Posted by
tibbe on
Feb 26, 2008; 9:01pm
URL: https://forum.world.st/Blender-for-Croquet-Other-or-better-options-tp128903p128913.html
Hi
Been lurking this list since some years as I turned to X3D while my application includes haptic devices and surround sound.
IMHO Blender are a great application in making and transforming 3D models, uses it for converting 3Dmax, DXF a.s.o. to VRML and X3D models and to create models.
You can install or create plug-ins in python to import/export most 3D model formats and even animation ( timeline editing ).
A bit alternative interface, but as soon as you understand the princip of it it's very usefull.
Would be nice to share models between croquet and X3D, or have I missed that it's possible since ages.
Sven-Erik Tiberg
Lulea Univ. of Technology / Sweden.
________________________________
From: Enno Schwass [mailto:
[hidden email]]
Sent: Tue 2/26/2008 8:07 PM
To:
[hidden email]; Peter Moore
Subject: Re: [croquet-user] Blender for Croquet? Other or better options?
Hi
> This looks interesting. I'm imagining Croquet and Blender (or Maya,
> 3DSMAX, etc) running side-by-side on my computer with a 3D model in
> the space connected via Verse to the same model inside of Blender.
> When I modify the model in Blender the change is reflected within
> the Croquet space in real-time. Is that the idea?
Thats it. And I would love to model this way.
Enno