Hello Young-Jin Lee,
I noticed that a sound tile in the project does not mean that the sound stays in the project.
My problem was solved when I created an object in the project which has a variable of type 'sound' with the sound as value.
The next step was to extract the sound name from a sound tile.
The code:costume submorphs first literal
But I do not think that this is intended.
Maybe both cases are worth writing don as issue to resolve.
Greetings,
Nicco
Am 07.02.2014 20:31, schrieb Young-Jin Lee:
Hello, I am looking for a way to include an audio file in the Etoys project file. I found that the recorded sound (or imported sound) is not included in the Etoys project file when it is saved. Thus when I opened the project next time, I could not hear the sound because Etoys could not find the sound file. I guess that the same thing will happen to an mpeg movie file. Is there a way to make Etoys include a media file when it saves the project file? Thank you so much for your help. Young-Jin Lee _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland
_______________________________________________
squeakland mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/squeakland
Free forum by Nabble | Edit this page |