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Re: Blender for Croquet? Other or better options?

Posted by Peter Moore-5 on Feb 26, 2008; 6:56pm
URL: https://forum.world.st/Blender-for-Croquet-Other-or-better-options-tp128903p128910.html

This looks interesting. I'm imagining Croquet and Blender (or Maya,  
3DSMAX, etc) running side-by-side on my computer with a 3D model in  
the space connected via Verse to the same model inside of Blender.  
When I modify the model in Blender the change is reflected within the  
Croquet space in real-time. Is that the idea?

-Peter

On Feb 26, 2008, at 11:26 AM, Enno Schwass wrote:

> Hi
>
> Please have a look at
>
> http://verse.blender.org
>
> there is a FAQ and if you have more questions about the license  
> check the mailing list.
>
>
> ----------------------------------this is from the  
> FAQ--------------------------------
>
>  What license is the Verse protocol implementation under?
>
>  A BSD-type free license. (Yes, you can make commercial components)
>
>  Can I implement my own Verse implementation using the spec?
>
>  Yes, go right ahead.
>
> ----------------------------------------------------------------------
> ------------------------
>
>> I checked out the Uni-verse website, but couldn't find the license
>> information anywhere.  Moreover it appears that the consortium has
>> modified blender, but did not post the updated license.  I would  
>> be wary
>> of being involved in this project until a license is actually posted.
>> But that is just me.
>
> The server is heavy optimized c code and uses the udp protocol to  
> spread the data. But if you use it just for
> content creation, you dont need to implement all parts. There is a  
> modeller as example client, python bindings and
> much more. You can also check #verse on irc.freenode.net
>
> Have a nice day
> Enno