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Re: Balloon3D?

Posted by codefrau on May 31, 2021; 9:10pm
URL: https://forum.world.st/Balloon3D-tp5130194p5130195.html

https://www.squeaksource.com/Balloon3D.html

... but nobody has looked at it in a long time, and the "Squeak3D" plugin is not part of the current VM builds I think. It certainly has not been ported to 64 bits. That plugin contains the non-h/w accelerated primitives. I don't think it works without those primitives (even though with today's JIT VM it might even be usable).

Vanessa

On Mon, May 31, 2021 at 1:49 PM David Duke <[hidden email]> wrote:
Following links from  the Baloon3d page on squeak.org:
http://map.squeak.org/package/178bd01c-f698-41ab-9c73-d9278c65c241/default
there are/were versions for (1-1.0.32-1.0.4
--however both links end on  pages with broken links to sars

Baloon3d home also has a dead link to a 'Balloon3D' removal  package.

Qs: is there a copy of the original Baloon3D packages out there somewhere that
might be used to build a new package, or is it necessary/desirable to start again?
- any papers or design info that capture key decisions?

I'm aware that 3D on Squeak was in a way supeceded by Croquet/Cobalt
However that has a rather different use-case.
- I'm not too bothered by h/w acceleration.
- an elegant/customisable renderer is of more interest so happy to have more of 
it in Smalltalk provided speed is tolerable

thanks,
David Duke