Re: Blender for Croquet? Other or better options?
Posted by deadgenome -.,.-*`*-.,.-*`*- on Mar 02, 2008; 1:08am
URL: https://forum.world.st/Blender-for-Croquet-Other-or-better-options-tp128903p128919.html
I really like Blender and use it for all sorts of stuff, plus it is a
useful tool for getting objects into Croquet while there isn't a
decent in-house tool. However it is not a serious long-term solution
by any means. Blender is a coder/geek toy and requires having either
an excellent memory or a printout of the key shortcuts on hand to use
it efficiently.
That said, I have yet to see a truly intuitive piece of 3d modelling
and animation sofware, most things that claim to be are simple, yet
imprecise and clunky (sketchup and aoi definitely spring to mind).
The best commercial software for throwing stuff together that I have
used is maya and lightwave, but they are also overly technical for the
basic user and work on an RTFM perspective almost as much as Blender
does. A friend of mine swears by zbrush, although I cannot comment as
I haven't got around to trying that yet.
Given that there seems to be a blatant hole in the market just waiting
to be filled, Croquet might be just the thing to write such an
application in, which would also help with promoting the platform
itself.
Just a thought...