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Re: OpenCobalt /Croquet client for Opensim

Posted by Mark P. McCahill-2 on Nov 17, 2009; 3:55pm
URL: https://forum.world.st/OpenCobalt-Croquet-client-for-Opensim-tp622809p622828.html

I'd approach this by trying to leverage Jabber as much as possible.

OpenSim does have a Jabber module (see: http://opensimulator.org/wiki/JabberBridge 
  )
so it would be possible to IM the people in OpenSim.

If you first establish an IM session between OpenSim and Cobalt  
worlds, you could
then use the Jabber/XMPP session to transport connection info (IP  
addresses, ports, etc) needed to establish a session to the other  
world. The advantage of this is it can all be done at runtime and  
allows for dynamically creating connections/sessions without having a  
static central rendezvous point or directory.

Another advantage is that your identity would be decoupled from any  
specific world - [hidden email] would be me whether I  
started on the OpenSim side or the Cobalt side - or a generic jabber  
client.

Some sort of third party identity service is a very good thing,  
particularly when I don't entirely trust the people running the other  
server (and so do not really want to give them an account/password  
pair).

- mpm

On Nov 17, 2009, at 10:40 AM, Rich White wrote:

> Thinking out loud regarding the feasible of a OpenCobalt /Croquet
> client/peer for Opensim ?
>
> * Connect to Opensim Server -  much like Cobalt connects to Jabber now
> * Portal window opens to server - much like opening a stored file or
> connecting to another peer
>
> Convergence of the technologies would seem to bring the best of both
> "worlds" (peer/server/content) into one ecosystem.
>
> A few dangling pointers:
> http://opensimulator.org/wiki/OpenSim_Archives
> http://opensimulator.org/wiki/User_Documentation
>
>
> Ideas? Is a convergence possible? ... This though may be WAY off but
> wanted to bring it up and see what others thought.
>
> Cheers,
> Rich
> ===