Hi all,
Following "Powerful Ideas..." - the great book by Kim & BJ, I'm trying to introduce the concept of mass (or weight, for simplicity of kid's undestanding), to enhance a project about pendula and energy. Any ideas? thanks, Paulo _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
On Tuesday 08 May 2007 9:11 pm, Paulo Drummond wrote:
> Hi all, > > Following "Powerful Ideas..." - the great book by Kim & BJ, I'm > trying to introduce the concept of mass (or weight, for simplicity of > kid's undestanding), to enhance a project about pendula and energy. > > Any ideas? Excellent idea. This would allow kids to simulate planets, satellites, collisions and so on. Sodaconstructor (http://www.sodaplay.com) uses just three objects - mass (fixed or free), a spring (a stretchable line connecting two masses) and a muscle (line connecting masses that stretches and shrinks periodically) - and then four controls - gravity, friction, elasticity and an activation wave for a muscle - to create very interesting "creatures". Be warned, this is very addictive :-). Regards .. Subbu _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
On May 9, 2007, at 16:04 , subbukk wrote:
> On Tuesday 08 May 2007 9:11 pm, Paulo Drummond wrote: >> Hi all, >> >> Following "Powerful Ideas..." - the great book by Kim & BJ, I'm >> trying to introduce the concept of mass (or weight, for simplicity of >> kid's undestanding), to enhance a project about pendula and energy. >> >> Any ideas? > Excellent idea. This would allow kids to simulate planets, satellites, > collisions and so on. > > Sodaconstructor (http://www.sodaplay.com) uses just three objects > - mass > (fixed or free), a spring (a stretchable line connecting two > masses) and a > muscle (line connecting masses that stretches and shrinks > periodically) - and > then four controls - gravity, friction, elasticity and an > activation wave for > a muscle - to create very interesting "creatures". Be warned, this > is very > addictive :-). Check out ODE for Squeak: http://languagegame.org:8080/ggame/15 (scroll down a bit to the Etoys section) - Bert - _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
In reply to this post by K. K. Subramaniam
Great!
A huge work to be done (if in Squeak) but it can be fun..;-) thanks for the link. cheers, Paulo On May 9, 2007, at 5:04 PM, subbukk wrote: > On Tuesday 08 May 2007 9:11 pm, Paulo Drummond wrote: >> Hi all, >> >> Following "Powerful Ideas..." - the great book by Kim & BJ, I'm >> trying to introduce the concept of mass (or weight, for simplicity of >> kid's undestanding), to enhance a project about pendula and energy. >> >> Any ideas? > Excellent idea. This would allow kids to simulate planets, satellites, > collisions and so on. > > Sodaconstructor (http://www.sodaplay.com) uses just three objects > - mass > (fixed or free), a spring (a stretchable line connecting two > masses) and a > muscle (line connecting masses that stretches and shrinks > periodically) - and > then four controls - gravity, friction, elasticity and an > activation wave for > a muscle - to create very interesting "creatures". Be warned, this > is very > addictive :-). > > Regards .. Subbu > _______________________________________________ > Squeakland mailing list > [hidden email] > http://squeakland.org/mailman/listinfo/squeakland > _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
But consider this Etoy (run in the OLPC version of Etoys) and also
take a look at Takashi Yamamiya's site and work over the last few years. Cheers, Alan ------------ At 04:33 PM 5/9/2007, Paulo Drummond wrote: >Great! > >A huge work to be done (if in Squeak) but it can be fun..;-) > >thanks for the link. > >cheers, >Paulo > >On May 9, 2007, at 5:04 PM, subbukk wrote: > > > On Tuesday 08 May 2007 9:11 pm, Paulo Drummond wrote: > >> Hi all, > >> > >> Following "Powerful Ideas..." - the great book by Kim & BJ, I'm > >> trying to introduce the concept of mass (or weight, for simplicity of > >> kid's undestanding), to enhance a project about pendula and energy. > >> > >> Any ideas? > > Excellent idea. This would allow kids to simulate planets, satellites, > > collisions and so on. > > > > Sodaconstructor (http://www.sodaplay.com) uses just three objects > > - mass > > (fixed or free), a spring (a stretchable line connecting two > > masses) and a > > muscle (line connecting masses that stretches and shrinks > > periodically) - and > > then four controls - gravity, friction, elasticity and an > > activation wave for > > a muscle - to create very interesting "creatures". Be warned, this > > is very > > addictive :-). > > > > Regards .. Subbu > > _______________________________________________ > > Squeakland mailing list > > [hidden email] > > http://squeakland.org/mailman/listinfo/squeakland > > > >_______________________________________________ >Squeakland mailing list >[hidden email] >http://squeakland.org/mailman/listinfo/squeakland _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland SimpleSprings.005.pr (349K) Download Attachment |
Thanks, Alan
Great idea. I should use some (accel. plotting) on my "experiment" (attached). it can be opened w/ version 3.8. I'm writing a companion document - a step-by-step like in "Powerful Ideas" book. As soon I get it working better and with those "enhancements", I send it to the list. My ultimate goal is to put kids to think a Newton's Cradle as an energy transmission device. cheers, Paulo On May 10, 2007, at 1:41 AM, Alan Kay wrote: > But consider this Etoy (run in the OLPC version of Etoys) and also > take a look at Takashi Yamamiya's site and work over the last few > years. > > Cheers, > > Alan > > ------------ > > At 04:33 PM 5/9/2007, Paulo Drummond wrote: >> Great! >> >> A huge work to be done (if in Squeak) but it can be fun..;-) >> >> thanks for the link. >> >> cheers, >> Paulo >> >> On May 9, 2007, at 5:04 PM, subbukk wrote: >> >> > On Tuesday 08 May 2007 9:11 pm, Paulo Drummond wrote: >> >> Hi all, >> >> >> >> Following "Powerful Ideas..." - the great book by Kim & BJ, I'm >> >> trying to introduce the concept of mass (or weight, for >> simplicity of >> >> kid's undestanding), to enhance a project about pendula and >> energy. >> >> >> >> Any ideas? >> > Excellent idea. This would allow kids to simulate planets, >> satellites, >> > collisions and so on. >> > >> > Sodaconstructor (http://www.sodaplay.com) uses just three objects >> > - mass >> > (fixed or free), a spring (a stretchable line connecting two >> > masses) and a >> > muscle (line connecting masses that stretches and shrinks >> > periodically) - and >> > then four controls - gravity, friction, elasticity and an >> > activation wave for >> > a muscle - to create very interesting "creatures". Be warned, this >> > is very >> > addictive :-). >> > >> > Regards .. Subbu >> > _______________________________________________ >> > Squeakland mailing list >> > [hidden email] >> > http://squeakland.org/mailman/listinfo/squeakland >> > >> >> _______________________________________________ >> Squeakland mailing list >> [hidden email] >> http://squeakland.org/mailman/listinfo/squeakland >> <SimpleSprings.005.pr> _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland Pendulo simples.019.pr (207K) Download Attachment |
In reply to this post by Bert Freudenberg
On Thursday 10 May 2007 3:06 am, Bert Freudenberg wrote:
> Check out ODE for Squeak: > > http://languagegame.org:8080/ggame/15 > > (scroll down a bit to the Etoys section) I couldn't get ForceField.pr or Hinge.pr to load in SqueakPlugin or in 3.7 image (dangling references to ODE* classes). Does this mean the demos failed to make it to mainstream Etoys image? I got 404-ed by SqueakFesta link and the complete zip was about 11MB. I gave up. :-( .. Subbu _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
In reply to this post by Paulo Drummond
Hi Paolo,
Please consider to release the companion document as a Free/Open content document, may be covered by a Creative Commons Attribution Share Alike license. There is a lack of information in Spanish and there is a lot of excellent documentation in English which is locked by traditional application of copyright. Cheers and thanks, Offray Paulo Drummond escribió: > Thanks, Alan > > Great idea. I should use some (accel. plotting) on my "experiment" > (attached). it can be opened w/ version 3.8. I'm writing a companion > document - a step-by-step like in "Powerful Ideas" book. As soon I get > it working better and with those "enhancements", I send it to the list. > > My ultimate goal is to put kids to think a Newton's Cradle as an > energy transmission device. > > cheers, > Paulo > On May 10, 2007, at 1:41 AM, Alan Kay wrote: > >> But consider this Etoy (run in the OLPC version of Etoys) and also >> take a look at Takashi Yamamiya's site and work over the last few years. >> >> Cheers, >> >> Alan >> >> ------------ >> >> At 04:33 PM 5/9/2007, Paulo Drummond wrote: >>> Great! >>> >>> A huge work to be done (if in Squeak) but it can be fun..;-) >>> >>> thanks for the link. >>> >>> cheers, >>> Paulo >>> >>> On May 9, 2007, at 5:04 PM, subbukk wrote: >>> >>> > On Tuesday 08 May 2007 9:11 pm, Paulo Drummond wrote: >>> >> Hi all, >>> >> >>> >> Following "Powerful Ideas..." - the great book by Kim & BJ, I'm >>> >> trying to introduce the concept of mass (or weight, for >>> simplicity of >>> >> kid's undestanding), to enhance a project about pendula and energy. >>> >> >>> >> Any ideas? >>> > Excellent idea. This would allow kids to simulate planets, >>> satellites, >>> > collisions and so on. >>> > >>> > Sodaconstructor (http://www.sodaplay.com) uses just three objects >>> > - mass >>> > (fixed or free), a spring (a stretchable line connecting two >>> > masses) and a >>> > muscle (line connecting masses that stretches and shrinks >>> > periodically) - and >>> > then four controls - gravity, friction, elasticity and an >>> > activation wave for >>> > a muscle - to create very interesting "creatures". Be warned, this >>> > is very >>> > addictive :-). >>> > >>> > Regards .. Subbu >>> > _______________________________________________ >>> > Squeakland mailing list >>> > [hidden email] >>> > http://squeakland.org/mailman/listinfo/squeakland >>> > >>> >>> _______________________________________________ >>> Squeakland mailing list >>> [hidden email] >>> http://squeakland.org/mailman/listinfo/squeakland >>> <SimpleSprings.005.pr> > > ------------------------------------------------------------------------ > > _______________________________________________ > Squeakland mailing list > [hidden email] > http://squeakland.org/mailman/listinfo/squeakland > Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
In reply to this post by K. K. Subramaniam
On May 10, 2007, at 1:24 , subbukk wrote:
> On Thursday 10 May 2007 3:06 am, Bert Freudenberg wrote: >> Check out ODE for Squeak: >> >> http://languagegame.org:8080/ggame/15 >> >> (scroll down a bit to the Etoys section) > > I couldn't get ForceField.pr or Hinge.pr to load in SqueakPlugin or > in 3.7 > image (dangling references to ODE* classes). Does this mean the > demos failed > to make it to mainstream Etoys image? ODECo is not in the etoys image. You also need the ODE plugin to make it work. - Bert - _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
In reply to this post by K. K. Subramaniam
Hi subbukk,
subbukk wrote: > On Thursday 10 May 2007 3:06 am, Bert Freudenberg wrote: >> Check out ODE for Squeak: >> >> http://languagegame.org:8080/ggame/15 >> >> (scroll down a bit to the Etoys section) > > I couldn't get ForceField.pr or Hinge.pr to load in SqueakPlugin or in 3.7 > image (dangling references to ODE* classes). Does this mean the demos failed > to make it to mainstream Etoys image? > > I got 404-ed by SqueakFesta link and the complete zip was about 11MB. I gave > up. I forgot that I moved those files. The most easy way to play with ODECo is just to download http://metatoys.org/pub/ODECo-2004-08-06.zip Or, if you prefer, there is a sar file which you can load into Squeak3.7 or 3.8 (I haven't tested on 3.9 yet.) http://map.squeak.org/accountbyid/4f38fede-e58f-48f0-bf41-0c109f9441e5/files/ODE-Base-0-2.sar This sar file will download appropriate plugin automatically. If you want to use Squeakland image, you have to download the plugin by yourself from http://languagegame.org:8080/ggame/15. (because this sar installer downloads it to FileDirectory default where it is my squeak folder in squeakland image). Thank you! - Takashi _______________________________________________ Squeakland mailing list [hidden email] http://squeakland.org/mailman/listinfo/squeakland |
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