camera in CroquetEvent?
Posted by Howard Stearns on Jul 20, 2006; 3:29am
URL: https://forum.world.st/camera-in-CroquetEvent-tp129366.html
Somewhere between Croquet-Harness-das.84 and Croquet-Harness-bgf.100,
CroquetEvent grew a 'camera' instance variable.
It looks like this is set by CroquetHarness>>mouseDown:, mouseMove:,
and mouseUp:, but never actually read by anyone.
This is causing me problems that I didn't have before: My controller
indirectly holds on to my harness. Since harness has an event, and
event now has a camera, I now sometimes run into cross-island
references when I try to take a snapshot (e.g., for sync'ing).
Am I being evil?