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Re: OpenCobalt /Croquet client for Opensim

Posted by David P. Reed on Nov 17, 2009; 4:54pm
URL: https://forum.world.st/OpenCobalt-Croquet-client-for-Opensim-tp622809p622874.html

I second this approach.  XMPP is a pretty good open standard for rendezvous, and there is lots of support for it.


On 11/17/2009 10:55 AM, Mark P. McCahill wrote:
I'd approach this by trying to leverage Jabber as much as possible.

OpenSim does have a Jabber module (see: http://opensimulator.org/wiki/JabberBridge )
so it would be possible to IM the people in OpenSim.

If you first establish an IM session between OpenSim and Cobalt worlds, you could
then use the Jabber/XMPP session to transport connection info (IP addresses, ports, etc) needed to establish a session to the other world. The advantage of this is it can all be done at runtime and allows for dynamically creating connections/sessions without having a static central rendezvous point or directory.

Another advantage is that your identity would be decoupled from any specific world - [hidden email] would be me whether I started on the OpenSim side or the Cobalt side - or a generic jabber client.

Some sort of third party identity service is a very good thing, particularly when I don't entirely trust the people running the other server (and so do not really want to give them an account/password pair).

- mpm

On Nov 17, 2009, at 10:40 AM, Rich White wrote:

Thinking out loud regarding the feasible of a OpenCobalt /Croquet
client/peer for Opensim ?

* Connect to Opensim Server -  much like Cobalt connects to Jabber now
* Portal window opens to server - much like opening a stored file or
connecting to another peer

Convergence of the technologies would seem to bring the best of both
"worlds" (peer/server/content) into one ecosystem.

A few dangling pointers:
http://opensimulator.org/wiki/OpenSim_Archives
http://opensimulator.org/wiki/User_Documentation


Ideas? Is a convergence possible? ... This though may be WAY off but
wanted to bring it up and see what others thought.

Cheers,
Rich
===