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I've run across a few things related to mouse buttons and modifier
keys that are giving me some grief:
1) How do I tell Squeak not to emulate a 3-button mouse via modifier
keys? (i.e. so red+command doesn't become yellow+command etc.)
2) How can I get blue button presses passed to mouseDown:?
3) Is there a 'standard' way to check the state of option key
modifier? (I understand that using the option modifier makes my code
Mac-specific which is fine for my needs, I just want to know the best
way to do it that is least likely to break in the future.)
I am trying to create a morph that uses various button/modifier
combinations and several of them seem to be getting swallowed
somewhere upstream which is severely limiting the available button/
modifier combos available.
Thanks,
Phil
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