[squeak-dev] Cuis performance rocks!

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[squeak-dev] Cuis performance rocks!

Jerome Peace

Hi Juan,

Wow, great responsiveness.

If I put effort into porting the curvier version of polygons to cuis
would you include it in your image.

That way you could get oval shapes that rotate w/o using the Transformation Morph.

Yours in service and curiosity, --Jerome Peace


     

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Re: [squeak-dev] Cuis performance rocks!

Juan Vuletich-4
Hi Jerome,

Jerome Peace wrote:
> Hi Juan,
>
> Wow, great responsiveness.
>
> If I put effort into porting the curvier version of polygons to cuis
> would you include it in your image.
>
>  
Sure! That would be great.

> That way you could get oval shapes that rotate w/o using the Transformation Morph.
>
> Yours in service and curiosity, --Jerome Peace
>
>  
It is great to see you interested in Cuis and willing to help. Thank
you! It makes me dream of what could happen if people started to invest
time in building optional packages for their preferred Squeak features.
A modular Squeak at last!

Cheers,
Juan Vuletich