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camera in CroquetEvent?

Posted by Howard Stearns on Jul 20, 2006; 3:29am
URL: https://forum.world.st/camera-in-CroquetEvent-tp129366.html

Somewhere between Croquet-Harness-das.84 and Croquet-Harness-bgf.100,  
CroquetEvent grew a 'camera' instance variable.
It looks like this is set by CroquetHarness>>mouseDown:, mouseMove:,  
and mouseUp:, but never actually read by anyone.

This is causing me problems that I didn't have before: My controller  
indirectly holds on to my harness. Since harness has an event, and  
event now has a camera, I now sometimes run into cross-island  
references when I try to take a snapshot (e.g., for sync'ing).

Am I being evil?