Brad Fuller wrote:
> Keith, > > That's a great story. We should put that on the website! You really should: - STIC - Squeak websites. Though you should really ask if that application is still running. Claus > > On Thu, Nov 20, 2008 at 8:21 PM, Keith Hodges <[hidden email]> wrote: > >>>In his words, he is "extremely prejudiced" against Smalltalk, even >>>though he used it during a big project "back in the day." He calls it >>>a "quirky, unusual" language that you can do "great and powerful >>>things" with. The "Father of real object oriented programming," but >>>only a "niche" language that small groups of bright people use to go >>>of and accomplish amazing things with. But, because the business is >>>full of "ordinary" people, he thinks you would never be able to find >>>anyone to work with the code you have written as a business when your >>>Smalltalk developers leave for other pursuits. >> >>I once wrote a simulator for telecoms equipment. The original demo took >>2 weeks to produce in order to convince my boss. >> >>After 3 months work, the simulator was simulating a single piece of >>equipment 2 months before real equipment was available. This gave the >>whole team a considerable head start. After a further 6-8 months the >>simulation was doing 1000 pieces of equipment simultaneously, of 3 >>different varieties, while at the same time simulating up to 20 users >>prodding the management system. There were 1500 unit tests ensuring that >>everything was according to spec. The simulation turned out to be key to >>proof of concept for our clients signing on the dotted line. >> >>On the other side of the office, a contractor attempted to write a >>similar simulator for another piece of equipment, in perl. After a year >>that was scapped and a team of 4 started in Java. That was also scapped >>and a top guru tried again in java, his efforts ran on 10 pcs! Finally, >>last I heard another extremely expensive contractor was starting again >>in C++. >> >>I estimate (being generous) that they must have spent over a half a >>million pounds on that failed project, and that doesnt include some >>rather expensive bought in libraries (for which source code was not >>visible). Little ol- me knocked up my Smalltalk equivalent for perhaps >>5-10% of the cost. (we did buy an ST/X licence for £2000). >> >>When I went on holiday, the only non-programmer in my team, the guy >>doing automated testing was quite able to fix bugs, run unit tests and >>keep things going. When I left the company the entire system was handed >>over to a perl programmer, and last I heard it was still being used by 9 >>people daily. I must ring up and ask if it reached its 10th bithday. >> >>So... if your boss is happy to spend 10x as much to get a poorer >>result... there is not much else can be said. >> >>cheers >> >>Keith >> >> > > > > > > ------------------------------------------------------------------------ > > |
In reply to this post by Klaus D. Witzel
Klaus D. Witzel wrote:
> Me thinks that the Smalltalk community is healthy and vibrant--it is > "just" a community form one would not expect for Ruby or Python or > Perl, etc. To get impression of my impression take a look at what > *actually* happened during the *recent* months: Why would one not expect this community for Ruby or Python or Perl? Could you please explain what you mean, for this puzzles me ... |
In reply to this post by CdAB63
Casimiro de Almeida Barreto wrote:
> But at what cost???? It is a high cost at times, granted :> > Java is more suited for small applications I am sorry, but could you please explain this? > and I guess that Oracle > people got it right when they started to migrate from old tools to Java > in order to have better UI development. What UI development do you mean? > But when you have to handle > large amounts of data and extremely dynamic objects and things like that > Java performance drops to the point that it is better to use C++ or even > C... This sounds interesting - could you please elaborate a bit further? > Interesting enough, there are lots of re-engineering initiatives for the > Java VM. Up to the moment nobody was able to create a VM that lessens > the troubles with the garbage collection system and other performance > related topics. Well, one performance related topic is halfway gone: graphics. |
In reply to this post by Claus Kick
I agree and find the "us" vs "them" attitude to be unhealthy.
One should be able to define oneself without comparison to others. On Nov 21, 2008, at 12:23 PM, Claus Kick wrote: > Klaus D. Witzel wrote: > >> Me thinks that the Smalltalk community is healthy and vibrant--it >> is "just" a community form one would not expect for Ruby or Python >> or Perl, etc. To get impression of my impression take a look at >> what *actually* happened during the *recent* months: > > Why would one not expect this community for Ruby or Python or Perl? > Could you please explain what you mean, for this puzzles me ... > > |
In reply to this post by Brad Fuller-4
Heh, we know a few people that are/were Smalltalkers and even
Squeaker(s) at Google (like Lex and Nathanael), but do we know who are new hires? -- Yoshiki |
In reply to this post by CdAB63
Casimiro de Almeida Barreto wrote:
> [interesting story deleted to save space] > > Years later an auditing consultant observed that the best way of keeping > the status quo is always demanding the excellent even when you don't > have the satisfactory. I have been involed in the opposite situation - a teacher was specifying a Smalltalk educational software I was hired to write and she hated that the children wanted to play with computers instead of do the assignments in the workbooks ("but they are so cute and educational!!"). So she didn't allow me to let the computer do anything that couldn't also be done on paper. The computer couldn't tell the students whether their answers were right or wrong (not even give hints) but instead the teacher would come along later and grade the assignment. So you can either spec something so perfect it will never be built or something that is just an awkward version of the status quo so people won't see the point of it. > > [Self and Java] > > > Not to mention that Sun not only killed Self but did the same to > SpringOS... :( Now they face the reality of selling mostly Intel servers > running RedHat Linux... Very true, but I can't blame Sun too much for this. Their customers had suffered greatly in the transition from SunOS to Solaris and now Sun was talking about yet another change in the future? So they felt they had to kill SpringOS and yell "Solaris forever!" just to keep their clients from moving to their competitors. They also tried to kill TCL (they had previously spun it out and then brought it back in) too, so it was just their style at the time :-) -- Jecel |
In reply to this post by Randal L. Schwartz
Randal,
your web page doesn't come across like your mailing list communication, which has always seemed non-inflammatory and reasonable. Two things immediately annoy me on the page you reference. Firstly you say 'Damn you GPL'. Second, the comment you quote says that the GPL is 'completely unacceptable', which IMO is an aggressive (redundant) overemphasis. If it had simply said 'incompatible' it wouldn't piss me off, and would merely stand as the warning you intend. I'm building a commercial Smalltalk implementation that will have commercially licensed components e.g. not (L)GPL, or even MIT/Apache/ BSD. I don't support all of Stallman's philosophy - I don't believe there is any moral imperative for software to be 'free'. I support the concept of DRM etc etc etc. I'm not a GPL or even O/S fanatic, although I completely support the right of anyone to use any license for *their* work without being criticized for it. I perfectly understand Paolo's response to that web page. One could "freely examine the implementation and use as is or derive from it to contribute to the squeak project" if Squeak was GPL. I guess the GST authors simply don't want people commercially benefiting from their work without giving anything back. Fair enough. Even so, IMO it is possible to use GST to deliver commercial applications that include non-(L)GPL ST source / documentation / resources, and I could in fact deliver a commercially licensed Smalltalk using GST, subject to some reasonable conditions. On 21/11/2008, at 11:57 PM, Randal L. Schwartz wrote: > I presume by "these sorts of responses" you mean Paolo's response to > me. My > response is driven by my responsibility as being an elected member > of the > leadership team, to ensure that Squeak 4.0 will have a completely > clean > license. We worked very hard over the last few years to track down > every > contribution to squeak since its beginning, obtaining legal > documents updating > the license, and it would be a shame if a mistakenly derived work > from GNU > Smalltalk were to taint the distribution once again. > > I'm serious about this, and will continue to bring it up in every > appropriate > context. I wish this weren't the case: I pleaded with Paolo to dual > license > the Smalltalk code in GNU Smalltalk under the MIT license so that > people can > freely examine the implementation and use as is or derive from it to > contribute to the squeak project. So far, these requests have been > declined, > albeit understandably. > -- > Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 > 777 0095 > <[hidden email]> <URL:http://www.stonehenge.com/merlyn/> > Smalltalk/Perl/Unix consulting, Technical writing, Comedy, etc. etc. > See http://methodsandmessages.vox.com/ for Smalltalk and Seaside > discussion > Antony Blakey -------------------------- CTO, Linkuistics Pty Ltd Ph: 0438 840 787 I contend that we are both atheists. I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours. --Stephen F Roberts Begin forwarded message: > From: [hidden email] (Randal L. Schwartz) > Date: 21 November 2008 11:57:10 PM > To: Steven W Riggins <[hidden email]> > Cc: The general-purpose Squeak developers list <[hidden email] > > > Subject: Re: [squeak-dev] Re: what is holding back Smalltalk? > Reply-To: The general-purpose Squeak developers list <[hidden email] > > > > I presume by "these sorts of responses" you mean Paolo's response to > me. My > response is driven by my responsibility as being an elected member > of the > leadership team, to ensure that Squeak 4.0 will have a completely > clean > license. We worked very hard over the last few years to track down > every > contribution to squeak since its beginning, obtaining legal > documents updating > the license, and it would be a shame if a mistakenly derived work > from GNU > Smalltalk were to taint the distribution once again. > > I'm serious about this, and will continue to bring it up in every > appropriate > context. I wish this weren't the case: I pleaded with Paolo to dual > license > the Smalltalk code in GNU Smalltalk under the MIT license so that > people can > freely examine the implementation and use as is or derive from it to > contribute to the squeak project. So far, these requests have been > declined, > albeit understandably. > -- > Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 > 777 0095 > <[hidden email]> <URL:http://www.stonehenge.com/merlyn/> > Smalltalk/Perl/Unix consulting, Technical writing, Comedy, etc. etc. > See http://methodsandmessages.vox.com/ for Smalltalk and Seaside > discussion > Begin forwarded message: > From: [hidden email] (Randal L. Schwartz) > Date: 21 November 2008 11:57:10 PM > To: Steven W Riggins <[hidden email]> > Cc: The general-purpose Squeak developers list <[hidden email] > > > Subject: Re: [squeak-dev] Re: what is holding back Smalltalk? > Reply-To: The general-purpose Squeak developers list <[hidden email] > > > > I presume by "these sorts of responses" you mean Paolo's response to > me. My > response is driven by my responsibility as being an elected member > of the > leadership team, to ensure that Squeak 4.0 will have a completely > clean > license. We worked very hard over the last few years to track down > every > contribution to squeak since its beginning, obtaining legal > documents updating > the license, and it would be a shame if a mistakenly derived work > from GNU > Smalltalk were to taint the distribution once again. > > I'm serious about this, and will continue to bring it up in every > appropriate > context. I wish this weren't the case: I pleaded with Paolo to dual > license > the Smalltalk code in GNU Smalltalk under the MIT license so that > people can > freely examine the implementation and use as is or derive from it to > contribute to the squeak project. So far, these requests have been > declined, > albeit understandably. > -- > Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 > 777 0095 > <[hidden email]> <URL:http://www.stonehenge.com/merlyn/> > Smalltalk/Perl/Unix consulting, Technical writing, Comedy, etc. etc. > See http://methodsandmessages.vox.com/ for Smalltalk and Seaside > discussion > Begin forwarded message: > From: [hidden email] (Randal L. Schwartz) > Date: 21 November 2008 11:57:10 PM > To: Steven W Riggins <[hidden email]> > Cc: The general-purpose Squeak developers list <[hidden email] > > > Subject: Re: [squeak-dev] Re: what is holding back Smalltalk? > Reply-To: The general-purpose Squeak developers list <[hidden email] > > > > I presume by "these sorts of responses" you mean Paolo's response to > me. My > response is driven by my responsibility as being an elected member > of the > leadership team, to ensure that Squeak 4.0 will have a completely > clean > license. We worked very hard over the last few years to track down > every > contribution to squeak since its beginning, obtaining legal > documents updating > the license, and it would be a shame if a mistakenly derived work > from GNU > Smalltalk were to taint the distribution once again. > > I'm serious about this, and will continue to bring it up in every > appropriate > context. I wish this weren't the case: I pleaded with Paolo to dual > license > the Smalltalk code in GNU Smalltalk under the MIT license so that > people can > freely examine the implementation and use as is or derive from it to > contribute to the squeak project. So far, these requests have been > declined, > albeit understandably. > -- > Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 > 777 0095 > <[hidden email]> <URL:http://www.stonehenge.com/merlyn/> > Smalltalk/Perl/Unix consulting, Technical writing, Comedy, etc. etc. > See http://methodsandmessages.vox.com/ for Smalltalk and Seaside > discussion > |
In reply to this post by keith1y
On 22/11/2008, at 1:15 AM, Keith Hodges wrote: > If the above is true, then its up to the GNU Smalltalk people to > change > things "For Smalltalk as a whole sake" Or for the Squeak people to change their license "For Smalltalk as a whole sake". Antony Blakey ------------- CTO, Linkuistics Pty Ltd Ph: 0438 840 787 If a train station is a place where a train stops, what's a workstation? |
In reply to this post by Steven W Riggins
>I agree and find the "us" vs "them" attitude to be unhealthy. > One should be able to define oneself without comparison to others. One better attitude is to consider complementary and not "vs." e.g. the comparation is not valid. There is not right/wrong answers when the question is incorrect. Smalltalkers do not need to answer why we has had our history to people that do not have a history yet. Each time we compare smalltalk to new formulas (new languages, new platforms, new ooxxx++ -now more object oriented- ) we loose our small resources trying to reformulate our peculiarities to be something we are not. Why do not try to invest our time and efforts in the undeveloped direction of Object Technology (a la smalltalk) ? as was proposed at first years of Squeak project. We are too near the sea because we are making the smalltalk globe go down. Focusing the on the peculiarities of smalltalk way (not the tools, nor the environment, nor it contents, but the activities smalltalk make possible) can be more valuable and will make people reflect about what they are really doing when they write "the same" in other syntax... Each time we compare, we loose. Each time we put ourselves in front of another alternative (for others) we loose. IMHO, it is better to feel "complementary to the normal people"; e.g. preserve our personality (a model we built/grow with smalltalk, not only a POV). As any complement we do not compete with other proposals for "system" development (I must say here system definition). Smalltalk IS marginal, and it is a lot of oportunities at the margins in this "empty world" [*]. have fun, and preserve our way, Ale. [*] As a by product of OO method, any de-composition of the world produce more vacum (uncertanty) that definitions. ----- Original Message ----- From: "Steven W Riggins" <[hidden email]> To: "The general-purpose Squeak developers list" <[hidden email]> Sent: Friday, November 21, 2008 5:37 PM Subject: Re: [squeak-dev] Nothing much [was: what is holding back Smalltalk?] >I agree and find the "us" vs "them" attitude to be unhealthy. > > One should be able to define oneself without comparison to others. > > > On Nov 21, 2008, at 12:23 PM, Claus Kick wrote: > >> Klaus D. Witzel wrote: >> >>> Me thinks that the Smalltalk community is healthy and vibrant--it is >>> "just" a community form one would not expect for Ruby or Python or >>> Perl, etc. To get impression of my impression take a look at what >>> *actually* happened during the *recent* months: >> >> Why would one not expect this community for Ruby or Python or Perl? >> Could you please explain what you mean, for this puzzles me ... >> >> > > > |
In reply to this post by Bert Freudenberg
Jecel Assumpcao Jr wrote:
> [Something snipped on clean room implementations.] > But to understand what happened to Smalltalk you must look at the > history more than at technical aspects. I don't know a good text I can > link to, but Eliot spent some time on this in his AoSTA talk - > http://video.google.com/videoplay?docid=-8988857822906068209 I wrote some on this to a Python-related list (Edusig) about two years ago it various posts. Some excerpts: "[Edu-sig] Freedom: some Smalltalk history and Python implications" http://mail.python.org/pipermail/edu-sig/2006-August/006871.html """ In the syntax case, I am continuing to point out that Smalltalk's keyword syntax (e.g. "Point x: 10 y: 20" versus "Point(10, 20)" ) produces code where all arguments are labeled and so it is easier to read and understand. As I see it, that is a fact independent of licensing, object models, breadth of libraries, size or quality of community, or engineering reliability of the VM, and so on (areas which Python often has as an advantage over any specific Smalltalk). ... And I am still unable to bring across the massive decrease in effectiveness and immersion I feel programming a large system in Python compared to Smalltalk, like were when an exception is raise I cannot immediately change the code and then carry on from the point in the program where the exception was generated, without either restarting the entire application. ... Now, I have repeatedly agreed Python has many benefits over Smalltalk. You've mentioned some. I'll add, Python is more "prototypish" than Smalltalk because it uses a dictionary instead of fixed slots for variables (at least, usually) which make it easy to specialize instances of a class. Python as a major language had a free license unlike the major Smalltalk dialects (i.e. there are free Smalltalks but they are still marginal to the overall Smalltalk community, Squeak being the closest to an exception). Python has had its internal complexity managed fairly well, compared to say, Squeak because of having namespace from the start. I like indentational syntax (though not as much as keywords). Metaclass support is nice. And so on. """ "[Edu-sig] Freedom: some Smalltalk history and Python implications" http://mail.python.org/pipermail/edu-sig/2006-August/006868.html "Anyway, I don't want to drift too far off-topic. Suffice to say, if there is any truth to Smalltalk being a "dead" language, it has more to do with companies mismanaging the technology, and not the technology itself. Python has been well managed as a labor-of-love by someone who cares about it for itself (Guido) and as a community Python could ride the free and open source software wave without distracting conflicts with "commercial Python vendors". Squeak tried, but was both a latecomer and not completely free, and had some other difficulties (including for a long time a core team with priorities other than stability or supporting industrial use)." "[Edu-sig] Python & Smalltalk (was Re: OLPC related: pyGTK)" http://mail.python.org/pipermail/edu-sig/2006-December/007476.html """ Smalltalk came out of an industrial research lab (Xerox PARC). The people who invented and then built it and refined it were paid industrial employees working in the scope of their duties on company time (though very unusual ones, even by such R&D standards. :-) Its subsequent history for decades involved mainly development by commercial organizations (either as Smalltalk or also as the Macintosh OS which in some sense was a Smalltalk-derivative, but Steve Jobs just got the window system because he left too soon. :-). http://gagne.homedns.org/~tgagne/contrib/EarlyHistoryST.html ... Smalltalk's demise as a major player on the commercial scene in terms of VisualWorks and its predecessor ObjectWorks (*the* leading Smalltalk product, and still the most comprehensive and definitive and most cross-platform -- excepting perhaps Squeak is more cross-platform in theory) was mostly due to greed and mismanagement IMHO by a now defunct company (the current VisualWorks owners bought it cheaply from them). IBM's VisualAge Smalltalk's demise, on the other hand, was mostly due to IBM's decision to back Java (shortsighted and unfortunate I think as IBM had the clout to push Smalltalk syntax through to the masses IMHO). Smalltalk is still actively used by many, but is more of a niche player at the moment (like, say, OCaml or Haskell or Common Lisp), having been eclipsed by Java. The support community for Smalltalk was (at first) mostly commercially oriented, and remains so to some degree. While there were academic users, and in the past decade, especially with Squeak, the number of people using it for academic or free or open source type applications has grown, that has not been the bulk of the history. Even Squeak's most recent evolution was driven by work at Apple and then at Disney, with the Smalltalk principals reprising their roles as employees of large industrial research and development labs, with the licensing ambiguity that sometimes entails in navigating for-profit corporate waters in an emerging free-and-open-source way (i.e. Alan Kay claims Disney is OK with the Squeak changes done there being released, but there is no "peace of mind" letter from Disney signing off on them I am aware of, or related licensing statement in the code). Python on the other hand, was started as a hobby by one person who was based in an academic research lab. It was always given freely. Excepting one bobble with licensing issues (which was corrected and involved a not-for-profit), the licensing situation has always been pretty straightforward from a free software perspective (and is even now GPL compatible). For most of Guido's time with python (except the last few years) he was affiliated with one of two non-profits. Even now his job is at a pro-"open source" corporation which is also releasing several other free and open source projects. The community that grew around Python, while with many commercial users, had a very different emphasis to it. Part of that early community spirit was also from the "Monty Python" humorous yet playfully radical themes (although Guido has said by now he has heard enough Monty Python jokes. :-) Python also has one core definitive free code base as a reference standard implementation (even as there are spinoffs like Jython). Personally, I feel Smalltalk is the better syntax for kids to learn as that purpose was what it was supposedly designed for (if you ignore that most adult programmers come from Algol syntax and have trouble adapting to the syntax initially); Smalltalk keyword: syntax is certainly the easier syntax to use to maintain large bodies of code using powerful tools and is easily extendable by the end user programmer for many new uses including new control structures and iteration concepts; Smalltalk historically also has the better development tools (in part due to the syntax) and also has a better library architecture (e.g. Streams, Magnitude) and better VMs and garbage collection(especially in VisualWorks, and less so in Squeak), and also has benefited from a culture of Smalltalk all-the-way-down (as Squeak exemplifies); Smalltalk has a powerful notion of bracketed nameless code blocks and is a tour de force of one paradigm (objects and message passing). However, Python has the better community (from a free and open source perspective), better license and licensing history, and better breadth and modularity of libraries; Python also is more easily taken up by adult programmers who already know C or a similar Algol-style language because of its Algol-like syntax and also because you can use familiar text-oriented tools like emacs or vi or Scite with it (which makes it easier for it to gain commercial acceptance as a new thing); Python code is clear and concise and maintainable because of the decision to use significant indentation instead of braces or brackets (like Occam); Python also is a standard defined by a reference implementation, which is much better than a standard defined by an ambiguous or incomplete textual specification; Python is easier to do small projects in for people who only know a little of the language, so in that sense it has an easier learning curve as a system. I feel, especially with Ruby's increasing popularity [as effectively a Smalltalk with Algol syntax plus some other bells and whistles], that the *themes* in Smalltalk are the future of most programming. Even Python continues to get more Smalltalk-like, such as the "new classes" changes. Yet, I want to write some programs now, as part of a free and secure ecosystem of such programs. :-) Ironically, in my own case as a typical Smalltalk programmer, because of my own history as a Smalltalk developer working on commercial projects with commercial versions which nonetheless included source as most Smalltalks do, I am in some ways "contaminated" by that experience and the current overly broad reading of copyright and that puts into potential question anything I develop which is a Smalltalk-derivative (unless I do it very, very carefully, say by using mostly GNU Smalltalk sources); not to say I ever would use such commercial code, just that I might face the effectively impossible task of proving I had not if there was any coincidental similarity at all (which is a much smaller problem when I am working with something very different like Python). If I perhaps oversimplify, essentially the choice right now is between elegant syntax, uniform abstractions, and powerful tools, embodied in a system originally designed for kids by big corporate R&D (Smalltalk) versus practical syntax, uniform community history of freedom, and powerful economic forces, embodied in a system originally designed for adult programmers by an academic researcher as a hobby project which grew beyond initial expectations (Python). :-) Both languages along with their communities have different strengths and weaknesses, and also both have subcultures which are in opposition to the main (e.g. mostly commercial Smalltalk has several free versions, mostly free Python has heavy proprietary commercial usage where no doubt such users have large interesting and yet proprietary libraries). That the strengths and weaknesses are so different in different areas and that one must also assess where trends are heading when embarking on big projects is why I am in conflict about which to use (especially for writing educational simulations), and that is why I tried to mix the best features of the two in the PataPata experiment -- though perhaps ended up with the worst features of the two in some ways (Smalltalk's . :-). Barring moving that PataPata project forward somehow, I am left with a situation that I either have to put a lot of work into a free Smalltalk (Squeak, GNU, A Little Smalltalk, Bistro, Sharp Smalltalk, etc.) to make it more to my liking (e.g. mainstream widgets for Squeak, build tools for GST or Bistro, etc.) or I have can use Python + GTK or wxWidgets or Jython + Swing out of the box, and just accept greater maintenance issues down the road (e.g. debugging and modifying a running program is so easy in Smalltalk, in Python it doesn't quite work right, even with tools I have built to make it easier [posted to the Jython list]). While I haven't made a big point of it, in the past, my choice of Python in the past has also been motivated by the "contamination" issue I mentioned above as well. It may well be the deciding factor once again, sadly -- ironic to not be able to use and improve a wonderful thing you have experienced precisely because you have experienced it.(*) :-( """ "[Edu-sig] Python & Smalltalk" http://mail.python.org/pipermail/edu-sig/2006-December/007482.html """ On a practical reality, I fired up the latest Squeak the other day and beyond my usual confusion with it relating to not mapping right mouse to popup a context-determined menu, :-) within minutes I was generating exceptions and so on as I tried to use other-than-trivial code included with the system (e.g. running the script to change underscores to colon equals, as well as some other things I forget off hand). I knew more than one person who in years past inspired by an Alan Kay presentation have tried Squeak only to encounter lots of bugs and problems with the core tools or trying to duplicate the demos he shows. Python never has done that to me. That's why I tend not to recommend Squeak to anybody but either die-hard Smalltalkers or people looking specifically to stretch their minds (which of course in theory includes kids :-). Whereas almost all the people I recommend Python to, on a practical basis, come away impressed and become users; Python fits into their ecosystem of tools and existing ideas fairly easily. That makes me sad because I know Smalltalk does not have to be that way; I know if I recommended, say, VisualWorks to people, they would not be experiencing those basic problems (and there is no reason Squeak's features like eToys or 3D Croquet could not run on such a stable platform, in theory). Unfortunately VisualWorks is not "free" in a "free as in freedom" sense the mainline Python version is. Of course I could fix Squeak's specific problems (as I see and experience them) with enough effort (in theory, with enough free time, which is limited at the moment), since the source is there. But then I am left with the licensing issues including the status of Disney contributions (which the community is slowly moving to resolve). And then I have my own fork to maintain, which is extra effort. I have wrestled with the Squeak community before on those issues, and realized, like any community and mailing list, a self-selection process has already gone on a long time there, so if you don't like Squeak how it already is, you are probably not hanging around on the main lists there. So there may be plenty of people who want a different Squeak, but most of them are not easily reachable (at least via the Squeak mailing list). The Python community is more inclusive by comparison, in the sense that Python as a language is much more agnostic on several points (including GUI and tools). So there is more room for experimentation there in some ways. Or, at least, there is a bigger potential audience of users and collaborators for a successful experiment, like perhaps the Pyglet OpenGL GUI system you mention. Python better supports such effort in some ways because of its modularity and community history (which I outlined previously). Some Squeakers have been so defensive for so long (often, though not always, with good reason) that innovation or adopting certain standards is harder there (witness a recent conflict about whether keyboard input focus should follow the mouse (Squeak) or follow a mouse click to shift focus (almost everyone else), not to say there isn't a good argument for the Squeak way). Plus, the copyright "contamination" issue sadly will always remain; there is no denying I have exposed to the source of commercial Smalltalk incidentally in the process of using them. I could never work in a Smalltalk-rebuilding "clean room" effort. In other free software development contexts, say, people working on GNU ClassPath as an alternative set of libraries to Java, the biggest "no, no" is to have seen a related vendor's source and then contribute to that project. Example: http://developers.slashdot.org/article.pl?sid=05/03/17/0155235 "Read the fine license, in particular the definition of Modifications in SCSL 2.3. Sun claims copyright on any code independently implementing any portion of the SCSL-licensed technology *if* you agree to their license. So please don't look at their code if you intend to contribute to free runtimes in the future. It's the same as Microsoft's Shared Source in a different wrapping." There is probably almost no significant Squeaker who has not been exposed to the core code of one of VisualWorks, Smalltalk/V, Dolphin, VisualAge, or a few other commercial Smalltalks. Of course, how well an overly broad attempt against Squeak would stand up in court is a different issue; it certainly also would not play well politically in terms of negative PR to the vendor. In some ways, in the end, this single issue may mean the death of free Smalltalks long term (barring one major vendor freeing their version) -- the fact that Smalltalk was "open source" (taken literally) embodied in proprietary products for so long but not "free". Which is one reason Richard Stallman dislikes the term "open source" as it deemphasizes the freedom aspect. :-) In essence, the history of Smalltalk is "brilliance shackled". Since its conception, the history of Python is "pragmatism unshackled". :-) """ Personally, I still feel that now that the JVM is free-as-in-freedom, a Squeak derivative on the JVM has the possibility of being an amazing success (perhaps one built step-by-step using GNU Smalltalk parts to deal with licensing issues). But it would take most of the community here getting behind it. Maybe once the relicensing is resolved, this might be more possible. It is the *image* itself where the licensing needs to be cleanest, given the VM itself is very small. That's the problem IMHO with the current JVM implementations I've seen (like the one based on Dan Ingall's work) -- they take the image for granted when that is what matters. Spoon was a great step in the right direction (building the system up rather than stripping it down), but has received not enough support. In the meantime, I mostly use Jython on the JVM and pine for the days of Smalltalk when debugging was easier and classes and their methods were more consistently named... But I would love to use a great Smalltalk on the JVM that had Squeak's following. Suddenly a lot of the issues I mention above would go away and others -- it would be deployable as a jar or with webstart or as an applet, it would have a new freely licensed core, it would play well with other code, it would be easy to do part of a system in Smalltalk, it would have access to standard widgets as well as custom ones, it would have robust libraries for 3D graphics and sound and other things it could easily call on all platforms it runs on, and so on. And then gradually, Smalltalk could expand outwards from there... But it's just a dream and I have too little time as it is. Sigh. --Paul Fernhout |
In reply to this post by Paolo Bonzini-2
On 21-Nov-08, at 7:42 AM, Paolo Bonzini wrote: > >> Who would not want Generators in Squeak? It is solely because of the >> license concern that we can not use the good parts of GNU Smalltalk. > > Not really, because I posted at least two implementations of > Generators > in the public domain and people were still saying they were tainted by > gst's. Cool! I've been thinking about Generators myself. Can you point me to your implementations? Colin |
In reply to this post by Randal L. Schwartz
On 21-Nov-08, at 8:16 AM, Randal L. Schwartz wrote: >>>>>> "Paolo" == Paolo Bonzini <[hidden email]> writes: > > Paolo> And to be clear about this once for all, I completely agree > with the > Paolo> above assessment. Squeak people do need to be careful, even > a bit > Paolo> paranoid if you want. But implying that you cannot look at GNU > Paolo> Smalltalk for fear that you'll glance at its code and be > tainted by it, > Paolo> goes way beyond paranoia. > > Get a legal document from the FSF lawyers that confirms that and > holds us > permanently harmless, and I'll shut up. Until then, Squeak devs are > at risk. Squeak devs are at risk of what? How much risk is there? Are the attendant benefits worth the risk? The mere existence of risk isn't very good argument for or against anything - if it were, we would be fools to get out of bed in the morning. Colin |
I think there alway will be issues around licensing (and great money
for lawyers) until people understand that they need to change the perception on what 'intellectual property' means. As someone said: nobody pays a license fee to the architect who designed the building each time someone entering it. So why we should pay a software architect for each copy of his software? People should be paid for things they do, not for mass-produced copies of their creation. Making a copy is not an act of creating intellectual property - its just a mechanic process. 2008/11/22 Colin Putney <[hidden email]>: > > On 21-Nov-08, at 8:16 AM, Randal L. Schwartz wrote: > >>>>>>> "Paolo" == Paolo Bonzini <[hidden email]> writes: >> >> Paolo> And to be clear about this once for all, I completely agree with >> the >> Paolo> above assessment. Squeak people do need to be careful, even a bit >> Paolo> paranoid if you want. But implying that you cannot look at GNU >> Paolo> Smalltalk for fear that you'll glance at its code and be tainted by >> it, >> Paolo> goes way beyond paranoia. >> >> Get a legal document from the FSF lawyers that confirms that and holds us >> permanently harmless, and I'll shut up. Until then, Squeak devs are at >> risk. > > Squeak devs are at risk of what? How much risk is there? Are the attendant > benefits worth the risk? > > The mere existence of risk isn't very good argument for or against anything > - if it were, we would be fools to get out of bed in the morning. > > Colin > > -- Best regards, Igor Stasenko AKA sig. |
"What is holding back Smalltalk?" may or may not be a legitimate
question. However, the question is somewhat relative to the audience. On a Squeak mailing list, the answer to this question is straightforward: there is nothing holding Smalltalk back. It would be more interesting to survey a general population (of developers) with both specific and open questions. This would also increase the "brand awareness" (Squeak and Smalltalk in general). A survey passed along to colleagues, teachers, classroms, etc., would certainly generate more interest, at low costs, and yet the compiled data could outline the "failing" aspects of Squeak or Smalltalk in general. Anyway, it's just some thoughts... Ian. |
In reply to this post by Igor Stasenko
On 22/11/2008, at 2:41 PM, Igor Stasenko wrote: > As someone said: nobody pays a license fee to the architect who > designed the building each time someone entering it. In fact, you pay an architect for a design each time you build it. You can't reuse an architect's design without paying for it, or negotiating a license. The fact that you live in a house designed by an architect gives you no rights to the design. > So why we should > pay a software architect for each copy of his software? You first need to prove the applicability of this analogy. And in any case, given my comment above, I think this proves the opposite of what you intend. > People should > be paid for things they do, not for mass-produced copies of their > creation. You would need to provide supporting argument for this assertion to be evaluated. Antony Blakey ------------- CTO, Linkuistics Pty Ltd Ph: 0438 840 787 Some defeats are instalments to victory. -- Jacob Riis |
In reply to this post by Ian Trudel-2
Well, I think that the problem is simply answered by: People do not understand the ideas of "simplicity" and "precise" like we encourage smalltalk code to be. this is a very interesting issue, and, at some point, I would like to create a SWOT(look it up on Wikipedia) analysis of smalltalk, to see just what is going on.
David Zmick /dz0004455\ http://dz0004455.googlepages.com http://dz0004455.blogspot.com On Sat, Nov 22, 2008 at 4:29 AM, Ian Trudel <[hidden email]> wrote: "What is holding back Smalltalk?" may or may not be a legitimate |
In reply to this post by Claus Kick
On Fri, 21 Nov 2008 21:23:13 +0100, Claus Kick wrote:
> Klaus D. Witzel wrote: > >> Me thinks that the Smalltalk community is healthy and vibrant--it is >> "just" a community form one would not expect for Ruby or Python or >> Perl, etc. To get impression of my impression take a look at what >> *actually* happened during the *recent* months: > > Why would one not expect this community for Ruby or Python or Perl? > Could you please explain what you mean, for this puzzles me ... There are (almost uncountable ;) many things which shape these communities; perhaps I focus on some of the obvious from a day-to-day perspective: - starting+using Smalltalk is always starting+using the whole system, there are no parts, in an absolute sense, and there is no way to change that - the Smalltalker has generally broader knowledge about his *whole* system, think of navigating "implementers of" as an example - the Smalltalker has generally deeper knowledge about his *whole* system, think of navigating "senders of" as an example This (and more ;) naturally orients the community along completely different dimensions, beginning with the learning curve, through things you can change+reuse, up to things you can achieve (like VMMaker+Simulator or Etoys or Scratch or Croquet or Moose or DabbleDB or Sophie), with a handful of people, in the Smalltalk community. /Klaus -- "If at first, the idea is not absurd, then there is no hope for it". Albert Einstein |
In reply to this post by Antony Blakey-3
2008/11/22 Antony Blakey <[hidden email]>:
> > On 22/11/2008, at 2:41 PM, Igor Stasenko wrote: > >> As someone said: nobody pays a license fee to the architect who >> designed the building each time someone entering it. > > In fact, you pay an architect for a design each time you build it. You can't > reuse an architect's design without paying for it, or negotiating a license. > The fact that you live in a house designed by an architect gives you no > rights to the design. > Right, you pay for design, but nobody pays the fee for entering his authentic house (read - get a copy). >> So why we should >> pay a software architect for each copy of his software? > > You first need to prove the applicability of this analogy. And in any case, > given my comment above, I think this proves the opposite of what you intend. > How do you like the following: these words is my intellectual property, and once you read them you have to pay $$ to me as license fee. Ignoring this would lead to prosecution in court. :) >> People should >> be paid for things they do, not for mass-produced copies of their >> creation. > > You would need to provide supporting argument for this assertion to be > evaluated. > > Antony Blakey > ------------- > CTO, Linkuistics Pty Ltd > Ph: 0438 840 787 > > Some defeats are instalments to victory. > -- Jacob Riis > > > > -- Best regards, Igor Stasenko AKA sig. |
On 22/11/2008, at 6:14 PM, Igor Stasenko wrote: > 2008/11/22 Antony Blakey <[hidden email]>: >> >> On 22/11/2008, at 2:41 PM, Igor Stasenko wrote: >> >>> As someone said: nobody pays a license fee to the architect who >>> designed the building each time someone entering it. >> >> In fact, you pay an architect for a design each time you build it. >> You can't >> reuse an architect's design without paying for it, or negotiating a >> license. >> The fact that you live in a house designed by an architect gives >> you no >> rights to the design. >> > > Right, you pay for design, but nobody pays the fee for entering his > authentic house (read - get a copy). No, not 'get a copy'. The appropriate equivalent is 'use the software'. And in any case, there are buildings for which you are charged entry, and sometimes purely on the basis of the architect. Falling Water might be like that (although I think I read that it's no longer open due to structural issues). Anyway, this argument is off-topic for this list, so I'll leave it to you to have the last word ... :) Antony Blakey -------------------------- CTO, Linkuistics Pty Ltd Ph: 0438 840 787 75% of statistics are made up on the spot. |
In reply to this post by Colin Putney
>> Not really, because I posted at least two implementations of Generators >> in the public domain and people were still saying they were tainted by >> gst's. > > Cool! I've been thinking about Generators myself. Can you point me to > your implementations? One is in GNU Smalltalk's examples/Gen3.st. It is GPL but I am ok with relicensing it to MIT. It uses separate processes, so it is not very exception friendly. Anyway, the best one is for VW and is at http://groups.google.com/group/comp.lang.smalltalk/browse_thread/thread/5274ae013723329?ie=utf-8&oe=utf-8&q=generators+smalltalk+bonzini&pli=1 Squeak does not have the Promise class (a ValueHolder that runs in a separate process but forwards exceptions to the process who sent #value), unfortunately, so it won't work there out-of-the-box. Of course, you need to figure out what it does from the usage I make in the Generator class. Otherwise you'd be tainted by VW's source code and Squeak would face being sued by Cincom for copyright violation. Sorry, couldn't help it. Paolo |
Free forum by Nabble | Edit this page |