Re: [ANN]: EventRecorderMorph Port to 3.0
Posted by
Sean P. DeNigris on
Jan 13, 2014; 1:47pm
URL: https://forum.world.st/ANN-EventRecorderMorph-Port-to-3-0-tp4736258p4736403.html
I am working on the same thing. I have a window that shows all the available shortcuts in the current context. The next step is to use EventRecorderMorph to show screencasts for the different commands. I wrote my own screencast implementation, but I like EventRecorderMorph much better because it uses a real hand morph. Now I will integrate it with the UI script class I have, so that you can programmatically describe the events instead of recording them manually. An outstanding problem is how to scale the pasteupmorph so you can have any size screencast you want whole still working. We should synchronize...
-------- Original message --------
From: "kilon alios [via Smalltalk]" <
[hidden email]>
Date: 01/13/2014 7:54 AM (GMT-05:00)
To: "Sean P. DeNigris" <
[hidden email]>
Subject: Re: [ANN]: EventRecorderMorph Port to 3.0
Guys you are awesome, thanks for this. I can use this for my documentation project (Prometheas), live documentation that show you how to get things done by replaying commands . This is too good to be true. Though with the rate new libraries have been poping up lately you will actually write the code for me :D
I am thinking in the right side a small area that will work as a tooltip displaying a paragraph of documentation with a Try me button to replay recorded tutorials, preferably with the showing code as example.
To unsubscribe from [ANN]: EventRecorderMorph Port to 3.0,
click here.
NAML
Cheers,
Sean