[squeak-dev] Debbuging problems, FFI

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[squeak-dev] Debbuging problems, FFI

Mariano Martinez Peck
Hi folks,

In Pharo mailing list, there are people trying to fix the known bug when debugging with FFI. The bug report is this: http://bugs.squeak.org/view.php?id=6436

Javier has done an excellent job and here is his last post. Can someone read what he found and see if we can fix this annoying bug?

Thanks,

Mariano


---------- Forwarded message ----------
From: Javier Pimás <[hidden email]>
Date: 2009/8/2
Subject: Re: [Pharo-project] Debbuging problems, FFI
To: [hidden email]


I Think I found where the problem lies, it's just sitting there waiting to be resolved.

To see what was happening I debugged the debuger, which was really weird. I found the answer when I broke into the step over button by adding a self break in OTCmdOverDebugger>>execute. After catching it I removed the break and stepped into everything to see how step over worked. The intresting part is in MethodContext(ContextPart)>>step, which sends interpretNextInstructionFor: self. The idea is this, instead of advancing the vm program counter within the vm code, the debugger simulates the execution cycle, step by step. It not so hard as it seems but also not very simple. The problem comes when the debugger tryies to simulate primitive calls. When the simulator detects a primitive, it issues a  MethodContext(ContextPart)>>doPrimitive:method:receiver:args:, here you can see the detection:

tryPrimitiveFor: method receiver: receiver args: arguments
    "..."
    | primIndex |
    (primIndex := method primitive) = 0 ifTrue: [^ PrimitiveFailToken].
    ^ self doPrimitive: primIndex method: method receiver: receiver args: arguments

well, the problem is that doPrimitive doesn't seem to implement all primitives (I recomend you to look it's code), but just a few ones. Also, as far as I can see, it calls primitive 19, which i found is (by looking vm C code) primitiveFail, and that primitive just sets a flag that says that something failed.

Then, if my calculations are correct, the problem is that the FFI Call primitive needs to be handled by hand. I tryied adding this to ContextPart>>doPrimitive:method:receiver:args:

primitiveIndex = 120 ifTrue: "Calling an FFI method, just evaluate it and return"
        [ meth valueWithReceiver: receiver arguments: arguments . ^self].

just before

    arguments size > 6 ifTrue: [^PrimitiveFailToken].

which I think almost worked. I think the primitive was executed, but this doesn't handle the execution context that is being simulated, and the stack gets corrupted. Somebody with more experience in ContextPart, MethodContext, etc. may give us a hand here, I think the fix is almost there.

Bye,
      Javier.

2009/7/31 Mariano Martinez Peck <[hidden email]>



2009/7/31 Javier Pimás <[hidden email]>

Does anybody know if the problem occurs just in Windows or in any OS? this can give a clue of the problem...


I don't remember debugging in Windows, but in Linux I have this problem for sure.
 

On Thu, Jul 30, 2009 at 11:28 PM, Javier Pimás <[hidden email]> wrote:
Well, at least I feel better that I'm not crazy, (or not the only one...). Maybe if someone could give us a clue about it, we could spot where the problem is. Do you think it is a vm problem or something related to the smalltalk code?

2009/7/30 Mariano Martinez Peck <[hidden email]>

Yes. This is really annoying for me. I am writing a C library plugin since a year and a half and this is very frustrated :(
You cannot debug when using FFI. I mean, you cannot get advantages of one of the best Smalltalk features! What I do is to write a self break before and after the call and use "proceed" but I don't like it at all.

Once I tried to see what the problem was, but I was to difficult to me to understand it and fix it. We need a guru here I think hahaha.

Best,

Mariano

2009/7/30 Javier Pimás <[hidden email]>
Hi, I'm having problems with the debugger. Every time I try to debug code that uses FFI, if I step over a message that internally does an FFI call, I get an externalCallFailed error and then I land in MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:
If I run the code without debugging, then I have no problems at all.

I'm using SqueakPharo v3.11.2 with pharo0.1-10373web09.07.2.

To reproduce it you can try this:

ScriptLoader loadFFI.
then load latest GLMorphic from squeaksource, and uncomment the "self break." in
GLCanvas>>displayString:from:to:at:strikeFont:kern:

doit
World fullDrawOn: GLDisplayScreen testCanvas
hit debug and step over until you reach
ogl glTexImage2D: GLTexture2d with:...

also you'll see wrong values for local vars, like aPoint which will look as #(nil nil nil nil nil) when it'll actually have a point.

Is there any other way to set up a break point instead of adding self break to the code??

Thanks,
       Javier.

--
Javier Pimás
Ciudad de Buenos Aires

_______________________________________________
Pharo-project mailing list
[hidden email]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project


_______________________________________________
Pharo-project mailing list
[hidden email]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project



--
Javier Pimás
Ciudad de Buenos Aires



--
Javier Pimás
Ciudad de Buenos Aires

_______________________________________________
Pharo-project mailing list
[hidden email]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project


_______________________________________________
Pharo-project mailing list
[hidden email]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project



--
Javier Pimás
Ciudad de Buenos Aires

_______________________________________________
Pharo-project mailing list
[hidden email]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project



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[squeak-dev] Re: Debbuging problems, FFI

Andreas.Raab
Mariano Martinez Peck wrote:
> Javier has done an excellent job and here is his last post. Can someone
> read what he found and see if we can fix this annoying bug?

The problem is that you can't call #valueWithReceiver:args: since this
would both execute the entire method and do it in the wrong context
where instead you need to execute *just* the primitive (since you'll
simulate the rest if it fails).

Fortunately, external functions have two ways to invoke them; one
implicitly as primitive in a method (i.e., prim 120) and another one
explicitly (via invokeWithArgs:). A variant on the latter that returns
ContextPart>>primFailToken does the trick nicely.

I've updated both http://source.squeak.org/FFI and
http://source.squeak.org/trunk with the ncessary bits.
Cheers,
   - Andreas

>
> Thanks,
>
> Mariano
>
>
> ---------- Forwarded message ----------
> From: *Javier Pimás* <[hidden email]
> <mailto:[hidden email]>>
> Date: 2009/8/2
> Subject: Re: [Pharo-project] Debbuging problems, FFI
> To: [hidden email]
> <mailto:[hidden email]>
>
>
> I Think I found where the problem lies, it's just sitting there waiting
> to be resolved.
>
> To see what was happening I debugged the debuger, which was really
> weird. I found the answer when I broke into the step over button by
> adding a self break in OTCmdOverDebugger>>execute. After catching it I
> removed the break and stepped into everything to see how step over
> worked. The intresting part is in MethodContext(ContextPart)>>step,
> which sends interpretNextInstructionFor: self. The idea is this, instead
> of advancing the vm program counter within the vm code, the debugger
> simulates the execution cycle, step by step. It not so hard as it seems
> but also not very simple. The problem comes when the debugger tryies to
> simulate primitive calls. When the simulator detects a primitive, it
> issues a  MethodContext(ContextPart)>>doPrimitive:method:receiver:args:,
> here you can see the detection:
>
> tryPrimitiveFor: method receiver: receiver args: arguments
>     "..."
>     | primIndex |
>     (primIndex := method primitive) = 0 ifTrue: [^ PrimitiveFailToken].
>     ^ self doPrimitive: primIndex method: method receiver: receiver
> args: arguments
>
> well, the problem is that doPrimitive doesn't seem to implement all
> primitives (I recomend you to look it's code), but just a few ones.
> Also, as far as I can see, it calls primitive 19, which i found is (by
> looking vm C code) primitiveFail, and that primitive just sets a flag
> that says that something failed.
>
> Then, if my calculations are correct, the problem is that the FFI Call
> primitive needs to be handled by hand. I tryied adding this to
> ContextPart>>doPrimitive:method:receiver:args:
>
> primitiveIndex = 120 ifTrue: "Calling an FFI method, just evaluate it
> and return"
>         [ meth valueWithReceiver: receiver arguments: arguments . ^self].
>
> just before
>
>     arguments size > 6 ifTrue: [^PrimitiveFailToken].
>
> which I think almost worked. I think the primitive was executed, but
> this doesn't handle the execution context that is being simulated, and
> the stack gets corrupted. Somebody with more experience in ContextPart,
> MethodContext, etc. may give us a hand here, I think the fix is almost
> there.
>
> Bye,
>       Javier.
>
> 2009/7/31 Mariano Martinez Peck <[hidden email]
> <mailto:[hidden email]>>
>
>
>
>     2009/7/31 Javier Pimás <[hidden email]
>     <mailto:[hidden email]>>
>
>         Does anybody know if the problem occurs just in Windows or in
>         any OS? this can give a clue of the problem...
>
>
>     I don't remember debugging in Windows, but in Linux I have this
>     problem for sure.
>      
>
>
>         On Thu, Jul 30, 2009 at 11:28 PM, Javier Pimás
>         <[hidden email] <mailto:[hidden email]>>
>         wrote:
>
>             Well, at least I feel better that I'm not crazy, (or not the
>             only one...). Maybe if someone could give us a clue about
>             it, we could spot where the problem is. Do you think it is a
>             vm problem or something related to the smalltalk code?
>
>             2009/7/30 Mariano Martinez Peck <[hidden email]
>             <mailto:[hidden email]>>
>
>                 Yes. This is really annoying for me. I am writing a C
>                 library plugin since a year and a half and this is very
>                 frustrated :(
>                 You cannot debug when using FFI. I mean, you cannot get
>                 advantages of one of the best Smalltalk features! What I
>                 do is to write a self break before and after the call
>                 and use "proceed" but I don't like it at all.
>
>                 Once I tried to see what the problem was, but I was to
>                 difficult to me to understand it and fix it. We need a
>                 guru here I think hahaha.
>
>                 Best,
>
>                 Mariano
>
>                 2009/7/30 Javier Pimás <[hidden email]
>                 <mailto:[hidden email]>>
>
>                     Hi, I'm having problems with the debugger. Every
>                     time I try to debug code that uses FFI, if I step
>                     over a message that internally does an FFI call, I
>                     get an externalCallFailed error and then I land in
>                     MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:
>                     If I run the code without debugging, then I have no
>                     problems at all.
>
>                     I'm using SqueakPharo v3.11.2 with
>                     pharo0.1-10373web09.07.2.
>
>                     To reproduce it you can try this:
>
>                     ScriptLoader loadFFI.
>                     then load latest GLMorphic from squeaksource, and
>                     uncomment the "self break." in
>                     GLCanvas>>displayString:from:to:at:strikeFont:kern:
>
>                     doit
>                     World fullDrawOn: GLDisplayScreen testCanvas
>                     hit debug and step over until you reach
>                     ogl glTexImage2D: GLTexture2d with:...
>
>                     also you'll see wrong values for local vars, like
>                     aPoint which will look as #(nil nil nil nil nil)
>                     when it'll actually have a point.
>
>                     Is there any other way to set up a break point
>                     instead of adding self break to the code??
>
>                     Thanks,
>                            Javier.
>
>                     --
>                     Javier Pimás
>                     Ciudad de Buenos Aires
>
>                     _______________________________________________
>                     Pharo-project mailing list
>                     [hidden email]
>                     <mailto:[hidden email]>
>                     http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>
>
>
>                 _______________________________________________
>                 Pharo-project mailing list
>                 [hidden email]
>                 <mailto:[hidden email]>
>                 http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>
>
>
>
>             --
>             Javier Pimás
>             Ciudad de Buenos Aires
>
>
>
>
>         --
>         Javier Pimás
>         Ciudad de Buenos Aires
>
>         _______________________________________________
>         Pharo-project mailing list
>         [hidden email]
>         <mailto:[hidden email]>
>         http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>
>
>
>     _______________________________________________
>     Pharo-project mailing list
>     [hidden email]
>     <mailto:[hidden email]>
>     http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>
>
>
>
> --
> Javier Pimás
> Ciudad de Buenos Aires
>
> _______________________________________________
> Pharo-project mailing list
> [hidden email]
> <mailto:[hidden email]>
> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>
>
> ------------------------------------------------------------------------
>
>


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Re: [squeak-dev] Re: Debbuging problems, FFI

Igor Stasenko
2009/8/2 Andreas Raab <[hidden email]>:

> Mariano Martinez Peck wrote:
>>
>> Javier has done an excellent job and here is his last post. Can someone
>> read what he found and see if we can fix this annoying bug?
>
> The problem is that you can't call #valueWithReceiver:args: since this would
> both execute the entire method and do it in the wrong context where instead
> you need to execute *just* the primitive (since you'll simulate the rest if
> it fails).
>
> Fortunately, external functions have two ways to invoke them; one implicitly
> as primitive in a method (i.e., prim 120) and another one explicitly (via
> invokeWithArgs:). A variant on the latter that returns
> ContextPart>>primFailToken does the trick nicely.
>
> I've updated both http://source.squeak.org/FFI and
> http://source.squeak.org/trunk with the ncessary bits.

Andreas, does your change fixes the issue? Because its not clear from
your message - is it solves the problem altogether, or it is just a
first step towards proper fix?

> Cheers,
>  - Andreas
>
>>
>> Thanks,
>>
>> Mariano
>>
>>
>> ---------- Forwarded message ----------
>> From: *Javier Pimás* <[hidden email]
>> <mailto:[hidden email]>>
>> Date: 2009/8/2
>> Subject: Re: [Pharo-project] Debbuging problems, FFI
>> To: [hidden email]
>> <mailto:[hidden email]>
>>
>>
>> I Think I found where the problem lies, it's just sitting there waiting to
>> be resolved.
>>
>> To see what was happening I debugged the debuger, which was really weird.
>> I found the answer when I broke into the step over button by adding a self
>> break in OTCmdOverDebugger>>execute. After catching it I removed the break
>> and stepped into everything to see how step over worked. The intresting part
>> is in MethodContext(ContextPart)>>step, which sends
>> interpretNextInstructionFor: self. The idea is this, instead of advancing
>> the vm program counter within the vm code, the debugger simulates the
>> execution cycle, step by step. It not so hard as it seems but also not very
>> simple. The problem comes when the debugger tryies to simulate primitive
>> calls. When the simulator detects a primitive, it issues a
>>  MethodContext(ContextPart)>>doPrimitive:method:receiver:args:, here you can
>> see the detection:
>>
>> tryPrimitiveFor: method receiver: receiver args: arguments
>>    "..."
>>    | primIndex |
>>    (primIndex := method primitive) = 0 ifTrue: [^ PrimitiveFailToken].
>>    ^ self doPrimitive: primIndex method: method receiver: receiver args:
>> arguments
>>
>> well, the problem is that doPrimitive doesn't seem to implement all
>> primitives (I recomend you to look it's code), but just a few ones. Also, as
>> far as I can see, it calls primitive 19, which i found is (by looking vm C
>> code) primitiveFail, and that primitive just sets a flag that says that
>> something failed.
>>
>> Then, if my calculations are correct, the problem is that the FFI Call
>> primitive needs to be handled by hand. I tryied adding this to
>> ContextPart>>doPrimitive:method:receiver:args:
>>
>> primitiveIndex = 120 ifTrue: "Calling an FFI method, just evaluate it and
>> return"
>>        [ meth valueWithReceiver: receiver arguments: arguments . ^self].
>>
>> just before
>>
>>    arguments size > 6 ifTrue: [^PrimitiveFailToken].
>>
>> which I think almost worked. I think the primitive was executed, but this
>> doesn't handle the execution context that is being simulated, and the stack
>> gets corrupted. Somebody with more experience in ContextPart, MethodContext,
>> etc. may give us a hand here, I think the fix is almost there.
>>
>> Bye,
>>      Javier.
>>
>> 2009/7/31 Mariano Martinez Peck <[hidden email]
>> <mailto:[hidden email]>>
>>
>>
>>
>>    2009/7/31 Javier Pimás <[hidden email]
>>    <mailto:[hidden email]>>
>>
>>        Does anybody know if the problem occurs just in Windows or in
>>        any OS? this can give a clue of the problem...
>>
>>
>>    I don't remember debugging in Windows, but in Linux I have this
>>    problem for sure.
>>
>>
>>        On Thu, Jul 30, 2009 at 11:28 PM, Javier Pimás
>>        <[hidden email] <mailto:[hidden email]>>
>>        wrote:
>>
>>            Well, at least I feel better that I'm not crazy, (or not the
>>            only one...). Maybe if someone could give us a clue about
>>            it, we could spot where the problem is. Do you think it is a
>>            vm problem or something related to the smalltalk code?
>>
>>            2009/7/30 Mariano Martinez Peck <[hidden email]
>>            <mailto:[hidden email]>>
>>
>>                Yes. This is really annoying for me. I am writing a C
>>                library plugin since a year and a half and this is very
>>                frustrated :(
>>                You cannot debug when using FFI. I mean, you cannot get
>>                advantages of one of the best Smalltalk features! What I
>>                do is to write a self break before and after the call
>>                and use "proceed" but I don't like it at all.
>>
>>                Once I tried to see what the problem was, but I was to
>>                difficult to me to understand it and fix it. We need a
>>                guru here I think hahaha.
>>
>>                Best,
>>
>>                Mariano
>>
>>                2009/7/30 Javier Pimás <[hidden email]
>>                <mailto:[hidden email]>>
>>
>>                    Hi, I'm having problems with the debugger. Every
>>                    time I try to debug code that uses FFI, if I step
>>                    over a message that internally does an FFI call, I
>>                    get an externalCallFailed error and then I land in
>>                    MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:
>>                    If I run the code without debugging, then I have no
>>                    problems at all.
>>
>>                    I'm using SqueakPharo v3.11.2 with
>>                    pharo0.1-10373web09.07.2.
>>
>>                    To reproduce it you can try this:
>>
>>                    ScriptLoader loadFFI.
>>                    then load latest GLMorphic from squeaksource, and
>>                    uncomment the "self break." in
>>                    GLCanvas>>displayString:from:to:at:strikeFont:kern:
>>
>>                    doit
>>                    World fullDrawOn: GLDisplayScreen testCanvas
>>                    hit debug and step over until you reach
>>                    ogl glTexImage2D: GLTexture2d with:...
>>
>>                    also you'll see wrong values for local vars, like
>>                    aPoint which will look as #(nil nil nil nil nil)
>>                    when it'll actually have a point.
>>
>>                    Is there any other way to set up a break point
>>                    instead of adding self break to the code??
>>
>>                    Thanks,
>>                           Javier.
>>
>>                    --                    Javier Pimás
>>                    Ciudad de Buenos Aires
>>
>>                    _______________________________________________
>>                    Pharo-project mailing list
>>                    [hidden email]
>>                    <mailto:[hidden email]>
>>
>>  http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>                _______________________________________________
>>                Pharo-project mailing list
>>                [hidden email]
>>                <mailto:[hidden email]>
>>
>>  http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>
>>            --            Javier Pimás
>>            Ciudad de Buenos Aires
>>
>>
>>
>>
>>        --        Javier Pimás
>>        Ciudad de Buenos Aires
>>
>>        _______________________________________________
>>        Pharo-project mailing list
>>        [hidden email]
>>        <mailto:[hidden email]>
>>        http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>    _______________________________________________
>>    Pharo-project mailing list
>>    [hidden email]
>>    <mailto:[hidden email]>
>>    http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>
>> --
>> Javier Pimás
>> Ciudad de Buenos Aires
>>
>> _______________________________________________
>> Pharo-project mailing list
>> [hidden email]
>> <mailto:[hidden email]>
>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>> ------------------------------------------------------------------------
>>
>>
>
>
>



--
Best regards,
Igor Stasenko AKA sig.

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Re: [squeak-dev] Re: Debbuging problems, FFI

Mariano Martinez Peck


On Sun, Aug 2, 2009 at 11:57 PM, Igor Stasenko <[hidden email]> wrote:
2009/8/2 Andreas Raab <[hidden email]>:
> Mariano Martinez Peck wrote:
>>
>> Javier has done an excellent job and here is his last post. Can someone
>> read what he found and see if we can fix this annoying bug?
>
> The problem is that you can't call #valueWithReceiver:args: since this would
> both execute the entire method and do it in the wrong context where instead
> you need to execute *just* the primitive (since you'll simulate the rest if
> it fails).
>
> Fortunately, external functions have two ways to invoke them; one implicitly
> as primitive in a method (i.e., prim 120) and another one explicitly (via
> invokeWithArgs:). A variant on the latter that returns
> ContextPart>>primFailToken does the trick nicely.
>
> I've updated both http://source.squeak.org/FFI and
> http://source.squeak.org/trunk with the ncessary bits.

Andreas, does your change fixes the issue? Because its not clear from
your message - is it solves the problem altogether, or it is just a
first step towards proper fix?

Thanks Igor. I had the same questions as you. However, I downloaded that new version, and tried but I got same results (the behaviour of the first email). I mean, when I did step over in the api call I landed in and in MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:

 

> Cheers,
>  - Andreas
>
>>
>> Thanks,
>>
>> Mariano
>>
>>
>> ---------- Forwarded message ----------
>> From: *Javier Pimás* <[hidden email]
>> <mailto:[hidden email]>>
>> Date: 2009/8/2
>> Subject: Re: [Pharo-project] Debbuging problems, FFI
>> To: [hidden email]
>> <mailto:[hidden email]>
>>
>>
>> I Think I found where the problem lies, it's just sitting there waiting to
>> be resolved.
>>
>> To see what was happening I debugged the debuger, which was really weird.
>> I found the answer when I broke into the step over button by adding a self
>> break in OTCmdOverDebugger>>execute. After catching it I removed the break
>> and stepped into everything to see how step over worked. The intresting part
>> is in MethodContext(ContextPart)>>step, which sends
>> interpretNextInstructionFor: self. The idea is this, instead of advancing
>> the vm program counter within the vm code, the debugger simulates the
>> execution cycle, step by step. It not so hard as it seems but also not very
>> simple. The problem comes when the debugger tryies to simulate primitive
>> calls. When the simulator detects a primitive, it issues a
>>  MethodContext(ContextPart)>>doPrimitive:method:receiver:args:, here you can
>> see the detection:
>>
>> tryPrimitiveFor: method receiver: receiver args: arguments
>>    "..."
>>    | primIndex |
>>    (primIndex := method primitive) = 0 ifTrue: [^ PrimitiveFailToken].
>>    ^ self doPrimitive: primIndex method: method receiver: receiver args:
>> arguments
>>
>> well, the problem is that doPrimitive doesn't seem to implement all
>> primitives (I recomend you to look it's code), but just a few ones. Also, as
>> far as I can see, it calls primitive 19, which i found is (by looking vm C
>> code) primitiveFail, and that primitive just sets a flag that says that
>> something failed.
>>
>> Then, if my calculations are correct, the problem is that the FFI Call
>> primitive needs to be handled by hand. I tryied adding this to
>> ContextPart>>doPrimitive:method:receiver:args:
>>
>> primitiveIndex = 120 ifTrue: "Calling an FFI method, just evaluate it and
>> return"
>>        [ meth valueWithReceiver: receiver arguments: arguments . ^self].
>>
>> just before
>>
>>    arguments size > 6 ifTrue: [^PrimitiveFailToken].
>>
>> which I think almost worked. I think the primitive was executed, but this
>> doesn't handle the execution context that is being simulated, and the stack
>> gets corrupted. Somebody with more experience in ContextPart, MethodContext,
>> etc. may give us a hand here, I think the fix is almost there.
>>
>> Bye,
>>      Javier.
>>
>> 2009/7/31 Mariano Martinez Peck <[hidden email]
>> <mailto:[hidden email]>>
>>
>>
>>
>>    2009/7/31 Javier Pimás <[hidden email]
>>    <mailto:[hidden email]>>
>>
>>        Does anybody know if the problem occurs just in Windows or in
>>        any OS? this can give a clue of the problem...
>>
>>
>>    I don't remember debugging in Windows, but in Linux I have this
>>    problem for sure.
>>
>>
>>        On Thu, Jul 30, 2009 at 11:28 PM, Javier Pimás
>>        <[hidden email] <mailto:[hidden email]>>
>>        wrote:
>>
>>            Well, at least I feel better that I'm not crazy, (or not the
>>            only one...). Maybe if someone could give us a clue about
>>            it, we could spot where the problem is. Do you think it is a
>>            vm problem or something related to the smalltalk code?
>>
>>            2009/7/30 Mariano Martinez Peck <[hidden email]
>>            <mailto:[hidden email]>>
>>
>>                Yes. This is really annoying for me. I am writing a C
>>                library plugin since a year and a half and this is very
>>                frustrated :(
>>                You cannot debug when using FFI. I mean, you cannot get
>>                advantages of one of the best Smalltalk features! What I
>>                do is to write a self break before and after the call
>>                and use "proceed" but I don't like it at all.
>>
>>                Once I tried to see what the problem was, but I was to
>>                difficult to me to understand it and fix it. We need a
>>                guru here I think hahaha.
>>
>>                Best,
>>
>>                Mariano
>>
>>                2009/7/30 Javier Pimás <[hidden email]
>>                <mailto:[hidden email]>>
>>
>>                    Hi, I'm having problems with the debugger. Every
>>                    time I try to debug code that uses FFI, if I step
>>                    over a message that internally does an FFI call, I
>>                    get an externalCallFailed error and then I land in
>>                    MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:
>>                    If I run the code without debugging, then I have no
>>                    problems at all.
>>
>>                    I'm using SqueakPharo v3.11.2 with
>>                    pharo0.1-10373web09.07.2.
>>
>>                    To reproduce it you can try this:
>>
>>                    ScriptLoader loadFFI.
>>                    then load latest GLMorphic from squeaksource, and
>>                    uncomment the "self break." in
>>                    GLCanvas>>displayString:from:to:at:strikeFont:kern:
>>
>>                    doit
>>                    World fullDrawOn: GLDisplayScreen testCanvas
>>                    hit debug and step over until you reach
>>                    ogl glTexImage2D: GLTexture2d with:...
>>
>>                    also you'll see wrong values for local vars, like
>>                    aPoint which will look as #(nil nil nil nil nil)
>>                    when it'll actually have a point.
>>
>>                    Is there any other way to set up a break point
>>                    instead of adding self break to the code??
>>
>>                    Thanks,
>>                           Javier.
>>
>>                    --                    Javier Pimás
>>                    Ciudad de Buenos Aires
>>
>>                    _______________________________________________
>>                    Pharo-project mailing list
>>                    [hidden email]
>>                    <mailto:[hidden email]>
>>
>>  http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>                _______________________________________________
>>                Pharo-project mailing list
>>                [hidden email]
>>                <mailto:[hidden email]>
>>
>>  http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>
>>            --            Javier Pimás
>>            Ciudad de Buenos Aires
>>
>>
>>
>>
>>        --        Javier Pimás
>>        Ciudad de Buenos Aires
>>
>>        _______________________________________________
>>        Pharo-project mailing list
>>        [hidden email]
>>        <mailto:[hidden email]>
>>        http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>    _______________________________________________
>>    Pharo-project mailing list
>>    [hidden email]
>>    <mailto:[hidden email]>
>>    http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>>
>>
>> --
>> Javier Pimás
>> Ciudad de Buenos Aires
>>
>> _______________________________________________
>> Pharo-project mailing list
>> [hidden email]
>> <mailto:[hidden email]>
>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>>
>> ------------------------------------------------------------------------
>>
>>
>
>
>



--
Best regards,
Igor Stasenko AKA sig.




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[squeak-dev] Re: Debbuging problems, FFI

Andreas.Raab
Mariano Martinez Peck wrote:
>     Andreas, does your change fixes the issue? Because its not clear from
>     your message - is it solves the problem altogether, or it is just a
>     first step towards proper fix?
>
> Thanks Igor. I had the same questions as you. However, I downloaded that
> new version, and tried but I got same results (the behaviour of the
> first email). I mean, when I did step over in the api call I landed in
> and in MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:

If that happens then you haven't updated your image. You can verify this
by looking for both implementors and senders of #tryInvokeWithArguments:
- there should be exactly one implementor (ExternalFunction) and one
sender (ContextPart).

Cheers,
   - Andreas

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[squeak-dev] Re: Debbuging problems, FFI

Andreas.Raab
In reply to this post by Igor Stasenko
Igor Stasenko wrote:
> Andreas, does your change fixes the issue? Because its not clear from
> your message - is it solves the problem altogether, or it is just a
> first step towards proper fix?

It does fix the problem for good.

Cheers,
   - Andreas


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Re: [squeak-dev] Re: Debbuging problems, FFI

Mariano Martinez Peck
In reply to this post by Andreas.Raab


On Mon, Aug 3, 2009 at 12:12 AM, Andreas Raab <[hidden email]> wrote:
Mariano Martinez Peck wrote:
   Andreas, does your change fixes the issue? Because its not clear from
   your message - is it solves the problem altogether, or it is just a
   first step towards proper fix?

Thanks Igor. I had the same questions as you. However, I downloaded that new version, and tried but I got same results (the behaviour of the first email). I mean, when I did step over in the api call I landed in and in MethodContext(ContextPart)>>runUntilErrorOrReturnFrom:

If that happens then you haven't updated your image. You can verify this by looking for both implementors and senders of #tryInvokeWithArguments: - there should be exactly one implementor (ExternalFunction) and one sender (ContextPart).

Andreas: I double checked and I see ExternalFunction>>tryInvokeWithArguments:    but then I look senders, I see no senders. I am trying with FFI-Kernel-ar.11.
Should I do something more?

Thanks for the help,

Mariano
 


Cheers,
 - Andreas




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[squeak-dev] Re: Debbuging problems, FFI

Andreas.Raab
Mariano Martinez Peck wrote:
> Andreas: I double checked and I see
> ExternalFunction>>tryInvokeWithArguments:    but then I look senders, I
> see no senders. I am trying with FFI-Kernel-ar.11.
> Should I do something more?

Yes. Like I said before, you need to update your image. One part of the
fix is in the FFI package, the other part is in Kernel
(ContextPart>>doPrimitive...) That's why you need to update your image.
Without updating your image you will only get half of the fix and it
will not work.

Cheers,
   - Andreas

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Re: [squeak-dev] Re: Debbuging problems, FFI

Mariano Martinez Peck


On Mon, Aug 3, 2009 at 5:26 AM, Andreas Raab <[hidden email]> wrote:
Mariano Martinez Peck wrote:
Andreas: I double checked and I see ExternalFunction>>tryInvokeWithArguments:    but then I look senders, I see no senders. I am trying with FFI-Kernel-ar.11.
Should I do something more?

Yes. Like I said before, you need to update your image. One part of the fix is in the FFI package, the other part is in Kernel (ContextPart>>doPrimitive...) That's why you need to update your image. Without updating your image you will only get half of the fix and it will not work.


Andreas: I am under a Pharo image, can you teld me which .mcz (version) and package did you change? so that I can see the changes and apply them to pharo?  Or even better, just send the .cs. The update is not the same in Pharo as in Squeak that's why I ask.

Thanks a lot,

Mariano
 



Cheers,
 - Andreas




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[squeak-dev] Re: Debbuging problems, FFI

Andreas.Raab
Mariano Martinez Peck wrote:
> Andreas: I am under a Pharo image, can you teld me which .mcz (version)
> and package did you change? so that I can see the changes and apply them
> to pharo?  Or even better, just send the .cs. The update is not the same
> in Pharo as in Squeak that's why I ask.

Oh, I see. I thought you said you were using Squeak. Attached is a
fileOut of the relevant method from Squeak but be warned that your
milage may vary greatly if there have been any other changes. Good luck.

Cheers,
   - Andreas



ContextPart-doPrimitivemethodreceiverargs.st (3K) Download Attachment
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Re: [squeak-dev] Re: Debbuging problems, FFI

Mariano Martinez Peck


On Mon, Aug 3, 2009 at 2:30 PM, Andreas Raab <[hidden email]> wrote:
Mariano Martinez Peck wrote:
Andreas: I am under a Pharo image, can you teld me which .mcz (version) and package did you change? so that I can see the changes and apply them to pharo?  Or even better, just send the .cs. The update is not the same in Pharo as in Squeak that's why I ask.

Oh, I see. I thought you said you were using Squeak. Attached is a fileOut of the relevant method from Squeak but be warned that your milage may vary greatly if there have been any other changes. Good luck.


Thanks Andreas. I could perfectly see your changes and put them into Pharo. Now it works perfect. My life is much easier now ;)
 
thanks for the work!

Mariano



Cheers,
 - Andreas