Giuseppe wrote:
> I would like to see > SqueakUI Builder working out of the box over Squeak (it depends on Polymorph > and is being developed over Pharo). Google doesn't know much about it. Do you mean this? * http://www.squeaksource.com/CLFramework * http://www.youtube.com/user/nullPointerSM As regards PolyMorph - it works for me on Damien Cassou's squeak-dev: a Preferences radio button switches themes. He built it from the latest Squeak release, the same one trunk comes from : Squeak3.10.2-7179 I don't know if PolyMorph works out of the box or if Damien adds any patches. http://damiencassou.seasidehosting.st/seaside/pier/Smalltalk/squeak-dev |
Hi,
El mié, 16-09-2009 a las 14:03 +0100, David Corking escribió: Giuseppe wrote: > I would like to see > SqueakUI Builder working out of the box over Squeak (it depends on Polymorph > and is being developed over Pharo). Google doesn't know much about it. Do you mean this? * http://www.squeaksource.com/CLFramework * http://www.youtube.com/user/nullPointerSM Yes, I speak about this. I forgot to mention the video, sorry. And, about Squeaksource project, I didn't have knowledge about some source shared. As regards PolyMorph - it works for me on Damien Cassou's squeak-dev: a Preferences radio button switches themes. He built it from the latest Squeak release, the same one trunk comes from : Squeak3.10.2-7179 I don't know if PolyMorph works out of the box or if Damien adds any patches. http://damiencassou.seasidehosting.st/seaside/pier/Smalltalk/squeak-dev My mistake. I tried again some minutes ago in my image. Is Trunk, updated as today, with ecompletion and ocompletion. No more packages. And, polymorph, seems to loads ok, last time the image goes very unstable. CLFramework loads, but fails trying to opening, with MessageNotUnderstood: SystemOrganizer>>classesInCategory: Well, is a step more forward. I'm of the opinion thath tools like CLFramework, is a must be. Combined with ffenestri, could be great. |
Excuse me for my poor english.
I´m developing the UIBuilder. I didn´t try use UIBuilder in Squeak, but i understand than must be work with little bit changes. Perhaps now i could try do compatible in two environments, but i believe each time will be more and more hard :( >Yes, I speak about this. I forgot to mention the video, sorry. And, about Squeaksource project, I didn't have knowledge about some source shared. The app is in alpha. Only works for dummy things. I try adapt the widgets of Polymorph for work in UIBuilder. I´m now doing the splitter :) Too i want show the new capabilities: - Adding icons/images for use in UIBuilder: http://www.youtube.com/watch?v=UXvwieFA_4k - Building a context menu with a Menu Editor ala VisualWorks http://www.youtube.com/watch?v=cilG97m4u2g - Inlaying views into anothers views http://www.youtube.com/watch?v=L0dSuunKbEM FFenestri seems a great thing :) Another thing call me the attention to in GLMorphic, use OpenGL for draw the morphs. I understand than perhaps for improve Morphic a possible road could be that. Morphic is great, i believe than problems if for needed of best widgets.I believe than a grid widget is very very needed for something apps :| Regards
2009/9/16 Giuseppe Luigi Punzi <[hidden email]>
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Fantastic work Gerard, I think that this is a thing that will be VERY
important to Squeak world. 2009/9/16 Gerard N. A. <[hidden email]>: > Excuse me for my poor english. > > I´m developing the UIBuilder. I didn´t try use UIBuilder in Squeak, but i > understand than must be work with little bit changes. Perhaps now i could > try do compatible in two environments, but i believe each time will be more > and more hard :( > > >Yes, I speak about this. I forgot to mention the video, sorry. And, about > Squeaksource project, I didn't have knowledge about some source shared. > > The app is in alpha. Only works for dummy things. I try adapt the widgets of > Polymorph for work in UIBuilder. I´m now doing the splitter :) > > Too i want show the new capabilities: > > - Adding icons/images for use in UIBuilder: > http://www.youtube.com/watch?v=UXvwieFA_4k > > - Building a context menu with a Menu Editor ala VisualWorks > http://www.youtube.com/watch?v=cilG97m4u2g > > - Inlaying views into anothers views > http://www.youtube.com/watch?v=L0dSuunKbEM > > > FFenestri seems a great thing :) > > Another thing call me the attention to in GLMorphic, use OpenGL for draw the > morphs. I understand than perhaps for improve Morphic > a possible road could be that. Morphic is great, i believe than problems if > for needed of best widgets.I believe than a grid widget is very very needed > for something apps :| > > > Regards > > > > > > > 2009/9/16 Giuseppe Luigi Punzi <[hidden email]> >> >> Hi, >> >> >> El mié, 16-09-2009 a las 14:03 +0100, David Corking escribió: >> >> Giuseppe wrote: >> > I would like to see >> > SqueakUI Builder working out of the box over Squeak (it depends on >> > Polymorph >> > and is being developed over Pharo). >> >> Google doesn't know much about it. >> >> Do you mean this? >> * http://www.squeaksource.com/CLFramework >> * http://www.youtube.com/user/nullPointerSM >> >> Yes, I speak about this. I forgot to mention the video, sorry. And, about >> Squeaksource project, I didn't have knowledge about some source shared. >> >> As regards PolyMorph - it works for me on Damien Cassou's squeak-dev: >> a Preferences radio button switches themes. He built it from the >> latest Squeak release, the same one trunk comes from : >> Squeak3.10.2-7179 I don't know if PolyMorph works out of the box or >> if Damien adds any patches. >> >> http://damiencassou.seasidehosting.st/seaside/pier/Smalltalk/squeak-dev >> >> >> My mistake. >> >> I tried again some minutes ago in my image. Is Trunk, updated as today, >> with ecompletion and ocompletion. No more packages. And, polymorph, seems >> to loads ok, last time the image goes very unstable. CLFramework loads, but >> fails trying to opening, with MessageNotUnderstood: >> SystemOrganizer>>classesInCategory: >> >> Well, is a step more forward. >> >> I'm of the opinion thath tools like CLFramework, is a must be. Combined >> with ffenestri, could be great. >> >> > > > > > |
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