Re: A Sad Day
Posted by K K Subbu on Aug 15, 2020; 4:22pm
URL: https://forum.world.st/A-Sad-Day-tp5120519p5120574.html
On 15/08/20 1:41 am, Nicolas Cellier wrote:
> But a good part of bloat and complexity came early in the 3.x serie, so
> it's not a new thing.
> For example, Object selectors size is a bit above 100 in squeak 1.x, and
> above 400 yet in 3.9. Also Morphic was not introduced in 5.3, and most
> of its complexity was here in 3.x.
Good point! There was a sharp jump during 3.0-3.2 days when Morphic
became the default UI and Nebraska (remote Morphic) was added. Around
1000 classes seems to be tolerance limit for personal image.
Ironically, it is the very remote facility for distributed image that
Trygve proposes that tipped the boat :-(.
Regards .. Subbu