM, tim Rowledge wrote: > > On 8-May-08, at 2:50 PM, Merik Voswinkel wrote: >> >> >> I personally think it is a great loss that the fun bits are gone. I >> can reload them but most users can and will not. >> But more importantly, the fun stuff are the things that will get >> Squeak and Croquet adopted by the large majority of users. > > Well the fun stuff isn't *gone* it's just not included in the > default image referred to on the relevant webpage. We could 'solve' > that issue (and I agree that it is an issue of some concern) simply > by altering the download page to show- > the funsqueak image as the recommended download for newcomers > the developer image as one suggested for typical younger developers > the base image as one best for us old farts that don't like > autocompletion, flashing lights and the other assorted bling. > ... and of course any other pre-built systems of interest, such as > seaside setups. > > A subsidiary issue that those of you that are fun-enthusiasts must > get together to solve is keeping the fun stuff alive and working. If > you think it is important, you have to treat it as such and maintain > it. No one else has any obligation to do so. Yes, it could be easily solved by renaming FunSqueak to become 'Squeak' and have all the developer image stuff in there as well. But we seem to want to release images for ourselves nowadays, not one for the general public anymore, like the Squeak Central team did. And we are forgetting attraction number one: Croquet. That MUST be in the base image, with an prei-nstalled postcard pointing to the first Croquet space that should always be online and always connect. And some (Etoys) projects as well, like in Alan's great demo's. And It would be even better with Sophie, Scratch and Plopp in there, but that is sadly a bridge to far. My main point is that new end users do not do anything more than download 'The Squeak release', they will not visit mailing lists or dig through blogs and wikis to find out what more is possible. They can not load or unload stuff, much to hard. Debuggers must not appear while exploring for the first time. They certainly won't get together to form there own image as Tim suggests. If we do not release this "plug and play one-click fun Squeak (including all developer tools)" that must simply be called Squeak (or Croquet) nobody will and we we basically say that we do not want endusers to enjoy what we have built these last 11 years. On May 9, 2008, at 1:17 AM, Edgar J. De Cleene wrote: > > Again, FunSqueak have this plus MorphicWrappers, MathMorphs, Seaside > and > Pier, and many more... > > My plan is put more fun things and all people ask and I manage to > have into > > If Matthew work is complete, 3.11 don't have traits. > And we move Etoys , Universes, Installer and more to trusted > repositories. > > In the long run , you have Squeak 4.0 and could install things at > will. > Wish Etoys ? Load it > Wish Seaside or Aida ? Load it > Wish Sound, Speech, etc ? Load it > Don't like or don't need Squeakmap, Universes or Installer ? Don't > load it > Don't like or don't need Traits ? Don't load it > Don't like a complete Sunit and all Test we have into 3.10 ? You > could win > some space if have handicapped hardware. > The idea is you develop with Damien dev image , do a .mcz and load > it onto a > Squeak 4.0, put into a One Click VM from Sophie and presto, have a > ready to > run on all major OS So my point again Edgar, no 'Wish Etoys' Load it, this is where you have lost all those new users already. How would they know what they want? All this discussion about Squeak 3.10 and 4.0 has only a relevance for our last window of opportunity for Croquet/Squeak to become widely seen and adopted. Within 4 years from now the VPRI team will release their new platform that will surpass Croquet/Squeak. Actually, I do not really disagree with any of both your arguments for 'our' releases at all. You all do great work! But I am trying to make you see it from the 'marketing' point of view (yuk) , the view that we must take if we want to draw in first time end users. So lets not forget Croquet than, the number one attractor these days. Thanks again for all you efforts! Merik |
In reply to this post by Andreas.Raab
Hi andreas
This is really fun to see you saying that when we got problems not having 3D in squeak because some guy decided not to really maintain the old 3D engine and never bother to let Squeak get any new one. But anyway, if the squeak community does not want to take care of the people doing Seaside and other software engineering work (you know making a living out of Squeak) and only care about often half broken or old abstraction (Speech was based on a pretty old algorithm for example), then good luck. In addition we always said that people could work on building an image for kids or people willing to toy with Squeak. May be finally you want to attract people to Croquet and this is why it is politically important for you to state that, and may be this is important for you that Squeak gets "Fun" in that sad way, because I imagine that lot of people will not use FunSqueak for doing Seaside dev. But of course we are the bad shitty guys, we take responsibility of having monticello and all the rest. Don't reply, it is not necessary, I will not read this thread anymore. this just confirms that we took the right decision with Sapphire now called Pharo (from faro ~ phare = lighthouse). Stef On May 8, 2008, at 11:38 PM, Andreas Raab wrote: > Keith Hodges wrote: >>> Squeak is not welcoming anymore... first time I met Squeak it was >>> on 3.4 I think, and the overall first impression was great, lots >>> of things to discover and wonder at. these days there is a dull >>> grey background with a few windows opened on technical text, >>> details of last updates... it could not be more different. >>> >> Thats the whole point of derivative images such as Fun-Squeak or >> Squeak-dev image. Its horses for courses. >> Those of us who want to actually use squeak for something in >> particular find unloading packages harder than loading them. >> So I support the goal of trimming down the main image (though its >> still a bit fat) > > Then how come that 3.10 basic is larger than 3.6 full? Where is the > "trimming" in that? Isn't it much more accurate to say that the fun > bits have been replaced with boring bits? A quick comparison between > 3.6 and 3.10 shows that games, speech and 3d are gone, and traits, > monticello and universes have been added (there are probably more > but those are obvious major differences). > > Cheers, > - Andreas > > > |
In reply to this post by Merik Voswinkel
Merik Voswinkel wrote:
>> A subsidiary issue that those of you that are fun-enthusiasts must get >> together to solve is keeping the fun stuff alive and working. If you >> think it is important, you have to treat it as such and maintain it. >> No one else has any obligation to do so. > > Yes, it could be easily solved by renaming FunSqueak to become 'Squeak' > and have all the developer image stuff in there as well. > But we seem to want to release images for ourselves nowadays, not one > for the general public anymore, like the Squeak Central team did. I think the main sticking point here is what the *default* image is. There is nothing wrong with minimal and/or specialized images; that's both to be expected and helpful. To give an example, in the Croquet SDK you actually get two images: The "Croquet" image which contains everything out-of-the-box and the "Homebase" image, which is minimal and tucked away in the deployment directory. So that (for people who care) they can start with a fresh image, load *just* what they want and need and use that but with the default image being the full experience. Cheers, - Andreas |
In reply to this post by stephane ducasse
You are completely paranoid. If you really think everything I write is
about you, you should see a doctor. Quickly. Cheers, - Andreas stephane ducasse wrote: > Hi andreas > > This is really fun to see you saying that when we got problems not > having 3D in squeak because some guy decided not to really maintain the > old 3D engine and never bother to let Squeak get any new one. But > anyway, if the squeak community does not want to take care of the people > doing Seaside and other software engineering work (you know making a > living out of Squeak) and only care about often half broken or old > abstraction (Speech was based on a pretty old algorithm for example), > then good luck. In addition we always said that people could work on > building an image for kids or people willing to toy with Squeak. > > May be finally you want to attract people to Croquet and this is why it > is politically important for you to state that, > and may be this is important for you that Squeak gets "Fun" in that sad > way, because I imagine that lot of people will > not use FunSqueak for doing Seaside dev. > > But of course we are the bad shitty guys, we take responsibility of > having monticello and all the rest. > Don't reply, it is not necessary, I will not read this thread anymore. > this just confirms that we took the right decision with > Sapphire now called Pharo (from faro ~ phare = lighthouse). > > > Stef > > > > On May 8, 2008, at 11:38 PM, Andreas Raab wrote: > >> Keith Hodges wrote: >>>> Squeak is not welcoming anymore... first time I met Squeak it was on >>>> 3.4 I think, and the overall first impression was great, lots of >>>> things to discover and wonder at. these days there is a dull grey >>>> background with a few windows opened on technical text, details of >>>> last updates... it could not be more different. >>>> >>> Thats the whole point of derivative images such as Fun-Squeak or >>> Squeak-dev image. Its horses for courses. >>> Those of us who want to actually use squeak for something in >>> particular find unloading packages harder than loading them. >>> So I support the goal of trimming down the main image (though its >>> still a bit fat) >> >> Then how come that 3.10 basic is larger than 3.6 full? Where is the >> "trimming" in that? Isn't it much more accurate to say that the fun >> bits have been replaced with boring bits? A quick comparison between >> 3.6 and 3.10 shows that games, speech and 3d are gone, and traits, >> monticello and universes have been added (there are probably more but >> those are obvious major differences). >> >> Cheers, >> - Andreas >> >> >> > > > |
In reply to this post by Edgar J. De Cleene
Edgar J. De Cleene a écrit :
> Squeak3.10-7159-basic have a Welcome Window, but maybe you wish some > different. Compared with the 3.8 welcome window, it lacks internal links and code snippets, for example Display restoreAfter: [WarpBlt test3]. AbstractSound stereoBachFugue play. ... these make a strong effect on a newcomer :) > As I wish improve users experience, tell us how is yours "welcome the new > user". Please install the latest version of muO to see what I mean: upon installation, muO displays its main menu and an "entry point" interactive book. > FunSqueak have a long list of things into and I send [ANN] when I actualize > I put your excellent http://www.zogotounga.net/comp/squeak/sqgeo.htm once > into, remember ? oh yes, I remember :) > I put it again into next version :=) If it lives happily with the other projects, that would be nice, thanks :) Stef |
In reply to this post by Andreas.Raab
On May 9, 2008, at 9:45 AM, Andreas Raab wrote: > Merik Voswinkel wrote: >>> A subsidiary issue that those of you that are fun-enthusiasts must >>> get together to solve is keeping the fun stuff alive and working. >>> If you think it is important, you have to treat it as such and >>> maintain it. No one else has any obligation to do so. >> Yes, it could be easily solved by renaming FunSqueak to become >> 'Squeak' and have all the developer image stuff in there as well. >> But we seem to want to release images for ourselves nowadays, not >> one for the general public anymore, like the Squeak Central team did. > > I think the main sticking point here is what the *default* image is. > There is nothing wrong with minimal and/or specialized images; > that's both to be expected and helpful. To give an example, in the > Croquet SDK you actually get two images: The "Croquet" image which > contains everything out-of-the-box and the "Homebase" image, which > is minimal and tucked away in the deployment directory. So that (for > people who care) they can start with a fresh image, load *just* what > they want and need and use that but with the default image being the > full experience. > > Cheers, > - Andreas > the only point. I agree with needing specialized images, I depend upon them to do my daily work. Merik |
In reply to this post by stephane ducasse
On Fri, 09 May 2008 08:30:33 +0200, Stef wrote:
> Hi andreas > > This is really fun to see you saying that when we got problems not > having 3D in squeak because some guy decided not to really maintain the > old 3D engine and never bother to let Squeak get any new one. But > anyway, if the squeak community does not want to take care of the people > doing Seaside and other software engineering work (you know making a > living out of Squeak) and only care about often half broken or old > abstraction (Speech was based on a pretty old algorithm for example), > then good luck. In addition we always said that people could work on > building an image for kids or people willing to toy with Squeak. > > May be finally you want to attract people to Croquet and this is why it > is politically important for you to state that, > and may be this is important for you that Squeak gets "Fun" in that sad > way, because I imagine that lot of people will > not use FunSqueak for doing Seaside dev. Aren't you lamenting here about packaging of distros? > But of course we are the bad shitty guys, we take responsibility of > having monticello and all the rest. > Don't reply, it is not necessary, I will not read this thread anymore. > this just confirms that we took the right decision with > Sapphire now called Pharo (from faro ~ phare = lighthouse). > > > Stef > > > > On May 8, 2008, at 11:38 PM, Andreas Raab wrote: > >> Keith Hodges wrote: >>>> Squeak is not welcoming anymore... first time I met Squeak it was on >>>> 3.4 I think, and the overall first impression was great, lots of >>>> things to discover and wonder at. these days there is a dull grey >>>> background with a few windows opened on technical text, details of >>>> last updates... it could not be more different. >>>> >>> Thats the whole point of derivative images such as Fun-Squeak or >>> Squeak-dev image. Its horses for courses. >>> Those of us who want to actually use squeak for something in >>> particular find unloading packages harder than loading them. >>> So I support the goal of trimming down the main image (though its >>> still a bit fat) >> >> Then how come that 3.10 basic is larger than 3.6 full? Where is the >> "trimming" in that? Isn't it much more accurate to say that the fun >> bits have been replaced with boring bits? A quick comparison between >> 3.6 and 3.10 shows that games, speech and 3d are gone, and traits, >> monticello and universes have been added (there are probably more but >> those are obvious major differences). >> >> Cheers, >> - Andreas >> >> >> > > > |
In reply to this post by Stéphane Rollandin
El 5/9/08 5:15 AM, "Stéphane Rollandin" <[hidden email]> escribió: > Compared with the 3.8 welcome window, it lacks internal links and code > snippets, for example > > Display restoreAfter: [WarpBlt test3]. > > AbstractSound stereoBachFugue play. > > > ... these make a strong effect on a newcomer :) > Please install the latest version of muO to see what I mean: upon > installation, muO displays its main menu and an "entry point" > interactive book. Ok, I see the point. We could have some easy how to know what else was available for install and some examples ... +10 to your idea As I should repack the image and we need put some bug correction into the image , what about start a 3.10.1 with this ? For easy and fast move on, I suggest retake the old .cs we have for 3.8 as still we don't have some best suited. DS and MC2 authors said none is finished for release use, Monticello as we use for 3.10 is very pain, very inadequate and two releases is enough , don't think you ? We have a release list for 3.10 and Matthew start a new one for future releases, but as many are saying now very valuable feedback, we need exhaust all points each dislike in this list IMHO I connecting to IRC and to Skype for any wishing discuss this and related things. Edgar |
In reply to this post by Klaus D. Witzel
Smalltalk is just fun to me and so is squeak...
But yes I think we need several "distributions" a |
soory sh**t keyboard...
Smalltalk is just fun to me and so is squeak... This is not very clear now and need to be anticipated towards squeak future... I like the idea of Merik maybe squeak should be squeak fun... then squeak-dev for sure, and so squeak web ... squeak basic too... I wouldn't put seaside in squeak fun though (pretty heavy) What else ? |
Hello!
On Fri, May 9, 2008 at 2:46 PM, cdrick <[hidden email]> wrote: soory sh**t keyboard... Really? For example: In "Circus" - is "fun"? Yes, of course, but only! when the performance changes/expands fundamentally your conception of life being, and you are ready to accept it. So, after you could implement what you have gotten, in your and surrounding you people's real life! But if you are going to the "Circus", just to get "fun" as a momentary pleasure, like "jazz" etc. sincerely sorry for you... if you have never posed or solved any significant/creative tasks using "Squeak" or "Squeak with Etoys" distribution (name as you want) Regards, Nikolay Suslov
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