Posted by
Mark P. McCahill-2 on
Nov 17, 2009; 3:55pm
URL: https://forum.world.st/OpenCobalt-Croquet-client-for-Opensim-tp622809p622828.html
I'd approach this by trying to leverage Jabber as much as possible.
OpenSim does have a Jabber module (see:
http://opensimulator.org/wiki/JabberBridge
)
so it would be possible to IM the people in OpenSim.
If you first establish an IM session between OpenSim and Cobalt
worlds, you could
then use the Jabber/XMPP session to transport connection info (IP
addresses, ports, etc) needed to establish a session to the other
world. The advantage of this is it can all be done at runtime and
allows for dynamically creating connections/sessions without having a
static central rendezvous point or directory.
Another advantage is that your identity would be decoupled from any
specific world -
[hidden email] would be me whether I
started on the OpenSim side or the Cobalt side - or a generic jabber
client.
Some sort of third party identity service is a very good thing,
particularly when I don't entirely trust the people running the other
server (and so do not really want to give them an account/password
pair).
- mpm
On Nov 17, 2009, at 10:40 AM, Rich White wrote:
> Thinking out loud regarding the feasible of a OpenCobalt /Croquet
> client/peer for Opensim ?
>
> * Connect to Opensim Server - much like Cobalt connects to Jabber now
> * Portal window opens to server - much like opening a stored file or
> connecting to another peer
>
> Convergence of the technologies would seem to bring the best of both
> "worlds" (peer/server/content) into one ecosystem.
>
> A few dangling pointers:
>
http://opensimulator.org/wiki/OpenSim_Archives>
http://opensimulator.org/wiki/User_Documentation>
>
> Ideas? Is a convergence possible? ... This though may be WAY off but
> wanted to bring it up and see what others thought.
>
> Cheers,
> Rich
> ===